Player Matchup

Hun Batz
Hun Batz
AmaliaWolf
Hun Batz
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
355W - 357L
1,526 Elo+
Solo
Medusa
Medusa
DobleJ
Medusa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
JelfordXI
Anhur
Level 104
God Stats
4W - 6L
1,500 SR
Queue Stats
437W - 434L
1,576 Elo+
Solo
Ra
Ra
SheldorllbeOff
Ra
Level 157
God Stats
1W - 5L
1,241 SR
Queue Stats
277W - 268L
1,513 Elo+
Solo
Hachiman
Hachiman
lolosoeo
Hachiman
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 131
1,448 SR
1,523 Elo+

VS

Team Averages
Level 124
1,502 SR
1,504 Elo+
Sol
Sol
LoudTinker
Sol
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 62L
1,494 Elo+
Party 1
Guan Yu
Guan Yu
Orox
Guan Yu
Level 160
God Stats
5W - 7L
1,492 SR
Queue Stats
549W - 565L
1,460 Elo+
Solo
Neith
Neith
SneakyLemon
Neith
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
snakeindahell
Ne Zha
Level 129
God Stats
1W - 2L
1,281 SR
Queue Stats
173W - 162L
1,545 Elo+
Party 1
Cthulhu
Cthulhu
tom_tom0157
Cthulhu
Level 137
God Stats
2W - 1L
1,737 SR
Queue Stats
296W - 309L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AmaliaWolf
Hun Batz
15
1 / 4 / 9
8,420
648
13,841
12,522
6,034
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
DobleJ
Medusa
16
3 / 6 / 6
9,133
703
13,675
14,568
5,796
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Anhur
JelfordXI
Anhur
12
1 / 5 / 8
7,587
584
7,066
12,964
4,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

17
2 / 3 / 7
9,419
725
8,886
12,747
6,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
lolosoeo
Hachiman
15
5 / 5 / 6
8,850
681
15,830
13,583
5,271
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 12
10,122
779
15,682
14,757
6,932
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Orox
Guan Yu
17
6 / 3 / 13
10,871
836
5,876
22,189
25,199
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
6 / 1 / 11
10,484
806
16,183
12,861
6,965
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

16
5 / 4 / 9
9,706
747
12,973
13,079
6,170
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
tom_tom0157
Cthulhu
16
3 / 3 / 17
9,762
751
12,503
18,681
18,106
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
85
12
Kills
23
23
Deaths
12
36
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AmaliaWolf
Hun Batz
1
4
9
1.38
L
Medusa
DobleJ
Medusa
3
6
6
1
L
Anhur
JelfordXI
Anhur
1
5
8
1
W
3
1
12
9
W
Guan Yu
Orox
Guan Yu
6
3
13
4.17
L
2
3
7
1.83
W
6
1
11
11.5
L
Hachiman
lolosoeo
Hachiman
5
5
6
1.6
W
5
4
9
2.38
W
Cthulhu
tom_tom0157
Cthulhu
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,298
Damage
63,217
66,384
Taken
81,567
28,446
Mitigated
63,372
29,006
Healing
39,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AmaliaWolf
Hun Batz
13,841
1,854
2,941
2,282
12,522
6,034
42
5,322
7,200
0
19,404
L
Medusa
DobleJ
Medusa
13,675
5,676
2,026
2,723
14,568
5,796
73
6,897
7,671
0
26,551
L
Anhur
JelfordXI
Anhur
7,066
3,187
2,004
1,648
12,964
4,521
140
5,750
7,214
0
12,693
W
15,682
2,046
987
3,553
14,757
6,932
3,039
1,620
13,137
31,635
0
W
Guan Yu
Orox
Guan Yu
5,876
37
12,842
9,837
22,189
25,199
71
3,036
18,049
0
12,019
L
8,886
338
7,030
5,524
12,747
6,824
0
5,333
7,414
39,838
0
W
16,183
4,699
529
2,925
12,861
6,965
1,458
1,032
11,829
0
43,079
L
Hachiman
lolosoeo
Hachiman
15,830
8,429
503
2,325
13,583
5,271
0
4,883
8,700
0
20,339
W
12,973
2,648
2,042
1,767
13,079
6,170
292
1,634
11,445
0
20,584
W
Cthulhu
tom_tom0157
Cthulhu
12,503
224
3,144
1,958
18,681
18,106
279
1,564
17,117
24,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,409
Gold Earned
50,945
122
Minions Killed
144
0
Camps Cleared
0
1,087,197
Distance Traveled
1,167,936
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,420
648
15
1
0
231,246
2
L
Medusa
9,133
703
11
1
0
234,183
1
L
Anhur
7,587
584
10
1
0
193,502
2
W
Sol
10,122
779
42
3
0
240,836
0
W
Guan Yu
10,871
836
17
1
0
262,328
0
L
Ra
9,419
725
66
5
0
269,362
1
W
Neith
10,484
806
55
4
0
187,122
0
L
Hachiman
8,850
681
20
2
0
158,904
0
W
Ne Zha
9,706
747
9
1
0
225,771
0
W
Cthulhu
9,762
751
21
2
0
251,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role