Player Matchup

Thanatos
Thanatos
DarthPumpkin
Thanatos
Level 28
God Stats
0W - 1L
1,698 SR
Queue Stats
98W - 100L
1,438 Elo+
Solo
Danzaburou
Danzaburou
ItsJasonG
Danzaburou
Level 14
God Stats
13W - 8L
1,219 SR
Queue Stats
207W - 145L
1,435 Elo+
Party 1
Achilles
Achilles
enSpark
Achilles
Level 7
God Stats
47W - 32L
1,242 SR
Queue Stats
98W - 81L
1,197 Elo+
Party 1
Cthulhu
Cthulhu
sweatbxnd
Cthulhu
Level 4
God Stats
33W - 29L
1,153 SR
Queue Stats
229W - 163L
1,435 Elo+
Party 1
Persephone
Persephone
xSirAFKx
Persephone
Level 23
God Stats
20W - 21L
1,578 SR
Queue Stats
22W - 24L
1,472 Elo+
Solo
Team Averages
Level 15
1,378 SR
1,395 Elo+

VS

Team Averages
Level 17
1,573 SR
1,487 Elo+
Sun Wukong
Sun Wukong
Faithful01
Sun Wukong
Level 27
God Stats
7W - 1L
1,742 SR
Queue Stats
32W - 24L
1,419 Elo+
Party 2
Arachne
Arachne
Hai098
Arachne
Level 18
God Stats
8W - 10L
1,392 SR
Queue Stats
32W - 30L
1,384 Elo+
Party 2
Janus
Janus
JanusHelpMid
Janus
Level 8
God Stats
29W - 17L
1,670 SR
Queue Stats
41W - 27L
1,684 Elo+
Solo
Artemis
Artemis
Ujobak228
Artemis
Level 5
God Stats
22W - 19L
1,500 SR
Queue Stats
35W - 47L
1,371 Elo+
Party 3
Ymir
Ymir
YouHaveToSuffer
Ymir
Level 29
God Stats
9W - 9L
1,564 SR
Queue Stats
81W - 80L
1,576 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DarthPumpkin
Thanatos
15
2 / 4 / 4
8,889
468
8,286
11,784
4,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
ItsJasonG
Danzaburou
15
3 / 5 / 7
8,949
471
9,194
14,596
5,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
enSpark
Achilles
12
0 / 5 / 0
6,840
360
2,013
14,370
10,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
sweatbxnd
Cthulhu
13
2 / 6 / 5
8,685
457
4,542
12,094
6,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Persephone
xSirAFKx
Persephone
16
8 / 8 / 2
9,977
525
9,091
12,347
4,629
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Faithful01
Sun Wukong
17
6 / 1 / 2
11,065
582
14,505
13,851
10,050
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Hai098
Arachne
17
10 / 3 / 4
11,184
589
9,168
13,545
5,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
6 / 1 / 2
12,278
646
7,489
10,345
4,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Ujobak228
Artemis
13
2 / 8 / 2
8,322
438
4,221
9,612
3,533
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 2 / 7
10,558
556
7,370
11,864
11,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
45
15
Kills
28
28
Deaths
15
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DarthPumpkin
Thanatos
2
4
4
1
W
Sun Wukong
Faithful01
Sun Wukong
6
1
2
7
W
Arachne
Hai098
Arachne
10
3
4
4
L
Danzaburou
ItsJasonG
Danzaburou
3
5
7
1.3
W
6
1
2
7
W
Artemis
Ujobak228
Artemis
2
8
2
0.38
W
4
2
7
3.75
L
Achilles
enSpark
Achilles
0
5
0
0
L
Cthulhu
sweatbxnd
Cthulhu
2
6
5
0.75
L
Persephone
xSirAFKx
Persephone
8
8
2
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,126
Damage
42,753
65,191
Taken
59,217
32,232
Mitigated
33,753
20,934
Healing
16,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DarthPumpkin
Thanatos
8,286
3,111
0
10,395
11,784
4,337
0
2,341
9,377
0
54,154
W
Sun Wukong
Faithful01
Sun Wukong
14,505
5,259
0
6,227
13,851
10,050
1,470
3,140
10,395
0
70,542
W
Arachne
Hai098
Arachne
9,168
6,369
0
4,532
13,545
5,000
2,690
3,792
9,532
0
41,233
L
Danzaburou
ItsJasonG
Danzaburou
9,194
3,884
0
5,353
14,596
5,644
0
5,663
8,893
0
60,454
W
7,489
268
128
2,352
10,345
4,057
508
2,061
8,100
97,111
0
W
Artemis
Ujobak228
Artemis
4,221
2,807
0
440
9,612
3,533
491
1,628
7,944
0
28,092
W
7,370
1,565
0
2,933
11,864
11,113
195
2,399
9,363
45,704
0
L
Achilles
enSpark
Achilles
2,013
1,089
0
3,145
14,370
10,753
0
769
13,501
0
21,801
L
Cthulhu
sweatbxnd
Cthulhu
4,542
314
160
718
12,094
6,869
0
1,593
10,453
28,046
0
L
Persephone
xSirAFKx
Persephone
9,091
386
0
1,163
12,347
4,629
0
4,014
8,105
62,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,340
Gold Earned
53,407
396
Minions Killed
541
0
Camps Cleared
0
1,737,846
Distance Traveled
1,896,548
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,889
468
109
6
0
374,464
1
W
Sun Wukong
11,065
582
143
8
0
373,916
3
W
Arachne
11,184
589
78
4
0
431,461
0
L
Danzaburou
8,949
471
104
5
0
296,779
1
W
Janus
12,278
646
193
10
0
425,394
3
W
Artemis
8,322
438
60
3
0
293,246
3
W
Ymir
10,558
556
67
4
0
372,531
6
L
Achilles
6,840
360
38
2
0
357,716
1
L
Cthulhu
8,685
457
50
3
0
378,359
0
L
Persephone
9,977
525
95
5
0
330,528
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role