Player Matchup

Fenrir
Fenrir
CaveBagel
Fenrir
Level 77
God Stats
4W - 1L
1,992 SR
Queue Stats
54W - 39L
1,631 Elo+
Party 3
Ra
Ra
DswTheTurtle
Ra
Level 29
God Stats
23W - 24L
1,496 SR
Queue Stats
306W - 315L
1,498 Elo+
Party 1
Horus
Horus
GorgonMythoclast
Horus
Level 124
God Stats
0W - 2L
1,790 SR
Queue Stats
108W - 79L
1,904 Elo+
Party 3
Chaac
Chaac
Vicrul
Chaac
Level 47
God Stats
11W - 7L
1,704 SR
Queue Stats
35W - 19L
1,664 Elo+
Party 3
Anhur
Anhur
poppxn
Anhur
Level 107
God Stats
7W - 7L
1,329 SR
Queue Stats
287W - 298L
1,466 Elo+
Party 1
Team Averages
Level 77
1,662 SR
1,633 Elo+

VS

Team Averages
Level 55
1,524 SR
1,534 Elo+
Neith
Neith
KovuWolfszahn
Neith
Level 34
God Stats
20W - 26L
1,290 SR
Queue Stats
32W - 59L
1,433 Elo+
Solo
Awilix
Awilix
Shredzgud
Awilix
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Wendaric
Aphrodite
Level 49
God Stats
7W - 3L
1,641 SR
Queue Stats
55W - 52L
1,511 Elo+
Solo
Cu Chulainn
Cu Chulainn
ZusPippi
Cu Chulainn
Level 28
God Stats
44W - 54L
1,527 SR
Queue Stats
224W - 220L
1,610 Elo+
Party 2
Poseidon
Poseidon
iHatex1531
Poseidon
Level 19
God Stats
21W - 19L
1,664 SR
Queue Stats
66W - 60L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CaveBagel
Fenrir
17
7 / 5 / 2
10,657
533
10,866
15,406
10,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 4 / 1
11,000
550
4,533
9,830
3,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 5 / 4
8,131
407
5,951
20,097
18,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
Vicrul
Chaac
13
0 / 6 / 4
8,584
429
12,721
22,186
25,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
poppxn
Anhur
17
4 / 4 / 4
10,525
526
8,368
15,224
4,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 4
10,098
505
5,781
10,659
2,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Shredzgud
Awilix
20
14 / 1 / 6
12,416
621
22,701
17,151
8,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Wendaric
Aphrodite
16
2 / 4 / 13
10,452
523
8,268
10,540
9,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
ZusPippi
Cu Chulainn
18
6 / 3 / 7
11,275
564
15,409
17,438
16,910
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
iHatex1531
Poseidon
18
2 / 4 / 6
10,845
542
9,862
8,105
2,684
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
60
17
Kills
24
24
Deaths
17
15
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CaveBagel
Fenrir
7
5
2
1.6
L
3
4
1
0.88
L
3
5
4
1
W
0
5
4
0.4
W
Awilix
Shredzgud
Awilix
14
1
6
17
L
Chaac
Vicrul
Chaac
0
6
4
0.33
W
Aphrodite
Wendaric
Aphrodite
2
4
13
2.13
W
Cu Chulainn
ZusPippi
Cu Chulainn
6
3
7
3.17
W
Poseidon
iHatex1531
Poseidon
2
4
6
1.25
L
Anhur
poppxn
Anhur
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,439
Damage
62,021
82,743
Taken
63,893
63,068
Mitigated
39,994
24,274
Healing
26,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CaveBagel
Fenrir
10,866
3,215
0
4,945
15,406
10,148
0
2,143
13,245
0
71,397
L
4,533
801
42
1,450
9,830
3,859
835
4,032
5,466
79,222
0
L
5,951
2,789
557
3,516
20,097
18,807
0
5,261
14,718
0
19,385
W
5,781
2,291
0
3,399
10,659
2,856
3,832
0
10,659
0
66,192
W
Awilix
Shredzgud
Awilix
22,701
11,038
0
4,906
17,151
8,304
912
265
16,721
0
105,351
L
Chaac
Vicrul
Chaac
12,721
1,898
0
7,131
22,186
25,370
0
4,343
17,719
0
46,935
W
Aphrodite
Wendaric
Aphrodite
8,268
2,415
5,820
6,444
10,540
9,240
370
1,130
9,326
39,284
0
W
Cu Chulainn
ZusPippi
Cu Chulainn
15,409
4,785
0
4,937
17,438
16,910
459
470
16,439
506
69,832
W
Poseidon
iHatex1531
Poseidon
9,862
1,352
0
768
8,105
2,684
1,246
2,456
5,515
83,386
0
L
Anhur
poppxn
Anhur
8,368
3,550
0
6,633
15,224
4,884
1,644
2,201
12,981
0
81,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,897
Gold Earned
55,086
556
Minions Killed
591
0
Camps Cleared
0
1,754,349
Distance Traveled
1,836,952
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,657
533
137
7
0
373,289
0
L
Ra
11,000
550
172
9
0
356,156
2
L
Horus
8,131
407
12
1
0
371,224
6
W
Neith
10,098
505
132
7
0
287,101
0
W
Awilix
12,416
621
140
7
0
455,184
3
L
Chaac
8,584
429
83
4
0
339,953
6
W
Aphrodite
10,452
523
48
2
0
376,727
1
W
Cu Chulainn
11,275
564
117
6
0
334,312
4
W
Poseidon
10,845
542
154
8
0
383,628
1
L
Anhur
10,525
526
152
8
0
313,727
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role