Player Matchup

Chaac
Chaac
 
Chaac
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Ruggy_777
Da Ji
Level 42
God Stats
4W - 3L
1,716 SR
Queue Stats
26W - 25L
1,454 Elo+
Party 1
Chernobog
Chernobog
azcol200
Chernobog
Level 48
God Stats
25W - 12L
1,433 SR
Queue Stats
90W - 59L
1,752 Elo+
Solo
Tiamat
Tiamat
palermo1792002
Tiamat
Level 95
God Stats
8W - 11L
1,500 SR
Queue Stats
380W - 455L
1,450 Elo+
Party 1
Team Averages
Level 82
1,530 SR
1,531 Elo+

VS

Team Averages
Level 92
1,564 SR
1,465 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
GIUSBOB
Hou Yi
Level 123
God Stats
22W - 36L
1,399 SR
Queue Stats
203W - 205L
1,375 Elo+
Solo
He Bo
He Bo
Leppanen1
He Bo
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
353W - 359L
1,522 Elo+
Party 2
Chang'e
Chang'e
Maarek_VII
Chang'e
Level 101
God Stats
2W - 2L
1,807 SR
Queue Stats
291W - 305L
1,507 Elo+
Solo
Ao Kuang
Ao Kuang
Rage7Monkey
Ao Kuang
Level 114
God Stats
15W - 15L
1,615 SR
Queue Stats
360W - 371L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
6 / 4 / 5
8,761
515
11,905
15,443
14,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cu Chulainn
 
Cu Chulainn
12
1 / 1 / 3
7,815
460
7,130
10,333
7,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
Ruggy_777
Da Ji
11
4 / 6 / 5
7,595
447
7,392
12,778
4,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
azcol200
Chernobog
10
1 / 3 / 2
6,661
392
6,327
7,081
2,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 3 / 0
7,931
467
10,085
8,893
5,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
2 / 2 / 7
7,787
458
5,690
11,601
12,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
GIUSBOB
Hou Yi
14
3 / 1 / 6
8,159
480
7,176
8,525
4,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
Leppanen1
He Bo
14
2 / 2 / 5
7,932
467
5,370
8,444
3,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Maarek_VII
Chang'e
12
2 / 7 / 3
7,789
458
8,463
13,664
4,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ao Kuang
Rage7Monkey
Ao Kuang
16
8 / 3 / 3
9,386
552
11,480
20,491
8,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
41
15
Kills
17
17
Deaths
15
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
6
4
5
2.13
L
Cu Chulainn
 
Cu Chulainn
1
1
3
2.5
W
Kuzenbo
 
Kuzenbo
2
2
7
2.75
W
Hou Yi
GIUSBOB
Hou Yi
3
1
6
6
W
He Bo
Leppanen1
He Bo
2
2
5
2.25
W
Chang'e
Maarek_VII
Chang'e
2
7
3
0.5
W
Ao Kuang
Rage7Monkey
Ao Kuang
8
3
3
3.17
L
Da Ji
Ruggy_777
Da Ji
4
6
5
1.08
L
Chernobog
azcol200
Chernobog
1
3
2
0.67
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,839
Damage
38,179
54,528
Taken
62,725
34,769
Mitigated
33,291
16,000
Healing
29,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
11,905
2,574
0
4,817
15,443
14,970
507
8,886
6,557
0
50,106
L
Cu Chulainn
 
Cu Chulainn
7,130
682
0
3,025
10,333
7,106
0
5,645
4,688
154
40,351
W
Kuzenbo
 
Kuzenbo
5,690
2,647
0
2,609
11,601
12,008
118
1,774
9,739
17,378
0
W
Hou Yi
GIUSBOB
Hou Yi
7,176
4,158
0
2,390
8,525
4,577
1,400
1,732
6,771
0
46,977
W
He Bo
Leppanen1
He Bo
5,370
137
0
3,205
8,444
3,411
0
2,198
6,146
47,772
0
W
Chang'e
Maarek_VII
Chang'e
8,463
477
3,975
4,675
13,664
4,859
780
2,463
10,901
36,710
0
W
Ao Kuang
Rage7Monkey
Ao Kuang
11,480
3,307
0
12,243
20,491
8,436
0
2,072
18,319
70,208
0
L
Da Ji
Ruggy_777
Da Ji
7,392
2,117
153
2,379
12,778
4,869
0
7,114
5,664
0
30,011
L
Chernobog
azcol200
Chernobog
6,327
2,766
0
1,759
7,081
2,291
0
3,917
3,164
0
31,040
L
10,085
760
0
3,867
8,893
5,533
924
5,441
3,452
45,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,763
Gold Earned
41,053
340
Minions Killed
391
0
Camps Cleared
0
1,358,822
Distance Traveled
1,526,760
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,761
515
85
5
0
278,332
0
L
Cu Chulainn
7,815
460
60
4
0
340,789
8
W
Kuzenbo
7,787
458
24
1
0
331,551
2
W
Hou Yi
8,159
480
82
5
0
297,132
3
W
He Bo
7,932
467
87
5
0
314,764
6
W
Chang'e
7,789
458
79
5
0
287,768
0
W
Ao Kuang
9,386
552
119
7
0
295,545
0
L
Da Ji
7,595
447
44
3
0
268,044
0
L
Chernobog
6,661
392
63
4
0
208,120
1
L
Tiamat
7,931
467
88
5
0
263,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role