Player Matchup

Artio
Artio
Gotnoname45
Artio
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,251 Elo+
Party 1
Persephone
Persephone
SrAstorius
Persephone
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,260 Elo+
Solo
Nemesis
Nemesis
XRecon22
Nemesis
Level 17
God Stats
49W - 39L
1,534 SR
Queue Stats
49W - 46L
1,499 Elo+
Party 2
Izanami
Izanami
evilrat87
Izanami
Level 4
God Stats
0W - 2L
1,274 SR
Queue Stats
0W - 2L
1,251 Elo+
Party 1
Cthulhu
Cthulhu
iMValero
Cthulhu
Level 16
God Stats
3W - 1L
1,838 SR
Queue Stats
34W - 23L
1,542 Elo+
Party 2
Team Averages
Level 10
1,529 SR
1,361 Elo+

VS

Team Averages
Level 11
1,500 SR
1,642 Elo+
Erlang Shen
Erlang Shen
AthenaDragon
Erlang Shen
Level 9
God Stats
16W - 4L
1,500 SR
Queue Stats
141W - 39L
1,767 Elo+
Party 3
Izanami
Izanami
ComradeStrudels
Izanami
Level 7
God Stats
36W - 9L
1,500 SR
Queue Stats
250W - 61L
1,746 Elo+
Party 3
Odin
Odin
JiggleFysics
Odin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 37L
1,801 Elo+
Party 3
Raijin
Raijin
TianMain
Raijin
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
155W - 32L
1,767 Elo+
Party 3
Ah Puch
Ah Puch
bobitron
Ah Puch
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,130 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 10 / 7
10,533
878
4,469
25,729
30,169
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
SrAstorius
Persephone
15
0 / 14 / 2
9,603
800
3,985
19,690
7,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
XRecon22
Nemesis
19
8 / 7 / 6
14,210
1,184
21,803
19,989
9,758
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
evilrat87
Izanami
17
1 / 13 / 7
10,682
890
11,022
27,860
12,476
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cthulhu
iMValero
Cthulhu
19
6 / 3 / 7
13,421
1,118
12,822
20,341
21,914
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AthenaDragon
Erlang Shen
19
11 / 4 / 20
12,776
1,065
16,383
17,849
20,669
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
2 / 5 / 18
11,382
949
13,787
9,672
3,851
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
16 / 2 / 20
14,468
1,206
27,820
13,190
6,129
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Raijin
TianMain
Raijin
20
12 / 1 / 26
14,077
1,173
30,901
14,240
7,587
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ah Puch
bobitron
Ah Puch
18
5 / 4 / 21
11,685
974
14,689
7,707
3,771
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
151
16
Kills
46
47
Deaths
16
29
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AthenaDragon
Erlang Shen
11
4
20
5.25
W
2
5
18
2.2
L
1
10
7
0.45
W
16
2
20
13
L
Persephone
SrAstorius
Persephone
0
14
2
0.07
W
Raijin
TianMain
Raijin
12
1
26
25
L
Nemesis
XRecon22
Nemesis
8
7
6
1.57
W
Ah Puch
bobitron
Ah Puch
5
4
21
3.88
L
Izanami
evilrat87
Izanami
1
13
7
0.35
L
Cthulhu
iMValero
Cthulhu
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,101
Damage
103,580
113,609
Taken
62,658
82,294
Mitigated
42,007
5,446
Healing
7,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AthenaDragon
Erlang Shen
16,383
8,730
0
2,652
17,849
20,669
0
6,321
11,528
0
25,301
W
13,787
7,338
0
0
9,672
3,851
0
2,818
6,854
0
22,455
L
4,469
1,611
517
860
25,729
30,169
0
11,552
14,177
12,934
0
W
27,820
6,935
0
0
13,190
6,129
0
3,910
9,280
0
50,500
L
Persephone
SrAstorius
Persephone
3,985
1,430
0
264
19,690
7,977
0
9,847
9,842
11,053
0
W
Raijin
TianMain
Raijin
30,901
2,843
0
4,198
14,240
7,587
0
5,369
8,871
54,612
0
L
Nemesis
XRecon22
Nemesis
21,803
15,456
0
3,805
19,989
9,758
0
7,307
12,682
190
32,528
W
Ah Puch
bobitron
Ah Puch
14,689
1,490
0
952
7,707
3,771
0
3,003
4,704
28,922
0
L
Izanami
evilrat87
Izanami
11,022
9,037
0
0
27,860
12,476
0
9,369
18,491
0
34,213
L
Cthulhu
iMValero
Cthulhu
12,822
1,393
0
0
20,341
21,914
0
7,514
12,827
41,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,449
Gold Earned
64,388
197
Minions Killed
183
4
Camps Cleared
6
923,483
Distance Traveled
1,040,175
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,776
1,065
16
1
0
223,114
0
W
Izanami
11,382
949
28
2
1
146,240
2
L
Artio
10,533
878
18
2
1
200,668
1
W
Odin
14,468
1,206
44
4
2
256,377
0
L
Persephone
9,603
800
11
1
0
104,135
1
W
Raijin
14,077
1,173
59
5
2
244,482
0
L
Nemesis
14,210
1,184
45
4
1
207,079
0
W
Ah Puch
11,685
974
36
3
1
169,962
0
L
Izanami
10,682
890
60
5
0
188,822
0
L
Cthulhu
13,421
1,118
63
5
2
222,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role