Player Matchup

Neith
Neith
Akhenalahim
Neith
Level 29
God Stats
17W - 23L
1,484 SR
Queue Stats
35W - 53L
1,434 Elo+
Solo
Kali
Kali
Lello_RaVeN
Kali
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
270W - 312L
1,446 Elo+
Solo
Baron Samedi
Baron Samedi
PRMIRAGLIA
Baron Samedi
Level 29
God Stats
1W - 1L
1,737 SR
Queue Stats
48W - 69L
1,392 Elo+
Solo
Merlin
Merlin
leochopokoppen
Merlin
Level 7
God Stats
0W - 1L
1,232 SR
Queue Stats
3W - 3L
1,539 Elo+
Party 2
Cthulhu
Cthulhu
mars687magical
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,285 Elo+
Party 2
Team Averages
Level 17
1,491 SR
1,419 Elo+

VS

Team Averages
Level 17
1,435 SR
1,350 Elo+
Ao Kuang
Ao Kuang
Doranobanano
Ao Kuang
Level 6
God Stats
3W - 7L
1,216 SR
Queue Stats
66W - 83L
1,096 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Imlaggingbruvv
Cu Chulainn
Level 26
God Stats
9W - 6L
1,504 SR
Queue Stats
61W - 40L
1,640 Elo+
Solo
Apollo
Apollo
ghul286
Apollo
Level 18
God Stats
14W - 20L
1,436 SR
Queue Stats
204W - 250L
1,312 Elo+
Party 1
Tiamat
Tiamat
gogeters
Tiamat
Level 27
God Stats
8W - 8L
1,520 SR
Queue Stats
24W - 19L
1,403 Elo+
Solo
Erlang Shen
Erlang Shen
sl3nder02_
Erlang Shen
Level 8
God Stats
10W - 15L
1,500 SR
Queue Stats
62W - 71L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 1
11,201
487
13,468
15,888
8,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
3 / 7 / 4
9,597
417
7,929
21,095
8,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
PRMIRAGLIA
Baron Samedi
1
0 / 0 / 0
4,494
195
0
644
114
17
1 / 10 / 1
9,702
422
5,700
14,189
5,055
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
0 / 9 / 1
8,150
354
4,762
20,668
11,756
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Doranobanano
Ao Kuang
16
2 / 4 / 3
10,562
459
2,738
14,411
5,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
Imlaggingbruvv
Cu Chulainn
20
14 / 0 / 6
13,954
607
20,449
21,137
24,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
ghul286
Apollo
17
5 / 2 / 5
12,244
532
10,753
11,958
5,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
gogeters
Tiamat
17
3 / 4 / 7
11,696
509
12,711
10,783
6,626
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Erlang Shen
sl3nder02_
Erlang Shen
16
8 / 3 / 6
11,290
491
7,083
15,999
9,122
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
9
Kills
32
32
Deaths
13
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
5
6
1
0.92
W
Ao Kuang
Doranobanano
Ao Kuang
2
4
3
0.88
W
Cu Chulainn
Imlaggingbruvv
Cu Chulainn
14
0
6
17
L
3
7
4
0.71
L
Baron Samedi
PRMIRAGLIA
Baron Samedi
0
0
0
0
W
Apollo
ghul286
Apollo
5
2
5
3.75
W
Tiamat
gogeters
Tiamat
3
4
7
1.63
L
1
10
1
0.15
L
0
9
1
0.06
W
Erlang Shen
sl3nder02_
Erlang Shen
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,859
Damage
53,734
72,484
Taken
74,288
33,990
Mitigated
51,233
8,052
Healing
18,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,468
9,649
243
1,394
15,888
8,689
2,904
8,965
6,798
0
75,708
W
Ao Kuang
Doranobanano
Ao Kuang
2,738
1,132
0
2,050
14,411
5,255
3,500
900
13,511
35,035
0
W
Cu Chulainn
Imlaggingbruvv
Cu Chulainn
20,449
4,390
0
5,296
21,137
24,261
686
2,425
18,712
17,678
96,756
L
7,929
3,045
0
4,511
21,095
8,376
0
3,653
17,267
0
46,989
L
Baron Samedi
PRMIRAGLIA
Baron Samedi
0
0
0
0
644
114
0
0
619
0
0
W
Apollo
ghul286
Apollo
10,753
7,032
0
3,238
11,958
5,969
4,023
1,387
10,571
0
80,203
W
Tiamat
gogeters
Tiamat
12,711
1,420
0
3,457
10,783
6,626
1,553
865
9,918
59,210
0
L
5,700
923
0
480
14,189
5,055
794
2,824
11,140
67,301
0
L
4,762
244
0
1,424
20,668
11,756
0
2,932
17,441
23,173
0
W
Erlang Shen
sl3nder02_
Erlang Shen
7,083
3,315
0
4,224
15,999
9,122
926
4,885
11,114
0
42,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,144
Gold Earned
59,746
362
Minions Killed
514
0
Camps Cleared
0
1,349,311
Distance Traveled
2,250,615
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,201
487
140
6
0
313,721
0
W
Ao Kuang
10,562
459
61
3
0
454,245
0
W
Cu Chulainn
13,954
607
162
7
0
499,869
3
L
Kali
9,597
417
59
3
0
368,273
0
L
Baron Samedi
4,494
195
0
0
0
0
0
W
Apollo
12,244
532
128
6
0
390,441
0
W
Tiamat
11,696
509
104
5
0
387,241
5
L
Merlin
9,702
422
115
5
0
304,483
3
L
Cthulhu
8,150
354
48
2
0
362,834
1
W
Erlang Shen
11,290
491
59
3
0
518,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role