Player Matchup

Vamana
Vamana
KontPrikker
Vamana
Level 43
God Stats
7W - 5L
1,548 SR
Queue Stats
80W - 80L
1,382 Elo+
Solo
Cerberus
Cerberus
PeetSK
Cerberus
Level 122
God Stats
9W - 15L
1,297 SR
Queue Stats
336W - 345L
1,488 Elo+
Solo
Eset
Eset
R1CHY2005
Eset
Level 119
God Stats
3W - 8L
1,500 SR
Queue Stats
206W - 253L
1,400 Elo+
Solo
Neith
Neith
ReaperJhono
Neith
Level 18
God Stats
1W - 5L
1,320 SR
Queue Stats
5W - 10L
1,338 Elo+
Party 2
Hercules
Hercules
llGameOverl
Hercules
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,765 Elo+
Party 2
Team Averages
Level 72
1,433 SR
1,475 Elo+

VS

Team Averages
Level 90
1,479 SR
1,472 Elo+
Ratatoskr
Ratatoskr
BEDAVI
Ratatoskr
Level 49
God Stats
9W - 15L
1,486 SR
Queue Stats
57W - 69L
1,530 Elo+
Party 1
Ymir
Ymir
Mamaharu
Ymir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Spinozz
Neith
Level 105
God Stats
25W - 33L
1,407 SR
Queue Stats
502W - 562L
1,425 Elo+
Party 3
Bacchus
Bacchus
gingeroid
Bacchus
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
533W - 598L
1,407 Elo+
Party 3
Ra
Ra
samsara555
Ra
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
4 / 3 / 1
10,202
464
6,479
14,158
5,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
PeetSK
Cerberus
19
1 / 4 / 2
11,007
500
8,236
16,517
10,953
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Eset
16
1 / 7 / 0
9,996
454
8,417
13,568
4,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 11 / 3
7,667
349
4,521
13,201
3,728
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Hercules
llGameOverl
Hercules
14
2 / 8 / 1
8,788
399
8,973
25,505
19,457
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BEDAVI
Ratatoskr
18
7 / 4 / 7
11,375
517
10,531
14,116
5,738
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
18
8 / 0 / 11
12,233
556
11,057
14,106
15,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Spinozz
Neith
18
10 / 2 / 12
12,267
558
18,472
11,386
8,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
gingeroid
Bacchus
19
0 / 2 / 3
11,344
516
6,031
13,531
14,208
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
8 / 0 / 6
11,916
542
12,195
11,670
4,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
72
8
Kills
33
33
Deaths
8
7
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
BEDAVI
Ratatoskr
7
4
7
2.63
L
Vamana
4
3
1
1.5
W
Ymir
8
0
11
13.5
L
Cerberus
PeetSK
Cerberus
1
4
2
0.5
L
Eset
1
7
0
0.14
L
0
11
3
0.14
W
Neith
Spinozz
Neith
10
2
12
8
W
Bacchus
gingeroid
Bacchus
0
2
3
0.75
L
Hercules
llGameOverl
Hercules
2
8
1
0.31
W
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,626
Damage
58,286
82,949
Taken
64,809
44,101
Mitigated
49,168
23,512
Healing
20,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
BEDAVI
Ratatoskr
10,531
5,592
0
1,829
14,116
5,738
918
2,136
11,876
0
71,248
L
Vamana
6,479
3,356
0
6,755
14,158
5,934
0
4,421
9,626
0
64,756
W
Ymir
11,057
1,179
1,458
3,565
14,106
15,989
60
1,951
12,041
56,293
0
L
Cerberus
PeetSK
Cerberus
8,236
648
102
6,406
16,517
10,953
878
8,538
7,883
83,488
0
L
Eset
8,417
508
0
2,092
13,568
4,029
330
4,561
8,656
68,416
0
L
4,521
1,858
0
1,016
13,201
3,728
0
4,127
9,012
0
23,253
W
Neith
Spinozz
Neith
18,472
9,292
0
2,865
11,386
8,253
1,682
1,222
10,092
0
71,414
W
Bacchus
gingeroid
Bacchus
6,031
1,049
0
4,559
13,531
14,208
602
6,392
7,139
66,228
0
L
Hercules
llGameOverl
Hercules
8,973
2,721
147
6,994
25,505
19,457
0
6,921
18,489
186
46,110
W
12,195
1,012
2,733
3,876
11,670
4,980
405
4,435
6,877
71,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,660
Gold Earned
59,135
550
Minions Killed
542
0
Camps Cleared
0
1,782,308
Distance Traveled
1,986,453
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
11,375
517
97
4
0
391,669
1
L
Vamana
10,202
464
121
6
0
401,319
6
W
Ymir
12,233
556
76
3
0
397,380
2
L
Cerberus
11,007
500
175
8
0
350,282
4
L
Eset
9,996
454
136
6
0
372,638
6
L
Neith
7,667
349
45
2
0
308,080
3
W
Neith
12,267
558
120
5
0
391,220
1
W
Bacchus
11,344
516
126
6
0
355,854
5
L
Hercules
8,788
399
73
3
0
349,989
0
W
Ra
11,916
542
123
6
0
450,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role