Player Matchup

Discordia
Discordia
Eclip5e
Discordia
Level 13
God Stats
10W - 4L
1,500 SR
Queue Stats
59W - 42L
1,575 Elo+
Solo
Tyr
Tyr
ReNeGaNn
Tyr
Level 17
God Stats
5W - 2L
1,634 SR
Queue Stats
10W - 4L
1,738 Elo+
Solo
Kukulkan
Kukulkan
SrAnony
Kukulkan
Level 25
God Stats
5W - 1L
1,729 SR
Queue Stats
26W - 21L
1,664 Elo+
Solo
Cupid
Cupid
TheMcDonalder
Cupid
Level 29
God Stats
9W - 7L
1,483 SR
Queue Stats
18W - 24L
1,467 Elo+
Solo
Scylla
Scylla
fleyx
Scylla
Level 6
God Stats
10W - 7L
1,841 SR
Queue Stats
62W - 46L
1,871 Elo+
Solo
Team Averages
Level 18
1,638 SR
1,663 Elo+

VS

Team Averages
Level 18
1,474 SR
1,540 Elo+
Cthulhu
Cthulhu
FastEngel
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 13L
1,535 Elo+
Solo
Artemis
Artemis
Ricefarmer69
Artemis
Level 26
God Stats
18W - 15L
1,583 SR
Queue Stats
174W - 162L
1,603 Elo+
Solo
Mulan
Mulan
Tholorthoredan
Mulan
Level 29
God Stats
5W - 5L
1,578 SR
Queue Stats
45W - 48L
1,545 Elo+
Solo
Achilles
Achilles
cyberphoenix78
Achilles
Level 5
God Stats
1W - 5L
1,208 SR
Queue Stats
68W - 88L
1,517 Elo+
Solo
Scylla
Scylla
heeXn
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Eclip5e
Discordia
17
2 / 3 / 19
10,092
1,009
8,965
6,841
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 1 / 21
10,095
1,010
10,616
12,033
11,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
SrAnony
Kukulkan
17
5 / 1 / 15
10,912
1,091
17,412
5,699
2,234
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 4 / 14
10,639
1,064
15,107
12,214
4,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
fleyx
Scylla
18
19 / 1 / 9
12,776
1,278
29,178
9,486
3,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

269

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FastEngel
Cthulhu
15
3 / 6 / 6
9,797
980
12,940
21,975
21,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Ricefarmer69
Artemis
16
3 / 1 / 3
10,322
1,032
11,468
11,756
4,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 9 / 4
9,815
982
5,782
19,360
10,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
14
0 / 8 / 0
8,380
838
5,704
20,940
14,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
heeXn
Scylla
15
1 / 9 / 4
9,421
942
7,786
15,565
5,061
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
27
33
Kills
10
10
Deaths
33
78
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Discordia
Eclip5e
Discordia
2
3
19
3.83
L
Cthulhu
FastEngel
Cthulhu
3
6
6
1
W
1
1
21
11.5
L
Artemis
Ricefarmer69
Artemis
3
1
3
4.5
W
Kukulkan
SrAnony
Kukulkan
5
1
15
12.5
W
6
4
14
3.25
L
3
9
4
0.56
L
Achilles
0
8
0
0
W
Scylla
fleyx
Scylla
19
1
9
23.5
L
Scylla
heeXn
Scylla
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,278
Damage
43,680
46,273
Taken
89,596
23,513
Mitigated
55,523
10,966
Healing
3,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Eclip5e
Discordia
8,965
904
0
246
6,841
2,311
0
2,502
4,164
20,439
0
L
Cthulhu
FastEngel
Cthulhu
12,940
945
221
355
21,975
21,124
0
12,864
8,597
22,100
0
W
10,616
1,560
0
2,654
12,033
11,341
0
5,521
6,137
407
17,058
L
Artemis
Ricefarmer69
Artemis
11,468
5,769
0
0
11,756
4,156
0
6,177
5,422
0
42,657
W
Kukulkan
SrAnony
Kukulkan
17,412
1,281
0
996
5,699
2,234
0
2,274
3,325
40,730
0
W
15,107
9,229
329
4,326
12,214
4,252
0
5,578
6,203
0
24,925
L
5,782
503
0
910
19,360
10,854
0
13,101
5,878
0
9,723
L
Achilles
5,704
890
0
429
20,940
14,328
0
12,045
8,595
0
13,460
W
Scylla
fleyx
Scylla
29,178
3,989
0
2,415
9,486
3,375
0
4,243
4,818
52,457
0
L
Scylla
heeXn
Scylla
7,786
1,018
0
1,457
15,565
5,061
0
10,583
4,806
25,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,514
Gold Earned
47,735
195
Minions Killed
168
6
Camps Cleared
4
993,089
Distance Traveled
936,097
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,092
1,009
32
3
1
194,142
2
L
Cthulhu
9,797
980
24
2
2
209,724
1
W
Tyr
10,095
1,010
18
2
1
216,362
1
L
Artemis
10,322
1,032
68
7
0
180,354
1
W
Kukulkan
10,912
1,091
64
6
1
195,266
0
W
Cupid
10,639
1,064
25
3
2
179,624
0
L
Mulan
9,815
982
13
1
2
182,943
0
L
Achilles
8,380
838
22
2
0
193,217
0
W
Scylla
12,776
1,278
56
6
1
207,695
1
L
Scylla
9,421
942
41
4
0
169,859
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role