Player Matchup

Arachne
Arachne
Drpico
Arachne
Level 128
God Stats
1W - 1L
1,296 SR
Queue Stats
43W - 27L
1,790 Elo+
Party 2
King Arthur
King Arthur
Nhexis
King Arthur
Level 129
God Stats
1W - 1L
1,251 SR
Queue Stats
37W - 21L
1,770 Elo+
Party 2
Scylla
Scylla
Ürsus
Scylla
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,624 Elo+
Party 2
Team Averages
Level 108
1,349 SR
1,728 Elo+

VS

Team Averages
Level 141
1,594 SR
1,497 Elo+
Jing Wei
Jing Wei
BL4CKR4V3N
Jing Wei
Level 158
God Stats
3W - 0L
1,774 SR
Queue Stats
30W - 15L
1,636 Elo+
Party 1
Cerberus
Cerberus
Diaxlord
Cerberus
Level 127
God Stats
3W - 3L
1,509 SR
Queue Stats
37W - 43L
1,355 Elo+
Party 1
Janus
Janus
gef9824
Janus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Drpico
Arachne
13
3 / 6 / 1
10,365
610
11,194
14,475
6,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
Nhexis
King Arthur
12
1 / 5 / 4
10,273
604
9,692
17,751
14,301
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
Ürsus
Scylla
14
3 / 6 / 2
11,168
657
9,607
8,110
2,421
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BL4CKR4V3N
Jing Wei
16
7 / 2 / 9
12,105
712
14,178
12,911
6,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Diaxlord
Cerberus
14
3 / 2 / 12
11,229
661
7,234
16,164
14,045
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
gef9824
Janus
17
7 / 3 / 9
12,461
733
11,157
9,153
3,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
7
Kills
17
17
Deaths
7
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BL4CKR4V3N
Jing Wei
7
2
9
5.75
W
Cerberus
Diaxlord
Cerberus
3
2
12
4.5
L
Arachne
Drpico
Arachne
3
6
1
0.58
L
King Arthur
Nhexis
King Arthur
1
5
4
0.6
W
Janus
gef9824
Janus
7
3
9
3.83
L
Scylla
Ürsus
Scylla
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,493
Damage
32,569
40,336
Taken
38,228
23,389
Mitigated
24,137
6,115
Healing
13,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BL4CKR4V3N
Jing Wei
14,178
11,414
0
6,034
12,911
6,452
1,937
4,427
8,484
0
74,649
W
Cerberus
Diaxlord
Cerberus
7,234
748
577
4,740
16,164
14,045
639
4,010
12,154
21,465
0
L
Arachne
Drpico
Arachne
11,194
7,500
0
3,450
14,475
6,667
0
6,954
7,380
0
34,160
L
King Arthur
Nhexis
King Arthur
9,692
1,302
716
1,330
17,751
14,301
0
6,220
11,309
4,973
27,370
W
Janus
gef9824
Janus
11,157
375
0
2,315
9,153
3,640
1,171
2,629
6,524
69,507
0
L
Scylla
Ürsus
Scylla
9,607
706
0
619
8,110
2,421
0
4,790
3,202
52,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,806
Gold Earned
35,795
168
Minions Killed
274
0
Camps Cleared
0
954,325
Distance Traveled
1,056,041
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,105
712
102
6
0
349,963
2
W
Cerberus
11,229
661
33
2
0
346,768
5
L
Arachne
10,365
610
53
3
0
327,007
3
L
King Arthur
10,273
604
35
2
0
319,061
0
W
Janus
12,461
733
139
8
0
359,310
5
L
Scylla
11,168
657
80
5
0
308,257
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role