Player Matchup

Pele
Pele
B1RotaryEngine
Pele
Level 145
God Stats
2W - 1L
1,543 SR
Queue Stats
47W - 59L
1,327 Elo+
Party 1
He Bo
He Bo
KupoKoopedFC3s
He Bo
Level 109
God Stats
1W - 1L
1,157 SR
Queue Stats
6W - 12L
1,278 Elo+
Party 1
Hades
Hades
VacuumChicken
Hades
Level 48
God Stats
2W - 3L
1,549 SR
Queue Stats
188W - 217L
1,436 Elo+
Solo
Artemis
Artemis
YogaFlame69
Artemis
Level 126
God Stats
1W - 2L
1,453 SR
Queue Stats
5W - 10L
1,288 Elo+
Party 1
Kuzenbo
Kuzenbo
iFistSingleMoms
Kuzenbo
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 31L
1,630 Elo+
Solo
Team Averages
Level 114
1,440 SR
1,392 Elo+

VS

Team Averages
Level 81
1,556 SR
1,466 Elo+
Nox
Nox
Airph
Nox
Level 141
God Stats
0W - 1L
1,854 SR
Queue Stats
125W - 104L
1,498 Elo+
Party 2
Fafnir
Fafnir
Jaimez
Fafnir
Level 38
God Stats
0W - 7L
1,154 SR
Queue Stats
12W - 26L
1,400 Elo+
Solo
Izanami
Izanami
Knubblers
Izanami
Level 49
God Stats
144W - 141L
1,559 SR
Queue Stats
420W - 477L
1,474 Elo+
Solo
Awilix
Awilix
Mattolamio
Awilix
Level 148
God Stats
8W - 12L
1,484 SR
Queue Stats
128W - 135L
1,489 Elo+
Solo
Hera
Hera
axiliyen
Hera
Level 29
God Stats
3W - 3L
1,731 SR
Queue Stats
149W - 130L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 4
7,537
538
3,894
10,231
3,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
8 / 3 / 1
8,157
583
6,979
7,021
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 1 / 7
8,550
611
7,713
7,986
3,998
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
YogaFlame69
Artemis
12
4 / 2 / 3
7,302
522
6,115
7,625
2,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 3 / 7
6,766
483
5,110
15,972
9,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Airph
Nox
12
1 / 2 / 5
6,912
494
4,771
4,943
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fafnir
Jaimez
Fafnir
11
0 / 6 / 0
6,554
468
1,709
10,219
6,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Knubblers
Izanami
11
3 / 5 / 3
7,282
520
7,079
8,737
3,387
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
Mattolamio
Awilix
14
5 / 4 / 1
8,059
576
8,180
12,031
4,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hera
11
2 / 5 / 3
6,996
500
6,849
8,443
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
22
Kills
11
11
Deaths
22
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nox
Airph
Nox
1
2
5
1.75
W
3
2
4
2.5
L
Fafnir
Jaimez
Fafnir
0
6
0
0
L
Izanami
Knubblers
Izanami
3
5
3
0.9
W
8
3
1
2.83
L
Awilix
Mattolamio
Awilix
5
4
1
1.38
W
7
1
7
10.5
W
Artemis
YogaFlame69
Artemis
4
2
3
2.75
L
Hera
2
5
3
0.7
W
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,811
Damage
28,588
48,835
Taken
44,373
21,163
Mitigated
19,203
19,534
Healing
8,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
Airph
Nox
4,771
81
0
129
4,943
2,042
0
2,032
2,897
38,020
0
W
3,894
987
0
4,003
10,231
3,390
0
1,903
8,328
0
40,010
L
Fafnir
Jaimez
Fafnir
1,709
669
0
948
10,219
6,649
1,010
4,885
5,334
27,030
0
L
Izanami
Knubblers
Izanami
7,079
4,759
0
1,721
8,737
3,387
0
4,149
4,574
0
34,839
W
6,979
568
0
2,418
7,021
2,089
355
2,225
4,796
30,681
0
L
Awilix
Mattolamio
Awilix
8,180
2,810
0
4,554
12,031
4,504
0
4,412
7,443
0
49,816
W
7,713
616
642
5,193
7,986
3,998
578
2,683
5,303
41,088
0
W
Artemis
YogaFlame69
Artemis
6,115
2,445
0
2,623
7,625
2,172
819
1,758
5,867
0
35,342
L
Hera
6,849
2,510
0
826
8,443
2,621
180
3,988
4,323
38,830
0
W
5,110
1,838
0
4,655
15,972
9,514
299
4,760
11,212
21,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,312
Gold Earned
35,803
308
Minions Killed
349
0
Camps Cleared
0
1,236,712
Distance Traveled
1,136,830
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,912
494
68
5
0
237,800
5
W
Pele
7,537
538
74
5
0
275,986
6
L
Fafnir
6,554
468
47
3
0
191,550
0
L
Izanami
7,282
520
70
5
0
224,762
5
W
He Bo
8,157
583
52
4
0
261,838
3
L
Awilix
8,059
576
93
7
0
256,531
0
W
Hades
8,550
611
80
6
0
218,272
0
W
Artemis
7,302
522
74
5
0
221,886
1
L
Hera
6,996
500
71
5
0
226,187
4
W
Kuzenbo
6,766
483
28
2
0
258,730
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role