Player Matchup

Ah Puch
Ah Puch
BlueBird721
Ah Puch
Level 64
God Stats
4W - 9L
1,500 SR
Queue Stats
122W - 117L
1,195 Elo+
Party 2
Bacchus
Bacchus
Ch3rryP0ppins6d9
Bacchus
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 60L
1,398 Elo+
Party 2
Neith
Neith
mmkoi
Neith
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
90W - 72L
1,500 Elo+
Party 2
Team Averages
Level 65
1,500 SR
1,364 Elo+

VS

Team Averages
Level 53
1,530 SR
1,467 Elo+
Artemis
Artemis
FormingOrb245
Artemis
Level 89
God Stats
5W - 5L
1,789 SR
Queue Stats
189W - 154L
1,567 Elo+
Party 1
Cthulhu
Cthulhu
Masaki1zawa
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,229 Elo+
Solo
Nu Wa
Nu Wa
enility
Nu Wa
Level 66
God Stats
1W - 1L
1,299 SR
Queue Stats
198W - 141L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BlueBird721
Ah Puch
20
11 / 3 / 11
16,458
716
30,453
16,310
5,182
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 4 / 13
14,488
630
5,389
19,960
20,336
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
mmkoi
Neith
19
7 / 4 / 16
15,588
678
22,607
20,983
6,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
17
5 / 11 / 5
14,341
624
21,697
23,896
8,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Masaki1zawa
Cthulhu
16
1 / 7 / 7
13,246
576
6,504
28,172
33,328
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
enility
Nu Wa
18
5 / 5 / 6
14,795
643
15,676
14,375
4,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
23
Kills
11
11
Deaths
23
40
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BlueBird721
Ah Puch
11
3
11
5.5
W
5
4
13
2.88
L
Artemis
5
11
5
0.68
L
Cthulhu
Masaki1zawa
Cthulhu
1
7
7
0.64
L
Nu Wa
enility
Nu Wa
5
5
6
1.6
W
Neith
mmkoi
Neith
7
4
16
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,449
Damage
43,877
57,253
Taken
66,443
32,241
Mitigated
46,679
19,951
Healing
4,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BlueBird721
Ah Puch
30,453
775
0
6,001
16,310
5,182
1,785
4,096
11,936
109,566
0
W
5,389
177
1,077
4,437
19,960
20,336
104
8,450
10,948
30,770
0
L
Artemis
21,697
8,208
502
3,586
23,896
8,600
2,499
14,653
9,243
0
60,879
L
Cthulhu
Masaki1zawa
Cthulhu
6,504
441
0
234
28,172
33,328
0
12,430
15,742
32,885
0
L
Nu Wa
enility
Nu Wa
15,676
2,570
0
0
14,375
4,751
1,288
8,773
5,602
94,292
0
W
Neith
mmkoi
Neith
22,607
6,855
0
8,436
20,983
6,723
1,116
8,500
12,144
0
91,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,534
Gold Earned
42,382
244
Minions Killed
275
0
Camps Cleared
0
1,164,536
Distance Traveled
1,095,529
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
16,458
716
136
6
0
403,291
0
W
Bacchus
14,488
630
30
1
0
376,170
0
L
Artemis
14,341
624
96
4
0
337,364
2
L
Cthulhu
13,246
576
59
3
0
375,659
1
L
Nu Wa
14,795
643
120
5
0
382,506
3
W
Neith
15,588
678
78
3
0
385,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role