Player Matchup

Scylla
Scylla
Excaliburne_52
Scylla
Level 13
God Stats
4W - 3L
1,167 SR
Queue Stats
9W - 7L
1,403 Elo+
Party 2
Ares
Ares
Karpetaras98
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Krasher_1988
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,362 Elo+
Solo
King Arthur
King Arthur
Olicard
King Arthur
Level 15
God Stats
1W - 3L
1,336 SR
Queue Stats
12W - 16L
1,341 Elo+
Party 2
Achilles
Achilles
Pelekas96
Achilles
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 8
1,401 SR
1,421 Elo+

VS

Team Averages
Level 15
1,515 SR
1,396 Elo+
Thanatos
Thanatos
CreepyCrawly187
Thanatos
Level 27
God Stats
59W - 48L
1,578 SR
Queue Stats
102W - 105L
1,486 Elo+
Solo
Tsukuyomi
Tsukuyomi
Daishi_Mk2
Tsukuyomi
Level 8
God Stats
4W - 1L
1,774 SR
Queue Stats
5W - 3L
1,412 Elo+
Solo
Izanami
Izanami
SH87Hx3
Izanami
Level 17
God Stats
6W - 3L
1,365 SR
Queue Stats
36W - 45L
1,387 Elo+
Solo
Ra
Ra
ThePresiBrent
Ra
Level 7
God Stats
14W - 18L
1,356 SR
Queue Stats
23W - 25L
1,300 Elo+
Solo
Cthulhu
Cthulhu
envand
Cthulhu
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 34L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 4
10,811
1,081
16,846
11,952
4,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 8 / 9
11,144
1,114
7,072
24,507
23,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Krasher_1988
Tsukuyomi
15
2 / 15 / 6
9,832
983
11,099
22,521
12,810
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Olicard
King Arthur
16
3 / 12 / 8
10,043
1,004
12,382
21,323
15,042
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
Pelekas96
Achilles
15
2 / 4 / 4
9,452
945
9,448
17,724
14,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
6 / 4 / 17
10,562
1,056
8,459
11,577
4,378
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Daishi_Mk2
Tsukuyomi
17
3 / 6 / 24
10,599
1,060
12,354
13,688
5,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
SH87Hx3
Izanami
20
19 / 2 / 20
14,311
1,431
39,200
15,993
7,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
10 / 0 / 23
11,831
1,183
15,166
8,030
3,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
envand
Cthulhu
19
5 / 2 / 31
11,958
1,196
13,213
14,843
14,680
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
158
14
Kills
43
43
Deaths
14
31
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Thanatos
6
4
17
3.63
W
Tsukuyomi
Daishi_Mk2
Tsukuyomi
3
6
24
2.5
L
5
4
4
1.75
L
2
8
9
0.81
L
Tsukuyomi
Krasher_1988
Tsukuyomi
2
15
6
0.33
L
King Arthur
Olicard
King Arthur
3
12
8
0.58
L
Achilles
Pelekas96
Achilles
2
4
4
1
W
Izanami
SH87Hx3
Izanami
19
2
20
14.5
W
10
0
23
21.5
W
Cthulhu
envand
Cthulhu
5
2
31
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,847
Damage
88,392
98,027
Taken
64,131
69,903
Mitigated
34,794
3,398
Healing
25,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
8,459
3,554
0
5,846
11,577
4,378
0
4,145
7,244
0
14,264
W
Tsukuyomi
Daishi_Mk2
Tsukuyomi
12,354
3,838
0
2,631
13,688
5,033
0
5,378
8,046
0
21,331
L
16,846
2,754
0
30
11,952
4,177
0
4,068
7,884
40,954
0
L
7,072
876
0
1,294
24,507
23,016
0
5,414
19,093
15,035
0
L
Tsukuyomi
Krasher_1988
Tsukuyomi
11,099
1,857
0
166
22,521
12,810
0
8,461
14,060
0
25,763
L
King Arthur
Olicard
King Arthur
12,382
2,186
0
832
21,323
15,042
0
4,556
16,767
0
26,848
L
Achilles
Pelekas96
Achilles
9,448
2,316
0
1,076
17,724
14,858
0
5,880
11,844
81
22,475
W
Izanami
SH87Hx3
Izanami
39,200
31,068
0
6,350
15,993
7,365
0
5,158
10,479
0
63,385
W
15,166
315
4,193
3,747
8,030
3,338
0
2,076
5,882
42,701
0
W
Cthulhu
envand
Cthulhu
13,213
802
2,364
756
14,843
14,680
0
6,434
7,961
27,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,282
Gold Earned
59,261
156
Minions Killed
202
3
Camps Cleared
2
874,530
Distance Traveled
959,592
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,562
1,056
17
2
1
200,147
1
W
Tsukuyomi
10,599
1,060
19
2
1
153,278
0
L
Scylla
10,811
1,081
57
6
3
157,396
0
L
Ares
11,144
1,114
9
1
0
183,363
0
L
Tsukuyomi
9,832
983
24
2
0
169,307
0
L
King Arthur
10,043
1,004
28
3
0
158,366
0
L
Achilles
9,452
945
38
4
0
206,098
0
W
Izanami
14,311
1,431
68
7
0
173,992
3
W
Ra
11,831
1,183
70
7
0
237,803
1
W
Cthulhu
11,958
1,196
28
3
0
194,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role