Player Matchup

Osiris
Osiris
B3tt4
Osiris
Level 14
God Stats
3W - 3L
1,500 SR
Queue Stats
82W - 87L
1,502 Elo+
Solo
Anhur
Anhur
HunShang
Anhur
Level 8
God Stats
8W - 6L
1,735 SR
Queue Stats
54W - 47L
1,617 Elo+
Solo
Tiamat
Tiamat
Khyr3an
Tiamat
Level 29
God Stats
0W - 2L
1,268 SR
Queue Stats
149W - 120L
1,629 Elo+
Solo
Ares
Ares
xImOrienT
Ares
Level 31
God Stats
16W - 11L
1,716 SR
Queue Stats
309W - 284L
1,668 Elo+
Solo
Scylla
Scylla
zeziok
Scylla
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 30L
1,527 Elo+
Solo
Team Averages
Level 21
1,544 SR
1,589 Elo+

VS

Team Averages
Level 18
1,547 SR
1,587 Elo+
Fafnir
Fafnir
Gowge
Fafnir
Level 21
God Stats
4W - 4L
1,500 SR
Queue Stats
46W - 38L
1,423 Elo+
Solo
Yemoja
Yemoja
Huanchаn
Yemoja
Level 27
God Stats
6W - 0L
1,500 SR
Queue Stats
131W - 37L
1,882 Elo+
Party 1
Nemesis
Nemesis
Maver1ck97
Nemesis
Level 7
God Stats
3W - 0L
1,721 SR
Queue Stats
9W - 6L
1,440 Elo+
Solo
Osiris
Osiris
XXXTRANSFACTION
Osiris
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
178W - 49L
1,884 Elo+
Party 1
Neith
Neith
Yalisha09
Neith
Level 8
God Stats
3W - 2L
1,514 SR
Queue Stats
53W - 62L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
B3tt4
Osiris
7
0 / 3 / 0
3,955
494
1,683
4,324
3,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
HunShang
Anhur
4
0 / 0 / 0
3,325
416
713
970
224
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Khyr3an
Tiamat
8
0 / 1 / 1
4,668
584
1,492
4,074
2,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ares
7
0 / 1 / 1
3,949
494
2,177
4,570
1,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
zeziok
Scylla
7
1 / 0 / 0
4,316
540
1,308
2,664
702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Gowge
Fafnir
7
0 / 0 / 1
4,534
567
1,548
3,175
1,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Yemoja
Huanchаn
Yemoja
9
0 / 0 / 1
4,997
625
2,128
3,059
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Maver1ck97
Nemesis
7
2 / 1 / 1
4,770
596
1,098
3,573
948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 0 / 1
5,805
726
4,092
5,446
2,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Yalisha09
Neith
7
0 / 1 / 1
3,904
488
2,077
2,389
574
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
1
Kills
5
5
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Osiris
B3tt4
Osiris
0
3
0
0
W
Fafnir
Gowge
Fafnir
0
0
1
0.5
W
Yemoja
Huanchаn
Yemoja
0
0
1
0.5
L
Anhur
HunShang
Anhur
0
0
0
0
L
Tiamat
Khyr3an
Tiamat
0
1
1
0.5
W
Nemesis
Maver1ck97
Nemesis
2
1
1
2.5
W
3
0
1
3.5
W
Neith
Yalisha09
Neith
0
1
1
0.5
L
Ares
0
1
1
0.5
L
Scylla
zeziok
Scylla
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,373
Damage
10,943
16,602
Taken
17,642
8,122
Mitigated
7,106
4,072
Healing
8,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
B3tt4
Osiris
1,683
706
0
720
4,324
3,058
0
0
4,324
0
13,361
W
Fafnir
Gowge
Fafnir
1,548
508
0
1,728
3,175
1,730
140
1,065
2,110
7,679
0
W
Yemoja
Huanchаn
Yemoja
2,128
307
0
1,230
3,059
1,076
40
1,492
1,567
22,105
0
L
Anhur
HunShang
Anhur
713
370
0
682
970
224
0
346
624
0
6,728
L
Tiamat
Khyr3an
Tiamat
1,492
239
0
2,224
4,074
2,185
0
219
3,833
23,811
0
W
Nemesis
Maver1ck97
Nemesis
1,098
621
0
290
3,573
948
0
740
2,833
0
18,103
W
4,092
1,521
0
4,625
5,446
2,778
204
687
4,759
0
28,895
W
Neith
Yalisha09
Neith
2,077
653
0
1,011
2,389
574
329
993
1,396
0
12,835
L
Ares
2,177
124
0
444
4,570
1,953
0
1,202
3,368
6,364
0
L
Scylla
zeziok
Scylla
1,308
199
0
2
2,664
702
0
1,603
777
16,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,213
Gold Earned
24,010
136
Minions Killed
205
0
Camps Cleared
0
626,662
Distance Traveled
722,111
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
3,955
494
25
3
0
137,679
0
W
Fafnir
4,534
567
11
1
0
145,048
2
W
Yemoja
4,997
625
59
7
0
141,440
1
L
Anhur
3,325
416
10
1
0
61,764
1
L
Tiamat
4,668
584
58
7
0
131,737
1
W
Nemesis
4,770
596
40
5
0
151,861
1
W
Osiris
5,805
726
67
8
0
149,453
3
W
Neith
3,904
488
28
4
0
134,309
2
L
Ares
3,949
494
6
1
0
145,381
2
L
Scylla
4,316
540
37
5
0
150,101
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role