Player Matchup

Olorun
Olorun
Devido_
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Mulan
Mulan
Snegeel
Mulan
Level 63
God Stats
4W - 2L
1,407 SR
Queue Stats
6W - 2L
1,596 Elo+
Party 2
Artio
Artio
TaelTv
Artio
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
TheSchamon
Danzaburou
Level 26
God Stats
44W - 24L
1,727 SR
Queue Stats
128W - 86L
1,535 Elo+
Party 3
Chaac
Chaac
xBCxTheDiablo
Chaac
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,596 Elo+
Party 2
Team Averages
Level 61
1,527 SR
1,546 Elo+

VS

Team Averages
Level 63
1,596 SR
1,585 Elo+
Sun Wukong
Sun Wukong
Leehom66
Sun Wukong
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
SoaringCactusJr
Khepri
Level 39
God Stats
7W - 4L
1,677 SR
Queue Stats
212W - 135L
1,668 Elo+
Solo
Mercury
Mercury
awadaha
Mercury
Level 25
God Stats
20W - 16L
1,599 SR
Queue Stats
61W - 56L
1,562 Elo+
Party 1
Chiron
Chiron
全服第一打野
Chiron
Level 29
God Stats
5W - 5L
1,438 SR
Queue Stats
109W - 98L
1,584 Elo+
Party 1
Zeus
Zeus
小小复读姬
Zeus
Level 82
God Stats
56W - 23L
1,767 SR
Queue Stats
463W - 385L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Devido_
Olorun
4
0 / 5 / 0
3,927
393
396
3,103
725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mulan
Snegeel
Mulan
10
1 / 2 / 0
5,335
534
1,973
4,775
1,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artio
TaelTv
Artio
9
1 / 0 / 3
5,206
521
1,088
3,827
1,532
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
TheSchamon
Danzaburou
7
2 / 4 / 1
5,052
505
2,718
5,822
1,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 0 / 1
4,933
493
2,933
4,868
2,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Leehom66
Sun Wukong
11
1 / 0 / 0
6,228
623
2,411
5,595
2,212
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 1 / 4
5,341
534
1,584
4,495
1,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
awadaha
Mercury
10
1 / 0 / 3
5,812
581
903
4,729
1,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
3 / 2 / 2
5,617
562
1,989
2,964
690
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
5 / 1 / 5
6,409
641
6,136
3,323
889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
11
11
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Olorun
Devido_
Olorun
0
5
0
0
W
Sun Wukong
Leehom66
Sun Wukong
1
0
0
1
L
Mulan
Snegeel
Mulan
1
2
0
0.5
W
1
1
4
3
L
Artio
TaelTv
Artio
1
0
3
2.5
L
Danzaburou
TheSchamon
Danzaburou
2
4
1
0.63
W
Mercury
awadaha
Mercury
1
0
3
2.5
L
0
0
1
0.5
W
3
2
2
2
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,108
Damage
13,023
22,395
Taken
21,106
7,868
Mitigated
7,017
8,912
Healing
7,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Devido_
Olorun
396
150
0
0
3,103
725
0
1,707
1,266
1,124
0
W
Sun Wukong
Leehom66
Sun Wukong
2,411
623
0
1,376
5,595
2,212
154
27
5,343
0
36,310
L
Mulan
Snegeel
Mulan
1,973
285
0
2,092
4,775
1,546
253
1,041
3,694
0
23,455
W
1,584
69
0
1,735
4,495
1,898
0
302
4,168
13,923
0
L
Artio
TaelTv
Artio
1,088
155
360
2,352
3,827
1,532
160
1,661
2,096
13,821
0
L
Danzaburou
TheSchamon
Danzaburou
2,718
968
0
1,142
5,822
1,392
390
2,785
2,891
0
14,274
W
Mercury
awadaha
Mercury
903
590
0
2,842
4,729
1,328
0
96
4,633
0
28,395
L
2,933
625
0
2,966
4,868
2,673
111
140
4,728
0
22,580
W
1,989
793
611
410
2,964
690
137
133
2,831
0
24,669
W
6,136
671
0
971
3,323
889
0
926
2,397
31,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,453
Gold Earned
29,407
157
Minions Killed
312
0
Camps Cleared
0
918,530
Distance Traveled
942,594
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
3,927
393
2
0
0
157,063
1
W
Sun Wukong
6,228
623
89
9
0
200,283
4
L
Mulan
5,335
534
51
5
0
206,900
0
W
Khepri
5,341
534
15
2
0
183,217
3
L
Artio
5,206
521
31
3
0
174,747
2
L
Danzaburou
5,052
505
27
3
0
177,452
3
W
Mercury
5,812
581
74
7
0
215,757
0
L
Chaac
4,933
493
46
5
0
202,368
0
W
Chiron
5,617
562
57
6
0
172,492
4
W
Zeus
6,409
641
77
8
0
170,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role