Player Matchup

Hachiman
Hachiman
ElitasRex
Hachiman
Level 103
God Stats
3W - 8L
1,287 SR
Queue Stats
220W - 229L
1,498 Elo+
Solo
Freya
Freya
Flybruh
Freya
Level 159
God Stats
0W - 2L
1,690 SR
Queue Stats
52W - 43L
1,449 Elo+
Solo
Set
Set
Gayyymer
Set
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Toym8
Cerberus
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 19L
1,183 Elo+
Solo
Fenrir
Fenrir
xDasBrotx
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 111
1,495 SR
1,426 Elo+

VS

Team Averages
Level 97
1,463 SR
1,582 Elo+
Ravana
Ravana
Alberto4life
Ravana
Level 127
God Stats
3W - 2L
1,453 SR
Queue Stats
66W - 66L
1,586 Elo+
Solo
Tiamat
Tiamat
NEILDEGRSS
Tiamat
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
bofadeez123
Achilles
Level 63
God Stats
15W - 20L
1,343 SR
Queue Stats
488W - 489L
1,546 Elo+
Solo
Danzaburou
Danzaburou
carmello504
Danzaburou
Level 81
God Stats
1W - 2L
1,303 SR
Queue Stats
160W - 143L
1,633 Elo+
Solo
Hel
Hel
subjagater
Hel
Level 87
God Stats
28W - 12L
1,714 SR
Queue Stats
93W - 72L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ElitasRex
Hachiman
8
3 / 3 / 1
4,937
549
6,176
6,982
1,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Freya
Flybruh
Freya
6
0 / 3 / 0
4,095
455
1,763
5,242
1,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
2 / 4 / 3
5,042
560
2,467
7,100
2,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Toym8
Cerberus
6
0 / 2 / 4
4,489
499
1,592
8,453
2,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
xDasBrotx
Fenrir
11
3 / 0 / 0
5,978
664
4,697
5,892
3,528
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
10
2 / 0 / 2
5,713
635
3,801
4,057
1,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
NEILDEGRSS
Tiamat
8
0 / 3 / 0
4,846
538
3,036
6,394
4,508
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Achilles
bofadeez123
Achilles
8
1 / 3 / 4
5,324
592
4,283
8,554
4,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
carmello504
Danzaburou
9
0 / 2 / 0
4,856
540
2,706
5,452
1,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
9 / 0 / 1
7,368
819
7,313
4,751
1,745
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
8
Kills
12
12
Deaths
8
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ravana
2
0
2
3
L
Hachiman
ElitasRex
Hachiman
3
3
1
1.17
L
Freya
Flybruh
Freya
0
3
0
0
L
2
4
3
0.88
W
Tiamat
NEILDEGRSS
Tiamat
0
3
0
0
L
Cerberus
Toym8
Cerberus
0
2
4
1
W
Achilles
bofadeez123
Achilles
1
3
4
1
W
Danzaburou
carmello504
Danzaburou
0
2
0
0
W
9
0
1
9.5
L
Fenrir
xDasBrotx
Fenrir
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,695
Damage
21,139
33,669
Taken
29,208
11,936
Mitigated
13,895
14,131
Healing
14,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
3,801
1,346
0
2,864
4,057
1,455
0
517
3,540
0
34,739
L
Hachiman
ElitasRex
Hachiman
6,176
3,789
0
3,175
6,982
1,828
0
1,688
5,242
0
24,224
L
Freya
Flybruh
Freya
1,763
751
0
1,535
5,242
1,589
0
3,027
2,025
13,473
0
L
2,467
979
0
2,905
7,100
2,188
0
2,623
4,357
0
19,990
W
Tiamat
NEILDEGRSS
Tiamat
3,036
841
0
1,951
6,394
4,508
0
0
6,394
17,437
0
L
Cerberus
Toym8
Cerberus
1,592
162
0
3,473
8,453
2,803
0
69
8,384
11,963
0
W
Achilles
bofadeez123
Achilles
4,283
1,337
0
3,343
8,554
4,898
0
854
7,700
0
12,827
W
Danzaburou
carmello504
Danzaburou
2,706
1,398
0
2,985
5,452
1,289
0
579
4,873
0
26,946
W
7,313
968
657
2,595
4,751
1,745
108
1,405
3,346
44,377
0
L
Fenrir
xDasBrotx
Fenrir
4,697
862
0
3,043
5,892
3,528
0
2,580
3,312
0
28,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,541
Gold Earned
28,107
210
Minions Killed
276
0
Camps Cleared
0
822,697
Distance Traveled
891,986
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,713
635
71
8
0
196,584
1
L
Hachiman
4,937
549
35
4
0
151,007
1
L
Freya
4,095
455
24
3
0
110,131
2
L
Set
5,042
560
41
5
0
204,305
1
W
Tiamat
4,846
538
41
5
0
135,493
1
L
Cerberus
4,489
499
34
4
0
166,682
0
W
Achilles
5,324
592
16
2
0
194,261
0
W
Danzaburou
4,856
540
50
6
0
164,125
4
W
Hel
7,368
819
98
11
0
201,523
2
L
Fenrir
5,978
664
76
8
0
190,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role