Player Matchup

Apollo
Apollo
 
Apollo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Believe CLASSIC
Da Ji
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 173L
1,397 Elo+
Solo
Osiris
Osiris
Samothrake
Osiris
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,501 Elo+
Solo
Olorun
Olorun
SirBlackDog
Olorun
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 9L
1,665 Elo+
Solo
Cupid
Cupid
wGTS BEATHT
Cupid
Level 48
God Stats
0W - 2L
1,279 SR
Queue Stats
50W - 56L
1,434 Elo+
Solo
Team Averages
Level 78
1,456 SR
1,499 Elo+

VS

Team Averages
Level 89
1,440 SR
1,408 Elo+
Ravana
Ravana
Coxqum
Ravana
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
165W - 180L
1,304 Elo+
Solo
Medusa
Medusa
LaughingSatan
Medusa
Level 148
God Stats
11W - 3L
1,798 SR
Queue Stats
460W - 456L
1,410 Elo+
Solo
Cabrakan
Cabrakan
Mr Wish1
Cabrakan
Level 122
God Stats
20W - 10L
1,224 SR
Queue Stats
640W - 755L
1,425 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MrSetra
Ah Muzen Cab
Level 120
God Stats
1W - 1L
1,176 SR
Queue Stats
95W - 102L
1,401 Elo+
Solo
Rama
Rama
dawid2411
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
5 / 7 / 8
12,290
723
13,678
20,944
10,614
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
2 / 8 / 10
10,404
612
9,248
13,709
6,308
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Osiris
Samothrake
Osiris
19
10 / 4 / 9
12,270
722
14,052
14,021
10,903
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
20
5 / 3 / 10
12,530
737
11,525
20,805
10,702
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
6 / 6 / 8
12,173
716
24,419
15,415
8,181
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Coxqum
Ravana
20
5 / 7 / 10
12,245
720
9,318
15,094
9,351
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

18
5 / 7 / 8
11,448
673
14,505
12,628
6,332
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
Mr Wish1
Cabrakan
19
4 / 6 / 18
13,846
814
10,381
26,600
25,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
MrSetra
Ah Muzen Cab
20
6 / 4 / 15
14,064
827
16,380
16,186
9,301
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
20
8 / 4 / 11
13,466
792
18,733
12,323
6,118
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
90
28
Kills
28
28
Deaths
28
45
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
5
7
8
1.29
L
2
8
10
0.88
W
Ravana
Coxqum
Ravana
5
7
10
1.43
W
5
7
8
1.29
W
Cabrakan
Mr Wish1
Cabrakan
4
6
18
2.17
W
Ah Muzen Cab
MrSetra
Ah Muzen Cab
6
4
15
3.38
L
Osiris
Samothrake
Osiris
10
4
9
3.63
L
Olorun
5
3
10
3.33
W
Rama
8
4
11
3.38
L
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,922
Damage
69,317
84,894
Taken
82,831
46,708
Mitigated
56,601
32,998
Healing
27,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
13,678
7,177
1,591
4,906
20,944
10,614
1,586
2,847
18,097
0
39,067
L
9,248
1,870
770
1,186
13,709
6,308
102
1,679
12,030
0
12,812
W
Ravana
Coxqum
Ravana
9,318
2,194
0
1,390
15,094
9,351
1,033
3,177
11,917
0
21,183
W
14,505
6,034
1,496
1,115
12,628
6,332
2,055
1,179
11,449
0
36,960
W
Cabrakan
Mr Wish1
Cabrakan
10,381
1,222
2,561
10,016
26,600
25,499
258
2,686
23,914
19,859
0
W
Ah Muzen Cab
MrSetra
Ah Muzen Cab
16,380
3,550
2,445
5,767
16,186
9,301
1,306
2,078
14,108
0
51,387
L
Osiris
Samothrake
Osiris
14,052
2,764
1,492
1,430
14,021
10,903
106
2,179
11,842
0
21,547
L
Olorun
11,525
4,587
5,229
10,850
20,805
10,702
1,445
2,411
18,394
35,351
0
W
Rama
18,733
16,747
1,156
1,673
12,323
6,118
822
2,405
9,918
0
34,905
L
24,419
10,171
2,392
3,152
15,415
8,181
0
1,265
14,150
0
45,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,667
Gold Earned
65,069
186
Minions Killed
187
0
Camps Cleared
0
1,410,026
Distance Traveled
1,465,903
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,290
723
55
3
0
266,090
0
L
Da Ji
10,404
612
10
1
0
226,823
1
W
Ravana
12,245
720
22
1
0
337,278
0
W
Medusa
11,448
673
29
2
0
250,976
0
W
Cabrakan
13,846
814
20
1
0
302,138
0
W
Ah Muzen Cab
14,064
827
77
5
0
300,711
0
L
Osiris
12,270
722
14
1
0
345,240
0
L
Olorun
12,530
737
49
3
0
320,714
2
W
Rama
13,466
792
39
2
0
274,800
0
L
Cupid
12,173
716
58
3
0
251,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role