Player Matchup

Hou Yi
Hou Yi
BodyLanguage
Hou Yi
Level 18
God Stats
5W - 5L
1,630 SR
Queue Stats
59W - 36L
1,740 Elo+
Party 2
Bellona
Bellona
IIIcrewIII
Bellona
Level 15
God Stats
11W - 6L
1,633 SR
Queue Stats
25W - 30L
1,340 Elo+
Solo
Cthulhu
Cthulhu
IMDAMAGEONLY
Cthulhu
Level 69
God Stats
3W - 5L
1,618 SR
Queue Stats
56W - 48L
1,556 Elo+
Party 3
Nemesis
Nemesis
Nikkitiaa
Nemesis
Level 22
God Stats
2W - 4L
1,294 SR
Queue Stats
187W - 157L
1,474 Elo+
Party 2
Chang'e
Chang'e
SilentJasmin
Chang'e
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 26
1,535 SR
1,522 Elo+

VS

Team Averages
Level 20
1,650 SR
1,486 Elo+
Neith
Neith
AperonPloto
Neith
Level 17
God Stats
10W - 5L
1,893 SR
Queue Stats
108W - 96L
1,594 Elo+
Solo
Janus
Janus
JanusHelpMid
Janus
Level 8
God Stats
29W - 17L
1,683 SR
Queue Stats
41W - 27L
1,694 Elo+
Solo
Artemis
Artemis
KamiNoTake
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,267 Elo+
Party 1
Yemoja
Yemoja
KazWolther
Yemoja
Level 48
God Stats
1W - 2L
1,804 SR
Queue Stats
72W - 69L
1,481 Elo+
Party 1
Bastet
Bastet
MissGorl
Bastet
Level 20
God Stats
21W - 26L
1,370 SR
Queue Stats
128W - 159L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
3 / 2 / 2
6,236
624
5,108
4,935
1,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
IIIcrewIII
Bellona
11
0 / 0 / 3
6,309
631
962
3,800
2,531
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
IMDAMAGEONLY
Cthulhu
9
2 / 2 / 5
5,901
590
5,939
8,265
5,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Nikkitiaa
Nemesis
11
8 / 1 / 1
6,793
679
3,915
5,704
1,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
SilentJasmin
Chang'e
10
3 / 4 / 2
6,042
604
3,042
7,161
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,396
340
0
0
0
10
5 / 4 / 2
6,324
632
5,145
5,168
1,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
KamiNoTake
Artemis
6
0 / 4 / 3
4,207
421
2,656
7,293
1,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
KazWolther
Yemoja
7
0 / 3 / 2
4,631
463
2,925
6,274
2,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
MissGorl
Bastet
9
4 / 5 / 3
5,619
562
4,523
8,000
2,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
16
Kills
9
9
Deaths
16
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Hou Yi
3
2
2
2
W
Bellona
IIIcrewIII
Bellona
0
0
3
1.5
W
Cthulhu
IMDAMAGEONLY
Cthulhu
2
2
5
2.25
L
5
4
2
1.5
L
Artemis
KamiNoTake
Artemis
0
4
3
0.38
L
Yemoja
KazWolther
Yemoja
0
3
2
0.33
L
Bastet
MissGorl
Bastet
4
5
3
1.1
W
Nemesis
Nikkitiaa
Nemesis
8
1
1
8.5
W
Chang'e
SilentJasmin
Chang'e
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,966
Damage
15,249
29,865
Taken
26,735
13,028
Mitigated
7,528
9,654
Healing
5,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Hou Yi
5,108
2,808
0
696
4,935
1,610
993
952
3,983
0
33,564
W
Bellona
IIIcrewIII
Bellona
962
119
0
1,918
3,800
2,531
1,571
546
3,212
0
30,911
W
Cthulhu
IMDAMAGEONLY
Cthulhu
5,939
238
51
2,040
8,265
5,070
0
3,019
5,084
21,584
0
L
5,145
250
0
599
5,168
1,381
0
1,534
3,544
30,383
0
L
Artemis
KamiNoTake
Artemis
2,656
1,401
0
2,033
7,293
1,703
0
2,101
5,176
0
9,017
L
Yemoja
KazWolther
Yemoja
2,925
1,207
318
1,010
6,274
2,145
0
2,352
3,922
11,075
0
L
Bastet
MissGorl
Bastet
4,523
1,207
0
1,450
8,000
2,299
0
2,638
5,112
0
14,108
W
Nemesis
Nikkitiaa
Nemesis
3,915
1,371
0
2,578
5,704
1,655
0
715
4,943
0
25,611
W
Chang'e
SilentJasmin
Chang'e
3,042
38
297
2,074
7,161
2,162
760
2,378
4,573
23,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,281
Gold Earned
24,177
300
Minions Killed
128
0
Camps Cleared
0
998,288
Distance Traveled
726,397
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,396
340
0
0
0
688
0
W
Hou Yi
6,236
624
76
8
0
166,523
4
W
Bellona
6,309
631
87
9
0
186,239
0
W
Cthulhu
5,901
590
22
2
0
216,729
2
L
Janus
6,324
632
67
7
0
198,372
2
L
Artemis
4,207
421
15
2
0
160,893
0
L
Yemoja
4,631
463
18
2
0
169,818
2
L
Bastet
5,619
562
28
3
0
196,626
1
W
Nemesis
6,793
679
57
6
0
241,311
0
W
Chang'e
6,042
604
58
6
0
187,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role