Player Matchup

Kukulkan
Kukulkan
AnDraoiDorcha
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
ArminRagnarok
Nemesis
Level 6
God Stats
3W - 8L
1,306 SR
Queue Stats
3W - 8L
1,281 Elo+
Party 1
Thor
Thor
hellcat0ir
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,459 Elo+
Party 1
Neith
Neith
masterlei
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,214 Elo+
Solo
Izanami
Izanami
shalev2006
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 4
1,461 SR
1,391 Elo+

VS

Team Averages
Level 12
1,381 SR
1,427 Elo+
Nemesis
Nemesis
AxelRAlDS
Nemesis
Level 14
God Stats
6W - 4L
1,404 SR
Queue Stats
25W - 17L
1,383 Elo+
Solo
Bellona
Bellona
PhiTheFox
Bellona
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
He Bo
He Bo
Righty777
He Bo
Level 23
God Stats
1W - 1L
1,316 SR
Queue Stats
4W - 6L
1,261 Elo+
Party 2
Thor
Thor
Wakum76
Thor
Level 16
God Stats
1W - 1L
1,187 SR
Queue Stats
36W - 40L
1,493 Elo+
Solo
Artemis
Artemis
viborabo
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AnDraoiDorcha
Kukulkan
9
0 / 9 / 0
5,358
412
1,452
6,581
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
10
3 / 2 / 1
6,922
532
2,020
7,397
1,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 3 / 1
5,402
416
1,017
6,638
1,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
masterlei
Neith
7
0 / 7 / 0
4,771
367
1,770
7,599
2,119
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
shalev2006
Izanami
7
0 / 9 / 0
4,981
383
1,317
9,346
2,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AxelRAlDS
Nemesis
13
7 / 1 / 4
8,292
638
6,661
8,178
2,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
PhiTheFox
Bellona
11
1 / 0 / 7
7,043
542
2,513
4,710
3,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

He Bo
Righty777
He Bo
12
9 / 2 / 6
8,045
619
6,722
6,190
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Wakum76
Thor
11
3 / 0 / 5
7,184
553
3,208
3,468
1,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
viborabo
Artemis
12
7 / 1 / 0
7,786
599
5,760
9,171
2,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
3
Kills
27
30
Deaths
4
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AnDraoiDorcha
Kukulkan
0
9
0
0
L
Nemesis
3
2
1
1.75
W
Nemesis
AxelRAlDS
Nemesis
7
1
4
9
W
Bellona
PhiTheFox
Bellona
1
0
7
4.5
W
He Bo
Righty777
He Bo
9
2
6
6
W
Thor
Wakum76
Thor
3
0
5
5.5
L
0
3
1
0.17
L
Neith
masterlei
Neith
0
7
0
0
L
Izanami
shalev2006
Izanami
0
9
0
0
W
Artemis
viborabo
Artemis
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,576
Damage
24,864
37,561
Taken
31,717
9,660
Mitigated
12,270
3,912
Healing
9,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AnDraoiDorcha
Kukulkan
1,452
389
0
0
6,581
1,701
27
1,679
4,902
19,356
0
L
Nemesis
2,020
325
0
1,189
7,397
1,805
0
1,457
5,865
0
14,534
W
Nemesis
AxelRAlDS
Nemesis
6,661
3,221
0
795
8,178
2,650
0
494
7,684
34
46,045
W
Bellona
PhiTheFox
Bellona
2,513
186
0
338
4,710
3,605
885
38
4,672
601
17,261
W
He Bo
Righty777
He Bo
6,722
984
0
777
6,190
1,745
1,140
552
5,638
37,149
0
W
Thor
Wakum76
Thor
3,208
915
0
1,785
3,468
1,437
0
368
3,100
0
21,983
L
1,017
44
0
1,104
6,638
1,934
0
366
6,047
0
18,752
L
Neith
masterlei
Neith
1,770
1,476
0
327
7,599
2,119
675
1,816
5,758
0
9,358
L
Izanami
shalev2006
Izanami
1,317
1,289
0
1,292
9,346
2,101
408
1,583
7,763
0
19,785
W
Artemis
viborabo
Artemis
5,760
3,147
0
5,826
9,171
2,833
2,616
0
9,171
0
37,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,434
Gold Earned
38,350
160
Minions Killed
308
0
Camps Cleared
0
1,143,797
Distance Traveled
1,264,714
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,358
412
38
3
0
187,528
2
L
Nemesis
6,922
532
32
2
0
294,722
1
W
Nemesis
8,292
638
76
6
0
285,259
0
W
Bellona
7,043
542
33
3
0
267,915
1
W
He Bo
8,045
619
80
6
0
243,201
1
W
Thor
7,184
553
47
4
0
266,395
7
L
Thor
5,402
416
31
2
0
253,717
2
L
Neith
4,771
367
17
1
0
220,071
0
L
Izanami
4,981
383
42
3
0
187,759
2
W
Artemis
7,786
599
72
6
0
201,944
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role