Player Matchup

Artemis
Artemis
Badr401
Artemis
Level 7
God Stats
0W - 4L
1,261 SR
Queue Stats
16W - 22L
1,311 Elo+
Solo
Thor
Thor
Hanyux3
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,256 Elo+
Party 3
Agni
Agni
KLASE3MANTRES
Agni
Level 29
God Stats
7W - 4L
1,661 SR
Queue Stats
65W - 62L
1,463 Elo+
Party 2
Osiris
Osiris
Kerasmeno
Osiris
Level 29
God Stats
2W - 5L
1,143 SR
Queue Stats
63W - 64L
1,432 Elo+
Party 2
Amaterasu
Amaterasu
ходящий
Amaterasu
Level 27
God Stats
0W - 1L
1,308 SR
Queue Stats
4W - 9L
1,256 Elo+
Party 3
Team Averages
Level 20
1,374 SR
1,343 Elo+

VS

Team Averages
Level 9
1,461 SR
1,453 Elo+
He Bo
He Bo
Tayrem
He Bo
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
186W - 225L
1,572 Elo+
Party 1
Izanami
Izanami
dr4go13
Izanami
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
sandstom
Cthulhu
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 10L
1,506 Elo+
Party 1
Sun Wukong
Sun Wukong
二刀流太刀猿
Sun Wukong
Level 28
God Stats
6W - 6L
1,306 SR
Queue Stats
519W - 570L
1,473 Elo+
Party 1
Nemesis
Nemesis
诺灬雪丶
Nemesis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Badr401
Artemis
12
1 / 5 / 7
7,320
488
6,275
8,603
2,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
Hanyux3
Thor
12
0 / 4 / 0
7,141
476
1,816
9,789
3,181
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
10 / 5 / 1
9,133
609
11,820
11,623
4,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Kerasmeno
Osiris
11
4 / 5 / 5
7,436
496
8,199
10,308
6,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
ходящий
Amaterasu
11
0 / 6 / 0
6,389
426
4,018
10,953
6,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Tayrem
He Bo
14
6 / 5 / 5
8,290
553
6,664
7,253
2,352
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
dr4go13
Izanami
12
2 / 5 / 9
7,675
512
7,230
9,681
2,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
sandstom
Cthulhu
13
6 / 3 / 5
9,002
600
6,453
12,229
7,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
16
9 / 0 / 2
9,447
630
10,747
10,781
6,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
诺灬雪丶
Nemesis
12
2 / 2 / 7
7,516
501
3,515
10,457
3,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
53
15
Kills
25
25
Deaths
15
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Artemis
Badr401
Artemis
1
5
7
0.9
L
Thor
Hanyux3
Thor
0
4
0
0
L
10
5
1
2.1
L
Osiris
Kerasmeno
Osiris
4
5
5
1.3
W
He Bo
Tayrem
He Bo
6
5
5
1.7
W
Izanami
dr4go13
Izanami
2
5
9
1.3
W
Cthulhu
sandstom
Cthulhu
6
3
5
2.83
L
Amaterasu
ходящий
Amaterasu
0
6
0
0
W
Sun Wukong
9
0
2
10
W
Nemesis
诺灬雪丶
Nemesis
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,128
Damage
34,609
51,276
Taken
50,401
22,826
Mitigated
23,465
12,666
Healing
11,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Badr401
Artemis
6,275
3,960
0
2,228
8,603
2,509
659
3,754
4,849
0
27,875
L
Thor
Hanyux3
Thor
1,816
992
135
2,987
9,789
3,181
287
634
9,005
0
38,676
L
11,820
1,269
0
4,020
11,623
4,079
1,701
3,422
8,126
55,552
0
L
Osiris
Kerasmeno
Osiris
8,199
3,430
0
1,382
10,308
6,290
0
4,164
6,144
0
27,519
W
He Bo
Tayrem
He Bo
6,664
566
0
938
7,253
2,352
58
2,950
4,278
29,644
0
W
Izanami
dr4go13
Izanami
7,230
4,924
0
2,816
9,681
2,980
1,548
2,561
6,870
0
35,422
W
Cthulhu
sandstom
Cthulhu
6,453
1,129
0
1,009
12,229
7,734
0
2,277
9,781
18,963
0
L
Amaterasu
ходящий
Amaterasu
4,018
1,774
0
1,914
10,953
6,767
0
1,143
9,491
0
21,410
W
Sun Wukong
10,747
3,170
0
3,637
10,781
6,856
1,819
1,168
9,282
0
46,391
W
Nemesis
诺灬雪丶
Nemesis
3,515
1,092
0
3,301
10,457
3,543
0
2,864
7,518
0
40,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,419
Gold Earned
41,930
321
Minions Killed
287
0
Camps Cleared
0
1,209,979
Distance Traveled
1,420,422
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,320
488
57
4
0
223,230
0
L
Thor
7,141
476
85
6
0
168,509
1
L
Agni
9,133
609
95
6
0
248,018
1
L
Osiris
7,436
496
47
3
0
261,487
4
W
He Bo
8,290
553
50
3
0
304,126
1
W
Izanami
7,675
512
61
4
0
233,383
0
W
Cthulhu
9,002
600
18
1
0
290,744
1
L
Amaterasu
6,389
426
37
2
0
308,735
1
W
Sun Wukong
9,447
630
93
6
0
295,484
3
W
Nemesis
7,516
501
65
4
0
296,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role