Player Matchup

Sol
Sol
ilikeyacutg9018
Sol
Level 15
God Stats
29W - 23L
1,575 SR
Queue Stats
43W - 42L
1,502 Elo+
Party 2
Odin
Odin
ironhide650
Odin
Level 21
God Stats
11W - 3L
1,768 SR
Queue Stats
89W - 79L
1,448 Elo+
Solo
Fenrir
Fenrir
xEpicxBladesx
Fenrir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 100L
1,558 Elo+
Party 2
Team Averages
Level 55
1,614 SR
1,503 Elo+

VS

Team Averages
Level 61
1,833 SR
1,908 Elo+
Persephone
Persephone
Gank7719
Persephone
Level 27
God Stats
6W - 6L
1,569 SR
Queue Stats
233W - 124L
1,763 Elo+
Party 1
Izanami
Izanami
Korrue
Izanami
Level 131
God Stats
54W - 7L
1,956 SR
Queue Stats
596W - 224L
1,920 Elo+
Party 1
Ymir
Ymir
yasuoosaki
Ymir
Level 24
God Stats
136W - 22L
1,973 SR
Queue Stats
280W - 32L
2,041 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 3
6,755
614
4,676
10,681
3,257
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 7 / 2
6,553
596
2,707
12,025
6,071
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 6 / 1
7,583
689
5,977
13,900
6,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Gank7719
Persephone
13
5 / 3 / 16
9,455
860
13,484
6,141
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Korrue
Izanami
14
12 / 0 / 8
10,561
960
10,115
7,928
3,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
5 / 0 / 17
10,037
912
7,621
9,922
8,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
63
3
Kills
22
22
Deaths
3
6
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Persephone
Gank7719
Persephone
5
3
16
4.33
W
Izanami
Korrue
Izanami
12
0
8
16
L
0
9
3
0.17
L
0
7
2
0.14
L
3
6
1
0.58
W
5
0
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,360
Damage
31,220
36,606
Taken
23,991
16,020
Mitigated
13,863
2,213
Healing
11,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Gank7719
Persephone
13,484
449
0
1,152
6,141
2,502
641
581
5,507
35,255
0
W
Izanami
Korrue
Izanami
10,115
7,270
0
5,253
7,928
3,175
1,933
985
6,859
0
82,109
L
4,676
1,284
0
880
10,681
3,257
0
6,135
4,271
18,247
0
L
2,707
1,091
0
600
12,025
6,071
0
8,122
3,571
0
11,512
L
5,977
1,778
0
733
13,900
6,692
0
6,100
7,643
0
20,361
W
7,621
1,332
0
5,271
9,922
8,186
0
2,961
6,659
14,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,891
Gold Earned
30,053
66
Minions Killed
191
0
Camps Cleared
0
559,107
Distance Traveled
639,299
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,455
860
52
5
0
217,884
4
W
Izanami
10,561
960
132
12
0
209,061
0
L
Sol
6,755
614
25
2
0
159,744
2
L
Odin
6,553
596
15
1
0
196,355
2
L
Fenrir
7,583
689
26
2
0
203,008
4
W
Ymir
10,037
912
7
1
0
212,354
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role