Player Matchup

Hera
Hera
 
Hera
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DenizChoban
Achilles
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
140W - 177L
1,385 Elo+
Solo
Rama
Rama
KingsCanyon
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,386 Elo+
Party 2
Ares
Ares
cireishere
Ares
Level 9
God Stats
3W - 1L
1,841 SR
Queue Stats
16W - 25L
1,396 Elo+
Solo
Arachne
Arachne
targaryanAegon
Arachne
Level 8
God Stats
1W - 3L
1,310 SR
Queue Stats
4W - 9L
1,327 Elo+
Party 2
Team Averages
Level 14
1,530 SR
1,399 Elo+

VS

Team Averages
Level 22
1,616 SR
1,518 Elo+
Cabrakan
Cabrakan
Halyicion
Cabrakan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
InfiniteKin
Danzaburou
Level 24
God Stats
19W - 13L
1,749 SR
Queue Stats
114W - 72L
1,591 Elo+
Solo
Horus
Horus
McMennifus
Horus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Serqet
Serqet
XIFuccThiccMomsX
Serqet
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Eset
Eset
Zepperingu
Eset
Level 31
God Stats
2W - 0L
1,831 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
1 / 6 / 1
5,453
545
4,073
4,557
1,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
DenizChoban
Achilles
9
2 / 1 / 0
5,325
533
1,971
6,975
3,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

7
1 / 4 / 2
4,726
473
4,026
6,893
1,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 3 / 1
5,017
502
1,908
7,011
2,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman

Talisman

+75
Health
+15
Magical Protection

8
1 / 3 / 1
4,909
491
1,267
6,742
2,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Halyicion
Cabrakan
9
4 / 1 / 4
6,096
610
5,808
6,633
3,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
InfiniteKin
Danzaburou
10
4 / 2 / 4
6,416
642
4,577
5,102
1,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
8
0 / 2 / 1
5,291
529
2,563
4,379
2,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
2 / 1 / 4
6,027
603
2,635
7,089
2,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
6 / 0 / 5
7,202
720
5,597
4,328
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
6
Kills
16
17
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
6
1
0.25
L
Achilles
DenizChoban
Achilles
2
1
0
2
W
Cabrakan
Halyicion
Cabrakan
4
1
4
6
W
Danzaburou
InfiniteKin
Danzaburou
4
2
4
3
L
1
4
2
0.5
W
Horus
0
2
1
0.25
W
2
1
4
4
W
6
0
5
8.5
L
1
3
1
0.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,245
Damage
21,180
32,178
Taken
27,531
11,631
Mitigated
11,104
6,490
Healing
8,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,073
1,202
0
0
4,557
1,136
232
1,132
3,192
25,627
0
L
Achilles
DenizChoban
Achilles
1,971
569
0
1,135
6,975
3,965
420
746
5,855
0
15,622
W
Cabrakan
Halyicion
Cabrakan
5,808
859
0
1,629
6,633
3,875
0
1,300
5,310
13,955
0
W
Danzaburou
InfiniteKin
Danzaburou
4,577
1,702
0
1,591
5,102
1,441
0
712
4,390
0
29,728
L
4,026
2,874
0
1,963
6,893
1,821
75
2,297
4,596
0
20,043
W
Horus
2,563
1,139
0
595
4,379
2,324
665
1,052
3,073
0
14,647
W
2,635
775
0
2,826
7,089
2,096
41
1,504
5,394
0
22,329
W
5,597
971
400
1,518
4,328
1,368
379
1,081
3,101
38,371
0
L
1,908
300
381
1,378
7,011
2,676
0
3,808
3,203
10,876
0
L
1,267
963
0
1,633
6,742
2,033
0
3,422
3,320
0
17,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,430
Gold Earned
31,032
169
Minions Killed
263
0
Camps Cleared
0
964,813
Distance Traveled
976,332
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,453
545
55
6
0
186,190
1
L
Achilles
5,325
533
27
3
0
195,707
0
W
Cabrakan
6,096
610
22
2
0
198,543
4
W
Danzaburou
6,416
642
64
6
0
182,549
4
L
Rama
4,726
473
34
3
0
157,639
1
W
Horus
5,291
529
37
4
0
158,805
1
W
Serqet
6,027
603
51
5
0
234,065
0
W
Eset
7,202
720
89
9
0
202,370
1
L
Ares
5,017
502
16
2
0
204,804
0
L
Arachne
4,909
491
37
4
0
220,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role