Player Matchup

Agni
Agni
JETSnGUNS
Agni
Level 153
God Stats
2W - 5L
1,531 SR
Queue Stats
86W - 97L
1,819 Elo+
Solo
Ullr
Ullr
Jickets
Ullr
Level 160
God Stats
2W - 5L
1,743 SR
Queue Stats
823W - 807L
1,568 Elo+
Solo
Xing Tian
Xing Tian
PROEjecutor
Xing Tian
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,505 Elo+
Solo
Sun Wukong
Sun Wukong
Shalll_Tear
Sun Wukong
Level 133
God Stats
3W - 4L
1,500 SR
Queue Stats
242W - 172L
1,583 Elo+
Solo
He Bo
He Bo
TokamiNagashi
He Bo
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 145
1,555 SR
1,595 Elo+

VS

Team Averages
Level 138
1,389 SR
1,598 Elo+
Nu Wa
Nu Wa
Arizonakill
Nu Wa
Level 159
God Stats
2W - 5L
1,350 SR
Queue Stats
319W - 286L
1,658 Elo+
Solo
Merlin
Merlin
BriBriJ
Merlin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,682 Elo+
Party 1
Scylla
Scylla
ChibiHoss
Scylla
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 170L
1,554 Elo+
Solo
Ganesha
Ganesha
KevinKuchiki
Ganesha
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,565 Elo+
Party 1
Rama
Rama
porkyyy
Rama
Level 146
God Stats
2W - 4L
1,096 SR
Queue Stats
153W - 164L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
4 / 7 / 10
10,292
735
12,240
11,483
3,040
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
Jickets
Ullr
16
5 / 6 / 7
10,400
743
10,328
11,706
3,959
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
PROEjecutor
Xing Tian
16
5 / 5 / 13
10,544
753
11,051
28,476
18,639
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
Shalll_Tear
Sun Wukong
19
2 / 4 / 12
11,257
804
9,542
26,021
18,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
6 / 5 / 10
11,448
818
12,682
13,499
6,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 9
12,128
866
19,186
9,388
3,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
BriBriJ
Merlin
19
4 / 4 / 15
11,118
794
17,531
10,656
4,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
ChibiHoss
Scylla
14
1 / 7 / 7
9,110
651
9,961
11,993
4,497
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
KevinKuchiki
Ganesha
17
0 / 6 / 18
9,934
710
10,515
15,982
11,986
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
porkyyy
Rama
19
11 / 3 / 11
12,131
867
18,242
17,356
7,657
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
86
22
Kills
26
27
Deaths
22
52
Assists
60
Player
Kills
Deaths
Assists
KDA
W
10
2
9
7.25
W
Merlin
BriBriJ
Merlin
4
4
15
2.88
W
Scylla
ChibiHoss
Scylla
1
7
7
0.64
L
Agni
4
7
10
1.29
L
Ullr
Jickets
Ullr
5
6
7
1.42
W
Ganesha
KevinKuchiki
Ganesha
0
6
18
1.5
L
Xing Tian
PROEjecutor
Xing Tian
5
5
13
2.3
L
Sun Wukong
Shalll_Tear
Sun Wukong
2
4
12
2
L
6
5
10
2.2
W
Rama
porkyyy
Rama
11
3
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,843
Damage
75,435
91,185
Taken
65,375
50,338
Mitigated
32,468
32,935
Healing
25,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,186
3,841
1,661
2,434
9,388
3,754
1,853
5,759
3,377
40,434
0
W
Merlin
BriBriJ
Merlin
17,531
852
3,270
2,004
10,656
4,574
1,371
4,696
5,710
38,525
0
W
Scylla
ChibiHoss
Scylla
9,961
1,149
2,160
1,961
11,993
4,497
176
8,473
3,370
14,315
0
L
Agni
12,240
760
2,043
1,357
11,483
3,040
749
8,268
3,041
25,642
0
L
Ullr
Jickets
Ullr
10,328
1,699
440
450
11,706
3,959
3,352
7,472
4,038
0
20,410
W
Ganesha
KevinKuchiki
Ganesha
10,515
1,003
3,641
2,154
15,982
11,986
369
10,401
5,406
19,146
0
L
Xing Tian
PROEjecutor
Xing Tian
11,051
538
1,427
9,645
28,476
18,639
47
16,249
11,860
19,119
0
L
Sun Wukong
Shalll_Tear
Sun Wukong
9,542
620
606
10,756
26,021
18,498
0
14,335
11,318
0
30,461
L
12,682
459
2,893
3,318
13,499
6,202
897
9,463
3,735
36,521
0
W
Rama
porkyyy
Rama
18,242
14,197
351
5,996
17,356
7,657
1,916
6,065
10,964
0
36,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,941
Gold Earned
54,421
152
Minions Killed
148
0
Camps Cleared
0
1,140,961
Distance Traveled
1,171,004
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,128
866
39
3
0
237,523
0
W
Merlin
11,118
794
46
3
0
237,989
2
W
Scylla
9,110
651
22
2
0
232,423
0
L
Agni
10,292
735
31
2
0
226,744
2
L
Ullr
10,400
743
30
2
0
233,462
0
W
Ganesha
9,934
710
0
0
0
250,828
1
L
Xing Tian
10,544
753
15
1
0
237,309
1
L
Sun Wukong
11,257
804
21
2
0
213,808
2
L
He Bo
11,448
818
55
4
0
229,638
1
W
Rama
12,131
867
41
3
0
212,241
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role