Player Matchup

Tiamat
Tiamat
Arthas113212
Tiamat
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Nemesis
Nemesis
Drmexx
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,711 Elo+
Party 1
Neith
Neith
Eric7712
Neith
Level 16
God Stats
45W - 34L
1,533 SR
Queue Stats
892W - 952L
1,375 Elo+
Solo
Chronos
Chronos
Sl1ckR1ck3
Chronos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Izanami
Izanami
Vaanyaa
Izanami
Level 13
God Stats
7W - 3L
1,779 SR
Queue Stats
25W - 20L
1,524 Elo+
Party 1
Team Averages
Level 9
1,563 SR
1,522 Elo+

VS

Team Averages
Level 18
1,489 SR
1,493 Elo+
Izanami
Izanami
Gh0stInnaJar
Izanami
Level 28
God Stats
76W - 66L
1,692 SR
Queue Stats
208W - 225L
1,604 Elo+
Solo
Cthulhu
Cthulhu
Ksenomorf49
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Hel
Hel
RumikaLDNER
Hel
Level 19
God Stats
4W - 3L
1,271 SR
Queue Stats
31W - 28L
1,438 Elo+
Solo
Nike
Nike
Syrez87
Nike
Level 21
God Stats
4W - 1L
1,500 SR
Queue Stats
207W - 181L
1,526 Elo+
Solo
Hades
Hades
nonameuser777
Hades
Level 16
God Stats
5W - 4L
1,483 SR
Queue Stats
5W - 5L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
0 / 10 / 3
8,313
831
6,395
15,479
8,495
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Drmexx
Nemesis
14
3 / 10 / 0
9,501
950
13,447
22,978
9,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
Eric7712
Neith
15
0 / 3 / 4
8,817
882
5,349
11,253
4,467
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Chronos
Sl1ckR1ck3
Chronos
14
2 / 7 / 2
9,423
942
4,871
15,526
9,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
Vaanyaa
Izanami
14
1 / 9 / 2
8,550
855
10,980
18,241
6,613
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gh0stInnaJar
Izanami
18
16 / 0 / 11
12,400
1,240
29,571
4,930
1,967
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Ksenomorf49
Cthulhu
16
3 / 2 / 19
9,763
976
10,217
13,302
13,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
6 / 0 / 27
11,130
1,113
15,655
10,764
4,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nike
Syrez87
Nike
17
9 / 2 / 14
11,192
1,119
11,514
8,901
4,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 2 / 11
9,937
994
9,049
9,611
5,853
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
121
6
Kills
39
39
Deaths
6
11
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
10
3
0.15
L
Nemesis
Drmexx
Nemesis
3
10
0
0.3
L
Neith
Eric7712
Neith
0
3
4
0.67
W
Izanami
Gh0stInnaJar
Izanami
16
0
11
21.5
W
Cthulhu
Ksenomorf49
Cthulhu
3
2
19
6.25
W
6
0
27
19.5
L
Chronos
Sl1ckR1ck3
Chronos
2
7
2
0.43
W
Nike
Syrez87
Nike
9
2
14
8
L
Izanami
Vaanyaa
Izanami
1
9
2
0.22
W
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,042
Damage
76,006
83,477
Taken
47,508
38,218
Mitigated
29,860
9,342
Healing
18,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
6,395
2,363
0
1,165
15,479
8,495
0
8,918
6,386
13,647
0
L
Nemesis
Drmexx
Nemesis
13,447
5,124
0
4,054
22,978
9,444
0
9,544
13,384
0
25,271
L
Neith
Eric7712
Neith
5,349
3,743
0
0
11,253
4,467
0
4,978
6,197
0
20,742
W
Izanami
Gh0stInnaJar
Izanami
29,571
24,534
0
1,375
4,930
1,967
0
1,126
3,804
0
42,924
W
Cthulhu
Ksenomorf49
Cthulhu
10,217
830
148
425
13,302
13,596
0
4,906
8,396
14,629
0
W
15,655
1,319
7,676
6,728
10,764
4,361
0
2,084
8,680
32,503
0
L
Chronos
Sl1ckR1ck3
Chronos
4,871
3,428
0
1,240
15,526
9,199
0
5,465
9,936
7,517
0
W
Nike
Syrez87
Nike
11,514
3,012
0
0
8,901
4,083
0
976
7,827
0
29,591
L
Izanami
Vaanyaa
Izanami
10,980
9,111
0
2,883
18,241
6,613
0
5,488
12,653
0
26,867
W
9,049
1,449
487
1,927
9,611
5,853
0
2,174
7,437
28,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,604
Gold Earned
54,422
102
Minions Killed
197
4
Camps Cleared
5
728,430
Distance Traveled
856,816
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,313
831
10
1
2
151,407
0
L
Nemesis
9,501
950
23
2
1
180,173
2
L
Neith
8,817
882
40
4
0
129,534
0
W
Izanami
12,400
1,240
26
3
4
184,278
1
W
Cthulhu
9,763
976
10
1
0
145,683
2
W
Hel
11,130
1,113
61
6
0
218,740
0
L
Chronos
9,423
942
4
0
0
127,835
3
W
Nike
11,192
1,119
44
4
1
166,252
0
L
Izanami
8,550
855
25
3
1
139,481
2
W
Hades
9,937
994
56
6
0
141,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role