Player Matchup

Ymir
Ymir
AlansitoGansito
Ymir
Level 14
God Stats
2W - 2L
1,545 SR
Queue Stats
33W - 29L
1,593 Elo+
Solo
Sol
Sol
DelRoseh
Sol
Level 29
God Stats
5W - 5L
1,080 SR
Queue Stats
36W - 51L
1,490 Elo+
Party 1
Nemesis
Nemesis
badman4109
Nemesis
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,699 Elo+
Party 1
Odin
Odin
thundergamer24
Odin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,330 Elo+
Solo
Chiron
Chiron
xXKALABERXx
Chiron
Level 28
God Stats
5W - 7L
1,594 SR
Queue Stats
99W - 111L
1,486 Elo+
Solo
Team Averages
Level 22
1,444 SR
1,520 Elo+

VS

Team Averages
Level 17
1,466 SR
1,545 Elo+
Cerberus
Cerberus
Dope5282
Cerberus
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
66W - 43L
1,737 Elo+
Solo
Guan Yu
Guan Yu
JaoQNaseuPelado
Guan Yu
Level 5
God Stats
3W - 4L
1,270 SR
Queue Stats
95W - 101L
1,439 Elo+
Solo
Cupid
Cupid
Melacsirrah575
Cupid
Level 28
God Stats
7W - 9L
1,637 SR
Queue Stats
52W - 54L
1,514 Elo+
Solo
Poseidon
Poseidon
OsoHB
Poseidon
Level 26
God Stats
3W - 6L
1,528 SR
Queue Stats
63W - 65L
1,545 Elo+
Solo
Thor
Thor
YonkouDemp
Thor
Level 12
God Stats
19W - 23L
1,393 SR
Queue Stats
44W - 41L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 7
8,520
568
9,870
13,329
11,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
8 / 2 / 1
8,469
565
10,039
11,476
3,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
badman4109
Nemesis
11
1 / 2 / 3
7,070
471
1,972
5,684
1,627
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
6 / 1 / 3
8,089
539
6,383
7,424
6,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
12
2 / 1 / 8
7,124
475
8,378
7,231
2,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dope5282
Cerberus
11
2 / 2 / 1
6,788
453
6,174
12,242
8,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 7 / 4
6,361
424
3,895
9,641
6,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 5 / 2
6,511
434
6,596
11,849
3,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
OsoHB
Poseidon
12
2 / 4 / 0
7,626
508
3,756
8,436
2,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 2
6,599
440
3,557
9,519
3,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
21
Kills
6
7
Deaths
21
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
W
8
2
1
4.25
L
Cerberus
Dope5282
Cerberus
2
2
1
1.25
L
0
7
4
0.29
L
2
5
2
0.6
L
Poseidon
OsoHB
Poseidon
2
4
0
0.5
L
0
3
2
0.33
W
Nemesis
badman4109
Nemesis
1
2
3
1.25
W
6
1
3
7.5
W
Chiron
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,642
Damage
23,978
45,144
Taken
51,687
25,121
Mitigated
24,846
17,688
Healing
14,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,870
3,499
0
2,035
13,329
11,265
17
4,337
8,876
42,490
0
W
10,039
3,709
0
6,916
11,476
3,357
1,136
2,656
8,534
49,022
0
L
Cerberus
Dope5282
Cerberus
6,174
870
271
4,270
12,242
8,595
0
3,332
8,860
31,996
0
L
3,895
1,641
150
1,446
9,641
6,541
0
1,550
7,766
0
18,043
L
6,596
3,365
713
4,164
11,849
3,588
0
5,501
6,348
0
30,029
L
Poseidon
OsoHB
Poseidon
3,756
276
0
750
8,436
2,848
549
6,408
2,028
40,172
0
L
3,557
1,227
0
3,200
9,519
3,274
0
3,118
6,376
0
37,338
W
Nemesis
badman4109
Nemesis
1,972
1,186
0
1,383
5,684
1,627
0
175
5,459
0
35,557
W
6,383
1,416
0
1,490
7,424
6,711
352
780
6,369
0
36,665
W
Chiron
8,378
3,371
1,142
4,722
7,231
2,161
194
1,651
5,580
0
38,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,272
Gold Earned
33,885
348
Minions Killed
337
0
Camps Cleared
0
1,341,543
Distance Traveled
1,306,084
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,520
568
58
4
0
255,185
3
W
Sol
8,469
565
84
6
0
267,108
0
L
Cerberus
6,788
453
79
5
0
273,830
0
L
Guan Yu
6,361
424
40
3
0
263,476
0
L
Cupid
6,511
434
63
4
0
232,509
3
L
Poseidon
7,626
508
81
5
0
256,990
2
L
Thor
6,599
440
74
5
0
279,279
0
W
Nemesis
7,070
471
68
5
0
281,425
1
W
Odin
8,089
539
72
5
0
293,100
0
W
Chiron
7,124
475
66
4
0
244,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role