Player Matchup

Ares
Ares
ARS0NAL x
Ares
Level 28
God Stats
18W - 11L
1,465 SR
Queue Stats
18W - 12L
1,398 Elo+
Solo
Chiron
Chiron
Crimson 182
Chiron
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,375 Elo+
Solo
Bellona
Bellona
IDoitForcefully
Bellona
Level 28
God Stats
15W - 14L
1,455 SR
Queue Stats
79W - 59L
1,462 Elo+
Solo
Set
Set
On1_Kamakazi
Set
Level 30
God Stats
7W - 5L
1,622 SR
Queue Stats
24W - 26L
1,571 Elo+
Solo
Chaac
Chaac
Xx-Head_Shot-oO0
Chaac
Level 29
God Stats
34W - 25L
1,608 SR
Queue Stats
84W - 82L
1,496 Elo+
Solo
Team Averages
Level 24
1,530 SR
1,460 Elo+

VS

Team Averages
Level 24
1,551 SR
1,440 Elo+
Nike
Nike
Joel7697
Nike
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
44W - 35L
1,606 Elo+
Solo
Kukulkan
Kukulkan
Kyletx22
Kukulkan
Level 26
God Stats
9W - 7L
1,727 SR
Queue Stats
132W - 170L
1,434 Elo+
Solo
Tiamat
Tiamat
Lit_ma_nut0
Tiamat
Level 32
God Stats
5W - 7L
1,527 SR
Queue Stats
22W - 29L
1,473 Elo+
Party 1
Olorun
Olorun
jamirHd
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,263 Elo+
Party 1
Vulcan
Vulcan
red_lantern123
Vulcan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
4 / 2 / 4
7,569
541
5,329
10,831
4,944
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
14
11 / 3 / 3
9,073
648
10,147
10,522
3,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 0 / 3
7,832
559
7,140
7,904
4,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
9 / 5 / 3
8,428
602
8,683
11,287
4,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 3 / 1
8,146
582
4,560
11,252
5,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
2 / 3 / 0
7,761
554
7,342
10,401
6,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Kyletx22
Kukulkan
10
3 / 6 / 0
7,060
504
5,225
9,486
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
11
3 / 7 / 3
7,101
507
7,900
9,327
3,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
jamirHd
Olorun
10
1 / 8 / 1
6,619
473
4,069
12,097
4,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
3 / 9 / 2
6,767
483
4,477
9,126
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
33
Kills
12
13
Deaths
33
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ares
4
2
4
3
W
Chiron
11
3
3
4.17
W
6
0
3
7.5
L
Nike
2
3
0
0.67
L
Kukulkan
Kyletx22
Kukulkan
3
6
0
0.5
L
Tiamat
3
7
3
0.64
W
9
5
3
2.1
W
3
3
1
1.17
L
Olorun
jamirHd
Olorun
1
8
1
0.19
L
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,859
Damage
29,013
51,796
Taken
50,437
22,817
Mitigated
20,872
18,409
Healing
8,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
5,329
182
378
3,995
10,831
4,944
343
6,234
4,129
17,425
0
W
Chiron
10,147
4,625
932
4,892
10,522
3,483
1,732
6,385
3,750
0
53,909
W
7,140
1,085
49
1,778
7,904
4,875
0
2,834
4,893
0
35,345
L
Nike
7,342
1,821
0
950
10,401
6,720
388
0
10,301
0
42,553
L
Kukulkan
Kyletx22
Kukulkan
5,225
807
0
1,319
9,486
3,104
282
0
9,336
29,925
0
L
Tiamat
7,900
504
0
1,309
9,327
3,990
386
1,502
7,800
22,464
0
W
8,683
4,529
0
2,200
11,287
4,316
825
4,847
6,391
0
42,691
W
4,560
1,697
0
4,185
11,252
5,199
750
443
10,434
0
43,954
L
Olorun
jamirHd
Olorun
4,069
2,501
62
3,438
12,097
4,056
2,296
1,557
10,465
28,980
0
L
4,477
1,817
0
1,093
9,126
3,002
336
2,270
6,831
23,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,048
Gold Earned
35,308
319
Minions Killed
238
0
Camps Cleared
0
1,358,527
Distance Traveled
1,267,786
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,569
541
24
2
0
273,505
0
W
Chiron
9,073
648
98
7
0
236,576
0
W
Bellona
7,832
559
63
5
0
292,479
0
L
Nike
7,761
554
69
5
0
261,860
3
L
Kukulkan
7,060
504
50
4
0
275,990
4
L
Tiamat
7,101
507
32
2
0
254,601
0
W
Set
8,428
602
52
4
0
304,850
0
W
Chaac
8,146
582
82
6
0
251,117
2
L
Olorun
6,619
473
47
3
0
230,563
0
L
Vulcan
6,767
483
40
3
0
244,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role