Player Matchup

Discordia
Discordia
CHROMOTICA
Discordia
Level 69
God Stats
2W - 2L
1,739 SR
Queue Stats
33W - 32L
1,519 Elo+
Solo
Cthulhu
Cthulhu
JojolapinaX
Cthulhu
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
530W - 554L
1,465 Elo+
Solo
Cupid
Cupid
Nino9
Cupid
Level 96
God Stats
3W - 2L
1,500 SR
Queue Stats
163W - 142L
1,594 Elo+
Solo
Freya
Freya
Rewak
Freya
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
b27x
Artemis
Level 144
God Stats
0W - 1L
1,311 SR
Queue Stats
51W - 46L
1,522 Elo+
Solo
Team Averages
Level 111
1,510 SR
1,520 Elo+

VS

Team Averages
Level 116
1,403 SR
1,505 Elo+
He Bo
He Bo
GentleKebab
He Bo
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,650 Elo+
Solo
Hera
Hera
Krokkorok
Hera
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Geb
Geb
LancienDuGaz42
Geb
Level 131
God Stats
1W - 3L
1,322 SR
Queue Stats
281W - 267L
1,443 Elo+
Party 1
Artemis
Artemis
andreoprm
Artemis
Level 156
God Stats
12W - 15L
1,416 SR
Queue Stats
861W - 885L
1,439 Elo+
Solo
Sol
Sol
costta26100
Sol
Level 119
God Stats
1W - 2L
1,279 SR
Queue Stats
471W - 482L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CHROMOTICA
Discordia
20
9 / 5 / 11
12,912
717
22,152
15,265
6,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
JojolapinaX
Cthulhu
20
6 / 6 / 16
12,602
700
14,475
32,532
42,633
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cupid
Nino9
Cupid
17
1 / 5 / 15
10,997
611
8,960
15,477
7,025
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
Rewak
Freya
20
6 / 5 / 8
12,812
712
11,319
16,024
7,198
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Artemis
b27x
Artemis
18
7 / 4 / 11
11,904
661
27,101
18,523
8,879
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 8 / 12
11,936
663
10,255
15,330
6,420
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hera
20
10 / 5 / 15
14,603
811
25,419
14,073
6,275
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
0 / 6 / 15
11,520
640
8,951
32,873
23,258
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
andreoprm
Artemis
19
5 / 6 / 10
12,577
699
20,583
16,387
6,857
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
9 / 4 / 8
13,613
756
20,458
16,934
7,269
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
85
29
Kills
25
25
Deaths
29
61
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Discordia
CHROMOTICA
Discordia
9
5
11
2.9
W
1
8
12
0.88
L
Cthulhu
JojolapinaX
Cthulhu
6
6
16
2.33
W
Hera
10
5
15
3.5
W
0
6
15
1.25
L
Cupid
Nino9
Cupid
1
5
15
1.7
L
Freya
Rewak
Freya
6
5
8
2
W
Artemis
andreoprm
Artemis
5
6
10
1.67
L
Artemis
b27x
Artemis
7
4
11
3.13
W
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,007
Damage
85,666
97,821
Taken
95,597
72,716
Mitigated
50,079
41,807
Healing
40,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CHROMOTICA
Discordia
22,152
324
2,806
4,879
15,265
6,981
1,108
10,893
4,372
49,071
0
W
10,255
679
2,430
3,738
15,330
6,420
731
7,545
7,785
29,608
0
L
Cthulhu
JojolapinaX
Cthulhu
14,475
701
1,347
6,361
32,532
42,633
52
20,682
11,850
37,945
0
W
Hera
25,419
5,147
4,517
2,200
14,073
6,275
1,374
6,835
7,238
50,624
0
W
8,951
203
5,617
11,455
32,873
23,258
204
13,750
19,123
16,289
0
L
Cupid
Nino9
Cupid
8,960
3,425
8,206
3,936
15,477
7,025
607
11,271
4,206
0
19,449
L
Freya
Rewak
Freya
11,319
3,219
2,950
4,830
16,024
7,198
761
10,820
5,204
32,814
0
W
Artemis
andreoprm
Artemis
20,583
8,411
1,940
4,307
16,387
6,857
1,221
8,868
7,519
0
35,905
L
Artemis
b27x
Artemis
27,101
7,465
2,320
4,172
18,523
8,879
2,604
11,417
7,106
0
44,791
W
20,458
3,990
405
4,258
16,934
7,269
2,319
10,948
5,986
49,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,227
Gold Earned
64,249
188
Minions Killed
169
0
Camps Cleared
0
1,561,587
Distance Traveled
1,563,779
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,912
717
35
2
0
318,062
3
W
He Bo
11,936
663
45
3
0
314,015
1
L
Cthulhu
12,602
700
46
3
0
348,659
4
W
Hera
14,603
811
53
3
0
313,467
0
W
Geb
11,520
640
4
0
0
325,883
1
L
Cupid
10,997
611
27
2
0
298,557
0
L
Freya
12,812
712
45
3
0
313,615
0
W
Artemis
12,577
699
27
2
0
291,400
0
L
Artemis
11,904
661
35
2
0
282,694
1
W
Sol
13,613
756
40
2
0
319,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role