Player Matchup

Bastet
Bastet
ARI0speedwagon
Bastet
Level 68
God Stats
11W - 24L
1,299 SR
Queue Stats
494W - 491L
1,530 Elo+
Solo
Fafnir
Fafnir
HorridMonkey917
Fafnir
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 109L
1,393 Elo+
Solo
Heimdallr
Heimdallr
JesusCrust69
Heimdallr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,465 Elo+
Solo
Ao Kuang
Ao Kuang
KKbandit
Ao Kuang
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
LordFrelin
Baron Samedi
Level 66
God Stats
23W - 23L
1,500 SR
Queue Stats
333W - 326L
1,495 Elo+
Solo
Team Averages
Level 73
1,460 SR
1,476 Elo+

VS

Team Averages
Level 92
1,341 SR
1,460 Elo+
Eset
Eset
AegonOP
Eset
Level 82
God Stats
7W - 4L
1,278 SR
Queue Stats
531W - 536L
1,429 Elo+
Solo
The Morrigan
The Morrigan
Plowskii
The Morrigan
Level 106
God Stats
7W - 9L
1,177 SR
Queue Stats
302W - 235L
1,548 Elo+
Solo
Ymir
Ymir
kamomuro
Ymir
Level 86
God Stats
72W - 40L
1,615 SR
Queue Stats
541W - 404L
1,459 Elo+
Party 1
Cernunnos
Cernunnos
okocchi
Cernunnos
Level 105
God Stats
25W - 18L
1,381 SR
Queue Stats
698W - 545L
1,441 Elo+
Party 1
Cu Chulainn
Cu Chulainn
speace34
Cu Chulainn
Level 79
God Stats
12W - 16L
1,252 SR
Queue Stats
252W - 264L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 1
8,238
485
5,821
8,712
3,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

12
0 / 0 / 4
7,736
455
2,768
6,262
4,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
JesusCrust69
Heimdallr
13
0 / 4 / 0
7,988
470
2,868
7,854
2,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
KKbandit
Ao Kuang
12
4 / 4 / 1
7,683
452
4,429
11,908
3,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
LordFrelin
Baron Samedi
11
2 / 4 / 3
7,150
421
9,731
10,217
3,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
AegonOP
Eset
14
3 / 3 / 8
9,186
540
7,764
8,888
6,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
Plowskii
The Morrigan
15
4 / 1 / 4
8,897
523
7,522
7,564
2,658
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
15
2 / 0 / 5
9,160
539
4,547
10,103
4,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
okocchi
Cernunnos
17
3 / 0 / 2
10,317
607
5,740
8,389
3,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
speace34
Cu Chulainn
15
1 / 2 / 4
9,060
533
3,869
8,748
5,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
6
Kills
13
13
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Eset
AegonOP
Eset
3
3
8
2.33
L
0
0
4
2
L
Heimdallr
JesusCrust69
Heimdallr
0
4
0
0
L
Ao Kuang
KKbandit
Ao Kuang
4
4
1
1.13
L
Baron Samedi
LordFrelin
Baron Samedi
2
4
3
0.88
W
The Morrigan
Plowskii
The Morrigan
4
1
4
6
W
Ymir
2
0
5
4.5
W
Cernunnos
okocchi
Cernunnos
3
0
2
4
W
Cu Chulainn
speace34
Cu Chulainn
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,617
Damage
29,442
44,953
Taken
43,692
18,039
Mitigated
22,722
15,210
Healing
17,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,821
1,097
0
3,018
8,712
3,008
0
1,095
7,595
0
53,984
W
Eset
AegonOP
Eset
7,764
918
588
3,157
8,888
6,322
260
3,667
4,988
39,154
0
L
2,768
524
0
2,385
6,262
4,822
0
2,937
3,277
14,310
0
L
Heimdallr
JesusCrust69
Heimdallr
2,868
797
0
1,787
7,854
2,459
657
2,272
5,512
0
42,398
L
Ao Kuang
KKbandit
Ao Kuang
4,429
510
0
4,139
11,908
3,799
0
5,568
6,142
32,096
0
L
Baron Samedi
LordFrelin
Baron Samedi
9,731
459
471
3,410
10,217
3,951
28
7,293
2,594
31,912
0
W
The Morrigan
Plowskii
The Morrigan
7,522
1,445
0
1,726
7,564
2,658
0
4,792
2,360
49,112
0
W
Ymir
4,547
1,023
0
1,954
10,103
4,266
0
4,440
5,462
71,287
0
W
Cernunnos
okocchi
Cernunnos
5,740
2,200
0
7,178
8,389
3,525
440
879
7,482
0
84,856
W
Cu Chulainn
speace34
Cu Chulainn
3,869
647
0
3,096
8,748
5,951
195
2,237
6,472
0
47,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,795
Gold Earned
46,620
357
Minions Killed
518
0
Camps Cleared
0
1,549,529
Distance Traveled
1,649,338
16
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,238
485
119
7
0
369,484
7
W
Eset
9,186
540
58
3
0
350,307
4
L
Fafnir
7,736
455
26
2
0
342,576
1
L
Heimdallr
7,988
470
101
6
0
310,694
2
L
Ao Kuang
7,683
452
63
4
0
293,877
4
L
Baron Samedi
7,150
421
48
3
0
232,898
2
W
The Morrigan
8,897
523
95
6
0
322,458
5
W
Ymir
9,160
539
109
6
0
344,876
10
W
Cernunnos
10,317
607
141
8
0
296,102
5
W
Cu Chulainn
9,060
533
115
7
0
335,595
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role