Player Matchup

Vulcan
Vulcan
Aglorian
Vulcan
Level 64
God Stats
1W - 3L
1,296 SR
Queue Stats
229W - 194L
1,525 Elo+
Party 1
Izanami
Izanami
Asttartoth
Izanami
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 17L
1,592 Elo+
Solo
Tyr
Tyr
TrebientaelOGT
Tyr
Level 26
God Stats
15W - 11L
1,569 SR
Queue Stats
78W - 59L
1,626 Elo+
Solo
Ares
Ares
Valkenzz
Ares
Level 8
God Stats
13W - 11L
1,574 SR
Queue Stats
35W - 48L
1,490 Elo+
Party 1
He Bo
He Bo
laughingman2020
He Bo
Level 29
God Stats
27W - 19L
1,578 SR
Queue Stats
101W - 91L
1,546 Elo+
Solo
Team Averages
Level 28
1,504 SR
1,556 Elo+

VS

Team Averages
Level 16
1,526 SR
1,617 Elo+
Athena
Athena
ForrestGrump87
Athena
Level 17
God Stats
5W - 6L
1,418 SR
Queue Stats
118W - 109L
1,570 Elo+
Solo
Olorun
Olorun
Keenaash
Olorun
Level 25
God Stats
2W - 3L
1,687 SR
Queue Stats
140W - 142L
1,593 Elo+
Solo
Kali
Kali
Mind31
Kali
Level 24
God Stats
14W - 8L
1,717 SR
Queue Stats
38W - 33L
1,516 Elo+
Party 2
Achilles
Achilles
MythArts
Achilles
Level 7
God Stats
0W - 2L
1,307 SR
Queue Stats
8W - 7L
1,662 Elo+
Party 2
Medusa
Medusa
NiceDope
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,745 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Aglorian
Vulcan
11
1 / 0 / 1
6,105
611
7,895
3,849
1,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
Asttartoth
Izanami
10
2 / 0 / 1
5,993
599
3,152
5,667
1,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
5 / 1 / 0
7,454
745
6,771
6,491
3,336
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
8
1 / 3 / 3
5,586
559
2,499
6,209
3,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 0 / 3
5,823
582
4,877
5,348
1,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
4,810
481
1,480
6,091
2,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Olorun
Keenaash
Olorun
9
0 / 0 / 0
5,003
500
2,836
7,799
2,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
Mind31
Kali
7
2 / 3 / 1
4,880
488
2,336
6,594
3,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Boots

Boots

+6%
Movement Speed

Achilles
MythArts
Achilles
8
1 / 3 / 0
4,813
481
4,450
8,078
4,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
NiceDope
Medusa
8
0 / 4 / 1
4,699
470
2,315
6,845
1,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
11
Kills
3
4
Deaths
11
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Aglorian
Vulcan
1
0
1
1.5
W
Izanami
Asttartoth
Izanami
2
0
1
2.5
L
0
1
2
1
L
Olorun
Keenaash
Olorun
0
0
0
0
L
Kali
Mind31
Kali
2
3
1
0.83
L
Achilles
MythArts
Achilles
1
3
0
0.33
L
Medusa
NiceDope
Medusa
0
4
1
0.13
W
5
1
0
5
W
Ares
1
3
3
0.83
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,194
Damage
13,417
27,564
Taken
35,407
10,705
Mitigated
14,975
9,943
Healing
10,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Aglorian
Vulcan
7,895
2,244
0
1,037
3,849
1,343
0
2,614
1,235
32,115
0
W
Izanami
Asttartoth
Izanami
3,152
2,433
0
3,608
5,667
1,566
1,981
204
5,463
0
38,359
L
1,480
522
0
1,158
6,091
2,228
0
3,229
2,798
14,883
0
L
Olorun
Keenaash
Olorun
2,836
1,304
293
4,099
7,799
2,747
0
6,176
1,303
24,698
0
L
Kali
Mind31
Kali
2,336
980
0
1,052
6,594
3,529
0
630
5,964
0
17,402
L
Achilles
MythArts
Achilles
4,450
1,539
0
730
8,078
4,688
0
2,961
5,065
0
19,049
L
Medusa
NiceDope
Medusa
2,315
1,344
0
2,672
6,845
1,783
0
1,801
5,006
0
18,840
W
6,771
1,040
0
2,723
6,491
3,336
0
0
6,491
0
45,117
W
Ares
2,499
550
0
1,069
6,209
3,087
701
651
5,558
6,920
0
W
4,877
661
0
1,506
5,348
1,373
0
847
4,501
30,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,961
Gold Earned
24,205
294
Minions Killed
206
0
Camps Cleared
0
954,419
Distance Traveled
938,685
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,105
611
65
7
0
202,436
2
W
Izanami
5,993
599
69
7
0
152,423
1
L
Athena
4,810
481
27
3
0
195,871
3
L
Olorun
5,003
500
60
6
0
197,789
4
L
Kali
4,880
488
34
3
0
187,423
3
L
Achilles
4,813
481
47
5
0
198,596
0
L
Medusa
4,699
470
38
4
0
159,006
2
W
Tyr
7,454
745
98
10
0
211,216
3
W
Ares
5,586
559
16
2
0
183,528
1
W
He Bo
5,823
582
46
5
0
204,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role