Player Matchup

Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Biggie_fry2
Ymir
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 16L
1,297 Elo+
Party 1
Medusa
Medusa
Chip 1s Good
Medusa
Level 19
God Stats
8W - 5L
1,500 SR
Queue Stats
14W - 10L
1,500 Elo+
Solo
Anubis
Anubis
InTheSpiral
Anubis
Level 3
God Stats
1W - 2L
1,233 SR
Queue Stats
1W - 2L
1,206 Elo+
Party 1
Chang'e
Chang'e
Lilsweet78
Chang'e
Level 17
God Stats
14W - 11L
1,647 SR
Queue Stats
20W - 21L
1,567 Elo+
Solo
Team Averages
Level 41
1,476 SR
1,414 Elo+

VS

Team Averages
Level 15
1,630 SR
1,576 Elo+
Cu Chulainn
Cu Chulainn
ADarkSoul7
Cu Chulainn
Level 6
God Stats
6W - 4L
1,500 SR
Queue Stats
86W - 84L
1,825 Elo+
Solo
Fafnir
Fafnir
Hallogrin
Fafnir
Level 25
God Stats
1W - 1L
1,754 SR
Queue Stats
8W - 7L
1,460 Elo+
Solo
Guan Yu
Guan Yu
StarKilla_Beast_
Guan Yu
Level 29
God Stats
4W - 7L
1,869 SR
Queue Stats
230W - 211L
1,706 Elo+
Solo
Serqet
Serqet
XxKimura007Xx
Serqet
Level 9
God Stats
22W - 14L
1,546 SR
Queue Stats
24W - 16L
1,485 Elo+
Solo
Zeus
Zeus
syllabic-shank
Zeus
Level 7
God Stats
1W - 2L
1,483 SR
Queue Stats
6W - 7L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
14 / 8 / 21
15,275
1,175
30,875
23,889
10,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
1 / 7 / 25
14,045
1,080
9,454
28,873
31,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
20
12 / 3 / 22
15,999
1,231
40,840
17,342
7,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
20
1 / 10 / 26
12,695
977
13,803
18,038
8,705
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chang'e
Lilsweet78
Chang'e
20
13 / 4 / 20
15,870
1,221
26,150
20,917
7,994
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

118

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ADarkSoul7
Cu Chulainn
20
8 / 4 / 17
13,623
1,048
20,010
23,003
21,906
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
Hallogrin
Fafnir
20
1 / 8 / 19
13,460
1,035
17,121
27,169
37,089
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 5 / 14
13,817
1,063
24,665
31,996
45,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
14 / 8 / 9
15,112
1,162
24,601
23,438
9,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

18
2 / 16 / 15
12,092
930
12,954
23,711
8,812
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
106
41
Kills
32
32
Deaths
41
114
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
14
8
21
3.06
L
Cu Chulainn
ADarkSoul7
Cu Chulainn
8
4
17
4.13
W
1
7
25
1.93
W
Medusa
12
3
22
7.67
L
Fafnir
Hallogrin
Fafnir
1
8
19
1.31
W
Anubis
1
10
26
1.4
W
Chang'e
Lilsweet78
Chang'e
13
4
20
5.75
L
7
5
14
2.8
L
14
8
9
2.31
L
2
16
15
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,122
Damage
99,351
109,059
Taken
129,317
66,837
Mitigated
122,507
28,552
Healing
19,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
30,875
18,318
1,084
2,636
23,889
10,946
0
7,290
15,691
0
38,797
L
Cu Chulainn
ADarkSoul7
Cu Chulainn
20,010
3,829
0
881
23,003
21,906
0
8,727
14,276
8,422
37,479
W
9,454
3,688
0
1,176
28,873
31,633
0
8,329
19,712
20,408
0
W
Medusa
40,840
30,411
0
5,305
17,342
7,559
0
5,712
10,745
0
85,242
L
Fafnir
Hallogrin
Fafnir
17,121
6,007
0
3,623
27,169
37,089
0
10,060
17,109
37,556
0
W
Anubis
13,803
2,281
0
1,020
18,038
8,705
0
4,601
13,337
27,926
0
W
Chang'e
Lilsweet78
Chang'e
26,150
2,147
9,809
7,522
20,917
7,994
0
7,914
12,377
48,232
0
L
24,665
4,375
5,267
9,442
31,996
45,408
0
12,242
19,754
0
46,302
L
24,601
7,706
0
0
23,438
9,292
0
8,762
14,676
0
30,884
L
12,954
2,347
0
302
23,711
8,812
0
9,616
14,095
24,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,884
Gold Earned
68,104
217
Minions Killed
181
6
Camps Cleared
6
1,183,429
Distance Traveled
1,180,433
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
15,275
1,175
19
1
1
289,072
1
L
Cu Chulainn
13,623
1,048
59
5
0
226,424
0
W
Ymir
14,045
1,080
15
1
0
221,364
0
W
Medusa
15,999
1,231
102
8
2
226,732
0
L
Fafnir
13,460
1,035
37
3
2
227,175
0
W
Anubis
12,695
977
37
3
2
199,730
0
W
Chang'e
15,870
1,221
44
3
1
246,531
0
L
Guan Yu
13,817
1,063
42
3
0
279,434
0
L
Serqet
15,112
1,162
18
1
4
278,964
0
L
Zeus
12,092
930
25
2
0
168,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role