Player Matchup

Ullr
Ullr
IMDAMAGEONLY
Ullr
Level 69
God Stats
3W - 4L
1,541 SR
Queue Stats
30W - 17L
1,658 Elo+
Party 2
Cthulhu
Cthulhu
SMSTRIPLEXXX
Cthulhu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,540 Elo+
Party 3
Chang'e
Chang'e
SilentJasmin
Chang'e
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
UKTaxFraud
Ra
Level 22
God Stats
8W - 2L
1,755 SR
Queue Stats
55W - 41L
1,532 Elo+
Party 3
Neith
Neith
钢铁大基霸
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,266 Elo+
Solo
Team Averages
Level 21
1,559 SR
1,499 Elo+

VS

Team Averages
Level 12
1,466 SR
1,360 Elo+
Yemoja
Yemoja
Jaxsoghoul
Yemoja
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,249 Elo+
Party 1
Nemesis
Nemesis
Lööcïfër
Nemesis
Level 2
God Stats
0W - 2L
1,241 SR
Queue Stats
0W - 2L
1,249 Elo+
Party 1
Tiamat
Tiamat
MrGuzzles
Tiamat
Level 27
God Stats
4W - 3L
1,667 SR
Queue Stats
64W - 58L
1,518 Elo+
Party 1
Thanatos
Thanatos
Slapinides
Thanatos
Level 2
God Stats
0W - 2L
1,241 SR
Queue Stats
1W - 4L
1,249 Elo+
Party 1
Aphrodite
Aphrodite
Tatermaker
Aphrodite
Level 27
God Stats
76W - 68L
1,679 SR
Queue Stats
1,223W - 1,279L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 2 / 15
15,407
1,185
21,249
13,362
7,119
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
SMSTRIPLEXXX
Cthulhu
20
3 / 0 / 23
13,207
1,016
14,823
19,630
10,591
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
SilentJasmin
Chang'e
20
11 / 2 / 18
14,283
1,099
23,463
16,510
10,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
5 / 4 / 24
13,615
1,047
17,212
14,297
6,196
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 1 / 10
11,694
900
2,374
4,155
892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Team 1 Tickets

210

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Jaxsoghoul
Yemoja
18
1 / 9 / 3
11,595
892
11,195
21,723
18,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Lööcïfër
Nemesis
17
2 / 4 / 2
11,596
892
8,537
14,438
8,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiamat
MrGuzzles
Tiamat
17
3 / 9 / 2
11,999
923
27,395
18,985
20,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Slapinides
Thanatos
19
3 / 11 / 4
13,233
1,018
10,148
20,652
9,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
Tatermaker
Aphrodite
18
0 / 3 / 5
11,451
881
6,201
11,681
12,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
25
35
Kills
9
9
Deaths
36
90
Assists
16
Player
Kills
Deaths
Assists
KDA
W
15
2
15
11.25
L
Yemoja
Jaxsoghoul
Yemoja
1
9
3
0.28
L
Nemesis
Lööcïfër
Nemesis
2
4
2
0.75
L
Tiamat
MrGuzzles
Tiamat
3
9
2
0.44
W
Cthulhu
SMSTRIPLEXXX
Cthulhu
3
0
23
14.5
W
Chang'e
SilentJasmin
Chang'e
11
2
18
10
L
Thanatos
Slapinides
Thanatos
3
11
4
0.45
L
Aphrodite
Tatermaker
Aphrodite
0
3
5
0.83
W
5
4
24
4.25
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,121
Damage
63,476
67,954
Taken
87,479
35,325
Mitigated
67,952
17,818
Healing
24,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,249
10,687
0
985
13,362
7,119
0
8,832
4,244
0
37,048
L
Yemoja
Jaxsoghoul
Yemoja
11,195
3,811
1,769
593
21,723
18,299
0
14,826
5,842
35,033
0
L
Nemesis
Lööcïfër
Nemesis
8,537
1,930
0
2,562
14,438
8,183
0
9,916
4,158
0
32,288
L
Tiamat
MrGuzzles
Tiamat
27,395
2,194
0
1,567
18,985
20,239
0
11,391
7,226
41,309
0
W
Cthulhu
SMSTRIPLEXXX
Cthulhu
14,823
1,230
93
0
19,630
10,591
0
14,096
5,183
24,396
0
W
Chang'e
SilentJasmin
Chang'e
23,463
1,049
5,403
5,473
16,510
10,527
0
9,675
6,603
44,400
0
L
Thanatos
Slapinides
Thanatos
10,148
3,982
0
5,505
20,652
9,153
0
9,976
10,201
0
40,135
L
Aphrodite
Tatermaker
Aphrodite
6,201
551
8,052
4,911
11,681
12,078
0
8,038
3,435
19,992
0
W
17,212
2,597
2,809
2,547
14,297
6,196
0
8,470
5,521
46,311
0
W
2,374
934
0
508
4,155
892
0
2,405
1,612
0
13,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,206
Gold Earned
59,874
264
Minions Killed
212
3
Camps Cleared
10
1,147,395
Distance Traveled
1,064,500
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
15,407
1,185
61
5
0
248,932
0
L
Yemoja
11,595
892
33
3
0
185,946
2
L
Nemesis
11,596
892
47
4
6
156,255
1
L
Tiamat
11,999
923
25
2
1
207,036
1
W
Cthulhu
13,207
1,016
34
3
1
274,987
0
W
Chang'e
14,283
1,099
59
5
1
250,444
0
L
Thanatos
13,233
1,018
74
6
3
250,832
2
L
Aphrodite
11,451
881
33
3
0
264,431
1
W
Ra
13,615
1,047
72
6
1
239,615
1
W
Neith
11,694
900
38
3
0
133,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role