Player Matchup

Hou Yi
Hou Yi
Atsurai
Hou Yi
Level 128
God Stats
1W - 1L
1,436 SR
Queue Stats
50W - 53L
1,496 Elo+
Solo
Skadi
Skadi
ICEBLUELAVA
Skadi
Level 128
God Stats
0W - 3L
1,285 SR
Queue Stats
83W - 103L
1,421 Elo+
Party 2
Yemoja
Yemoja
OG Dolo3027
Yemoja
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
161W - 158L
1,545 Elo+
Party 2
Serqet
Serqet
TerroXxRize
Serqet
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,447 Elo+
Party 2
Agni
Agni
braedondoiron55
Agni
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 110
1,444 SR
1,482 Elo+

VS

Team Averages
Level 114
1,450 SR
1,522 Elo+
Ra
Ra
ExquisiteLiar
Ra
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 55L
1,518 Elo+
Party 1
Scylla
Scylla
Srta_Mi3les
Scylla
Level 128
God Stats
3W - 10L
1,301 SR
Queue Stats
567W - 539L
1,482 Elo+
Solo
Janus
Janus
greekthematt
Janus
Level 106
God Stats
1W - 1L
1,180 SR
Queue Stats
217W - 214L
1,501 Elo+
Solo
Artemis
Artemis
imakefrenchtoast
Artemis
Level 75
God Stats
4W - 0L
1,749 SR
Queue Stats
63W - 57L
1,469 Elo+
Party 1
Bastet
Bastet
janjacomozzi
Bastet
Level 139
God Stats
2W - 4L
1,520 SR
Queue Stats
372W - 396L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Atsurai
Hou Yi
20
6 / 4 / 5
10,186
728
10,056
18,148
8,446
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 4 / 3
7,194
514
1,978
7,524
2,527
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
17
4 / 4 / 5
9,627
688
8,560
13,876
7,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
15
0 / 6 / 8
8,214
587
1,335
13,837
5,428
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
2 / 10 / 4
8,576
613
7,130
15,153
5,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 8
11,054
790
7,804
10,495
4,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Scylla
17
3 / 2 / 10
10,660
761
16,680
6,219
2,329
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 3 / 10
11,368
812
10,284
10,415
3,856
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
3 / 5 / 9
10,095
721
11,956
11,654
4,994
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
18
11 / 2 / 9
11,271
805
14,474
13,694
6,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
74
12
Kills
28
28
Deaths
15
25
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Atsurai
Hou Yi
6
4
5
2.13
W
4
3
8
2.67
L
0
4
3
0.38
L
Yemoja
4
4
5
1.63
W
Scylla
3
2
10
4
L
Serqet
0
6
8
0.67
L
2
10
4
0.4
W
7
3
10
4
W
3
5
9
1.5
W
Bastet
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,059
Damage
61,198
68,538
Taken
52,477
29,497
Mitigated
22,240
26,341
Healing
23,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Atsurai
Hou Yi
10,056
3,278
1,764
4,025
18,148
8,446
0
9,090
9,058
0
31,640
W
7,804
123
3,202
3,813
10,495
4,903
626
2,903
7,292
33,941
0
L
1,978
914
1,051
567
7,524
2,527
0
5,165
2,359
0
6,277
L
Yemoja
8,560
107
10,387
4,336
13,876
7,112
0
7,003
6,873
16,195
0
W
Scylla
16,680
714
2,209
1,470
6,219
2,329
217
2,167
3,734
29,555
0
L
Serqet
1,335
100
1,194
816
13,837
5,428
0
7,265
6,572
0
3,945
L
7,130
50
0
2,201
15,153
5,984
0
6,245
8,908
20,166
0
W
10,284
189
1,130
2,119
10,415
3,856
803
3,507
6,466
31,847
0
W
11,956
4,331
2,440
1,298
11,654
4,994
2,399
2,743
8,141
0
25,067
W
Bastet
14,474
3,513
2,440
3,350
13,694
6,158
62
2,554
10,574
0
16,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,797
Gold Earned
54,448
97
Minions Killed
150
0
Camps Cleared
0
856,688
Distance Traveled
1,295,929
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,186
728
34
2
0
206,864
0
W
Ra
11,054
790
54
4
0
293,670
2
L
Skadi
7,194
514
7
1
0
68,428
1
L
Yemoja
9,627
688
29
2
0
207,810
0
W
Scylla
10,660
761
18
1
0
259,424
0
L
Serqet
8,214
587
4
0
0
178,244
0
L
Agni
8,576
613
23
2
0
195,342
3
W
Janus
11,368
812
47
3
0
236,219
0
W
Artemis
10,095
721
26
2
0
221,586
2
W
Bastet
11,271
805
5
0
0
285,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role