Player Matchup

Izanami
Izanami
AppelmoiZeus
Izanami
Level 17
God Stats
14W - 13L
1,515 SR
Queue Stats
25W - 26L
1,459 Elo+
Party 2
Fenrir
Fenrir
Ozbe
Fenrir
Level 18
God Stats
8W - 4L
1,625 SR
Queue Stats
27W - 27L
1,470 Elo+
Party 2
Baron Samedi
Baron Samedi
Robbswan732
Baron Samedi
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Synateez
Erlang Shen
Level 26
God Stats
4W - 3L
1,260 SR
Queue Stats
62W - 74L
1,449 Elo+
Solo
Bellona
Bellona
dubeche
Bellona
Level 23
God Stats
4W - 0L
1,500 SR
Queue Stats
102W - 145L
1,384 Elo+
Solo
Team Averages
Level 22
1,480 SR
1,453 Elo+

VS

Team Averages
Level 23
1,620 SR
1,471 Elo+
Ymir
Ymir
Arlong
Ymir
Level 9
God Stats
34W - 42L
1,557 SR
Queue Stats
453W - 448L
1,533 Elo+
Solo
Kali
Kali
DanielGrotan
Kali
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
369W - 302L
1,402 Elo+
Solo
Amaterasu
Amaterasu
PasterPoul
Amaterasu
Level 15
God Stats
4W - 5L
1,763 SR
Queue Stats
168W - 207L
1,491 Elo+
Party 1
Zeus
Zeus
ShadowWolf231
Zeus
Level 37
God Stats
2W - 2L
1,714 SR
Queue Stats
138W - 170L
1,432 Elo+
Party 1
Anhur
Anhur
daloga09
Anhur
Level 30
God Stats
9W - 10L
1,567 SR
Queue Stats
275W - 324L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AppelmoiZeus
Izanami
13
3 / 1 / 7
7,861
524
6,762
5,325
1,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Ozbe
Fenrir
13
6 / 1 / 4
8,250
550
3,709
6,960
2,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Robbswan732
Baron Samedi
13
5 / 2 / 3
8,227
548
6,329
7,209
3,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Erlang Shen
Synateez
Erlang Shen
16
4 / 1 / 7
8,897
593
6,941
8,030
4,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
dubeche
Bellona
13
2 / 3 / 2
7,484
499
4,523
9,714
6,467
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Arlong
Ymir
10
0 / 4 / 1
6,600
440
2,683
8,895
6,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
4 / 5 / 2
7,801
520
7,008
11,630
4,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
PasterPoul
Amaterasu
13
2 / 3 / 1
7,634
509
4,399
9,801
4,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 4 / 0
7,539
503
4,103
7,285
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
daloga09
Anhur
10
0 / 4 / 2
6,187
412
3,703
8,354
2,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
20
Kills
8
8
Deaths
20
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
AppelmoiZeus
Izanami
3
1
7
6.5
L
Ymir
Arlong
Ymir
0
4
1
0.13
L
4
5
2
1
W
Fenrir
Ozbe
Fenrir
6
1
4
8
L
Amaterasu
PasterPoul
Amaterasu
2
3
1
0.83
W
Baron Samedi
Robbswan732
Baron Samedi
5
2
3
3.25
L
2
4
0
0.5
W
Erlang Shen
Synateez
Erlang Shen
4
1
7
7.5
L
Anhur
daloga09
Anhur
0
4
2
0.25
W
Bellona
dubeche
Bellona
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,264
Damage
21,896
37,238
Taken
45,965
18,261
Mitigated
20,022
13,215
Healing
12,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AppelmoiZeus
Izanami
6,762
3,999
0
2,441
5,325
1,886
505
1,196
4,129
0
51,889
L
Ymir
Arlong
Ymir
2,683
320
0
1,592
8,895
6,399
0
0
8,895
27,153
0
L
7,008
4,170
0
2,901
11,630
4,270
0
2,785
8,552
0
42,337
W
Fenrir
Ozbe
Fenrir
3,709
1,573
0
1,700
6,960
2,840
277
1,939
5,021
0
21,224
L
Amaterasu
PasterPoul
Amaterasu
4,399
2,821
0
4,057
9,801
4,872
450
82
9,719
0
29,373
W
Baron Samedi
Robbswan732
Baron Samedi
6,329
383
104
3,278
7,209
3,053
486
1,984
5,225
36,688
0
L
4,103
795
0
1,406
7,285
2,461
220
2,841
4,293
37,146
0
W
Erlang Shen
Synateez
Erlang Shen
6,941
4,809
0
802
8,030
4,015
0
1,667
6,363
0
62,166
L
Anhur
daloga09
Anhur
3,703
1,068
0
2,286
8,354
2,020
0
336
7,968
0
30,263
W
Bellona
dubeche
Bellona
4,523
2,234
0
4,890
9,714
6,467
256
0
9,714
3,978
28,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,719
Gold Earned
35,761
383
Minions Killed
317
0
Camps Cleared
0
1,459,254
Distance Traveled
1,277,876
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,861
524
101
7
0
284,427
4
L
Ymir
6,600
440
43
3
0
264,023
0
L
Kali
7,801
520
81
5
0
271,312
5
W
Fenrir
8,250
550
37
2
0
336,568
3
L
Amaterasu
7,634
509
64
4
0
255,629
1
W
Baron Samedi
8,227
548
61
4
0
214,518
5
L
Zeus
7,539
503
69
5
0
247,518
4
W
Erlang Shen
8,897
593
117
8
0
356,583
4
L
Anhur
6,187
412
60
4
0
239,394
3
W
Bellona
7,484
499
67
4
0
267,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role