Player Matchup

Sun Wukong
Sun Wukong
ArcticExodus
Sun Wukong
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 135L
1,621 Elo+
Solo
Danzaburou
Danzaburou
Darst04
Danzaburou
Level 66
God Stats
44W - 32L
1,553 SR
Queue Stats
420W - 390L
1,544 Elo+
Solo
Nu Wa
Nu Wa
Karmelowa67
Nu Wa
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 19L
1,492 Elo+
Solo
Team Averages
Level 82
1,518 SR
1,552 Elo+

VS

Team Averages
Level 111
1,489 SR
1,439 Elo+
Kuzenbo
Kuzenbo
Runzboi
Kuzenbo
Level 145
God Stats
1W - 3L
1,483 SR
Queue Stats
2W - 4L
1,487 Elo+
Solo
Neith
Neith
Subkonshis
Neith
Level 103
God Stats
1W - 3L
1,483 SR
Queue Stats
24W - 56L
1,331 Elo+
Solo
Loki
Loki
e1b3rGalarga
Loki
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ArcticExodus
Sun Wukong
12
8 / 2 / 4
9,326
848
6,619
8,598
9,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Darst04
Danzaburou
13
5 / 1 / 5
9,492
863
7,817
8,700
3,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 3 / 9
8,038
731
5,761
5,148
1,479
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Runzboi
Kuzenbo
10
2 / 5 / 3
7,932
721
4,838
10,080
8,930
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
10
2 / 4 / 2
7,766
706
5,677
8,078
2,739
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 5 / 4
8,278
753
3,726
8,184
3,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
14
Kills
6
6
Deaths
14
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ArcticExodus
Sun Wukong
8
2
4
5
W
Danzaburou
Darst04
Danzaburou
5
1
5
7.5
W
1
3
9
1.83
L
Kuzenbo
Runzboi
Kuzenbo
2
5
3
0.7
L
Neith
2
4
2
0.75
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,197
Damage
14,241
22,446
Taken
26,342
14,439
Mitigated
15,621
5,452
Healing
6,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ArcticExodus
Sun Wukong
6,619
1,131
0
1,744
8,598
9,538
965
962
7,636
0
19,929
W
Danzaburou
Darst04
Danzaburou
7,817
3,557
0
2,880
8,700
3,422
595
2,665
6,035
0
54,004
W
5,761
1,697
0
828
5,148
1,479
1,205
1,271
3,877
26,159
0
L
Kuzenbo
Runzboi
Kuzenbo
4,838
1,759
0
2,310
10,080
8,930
0
2,874
7,013
19,495
0
L
Neith
5,677
2,940
0
3,102
8,078
2,739
0
1,378
6,651
0
27,383
L
3,726
747
0
728
8,184
3,952
0
1,612
6,399
0
25,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,856
Gold Earned
23,976
150
Minions Killed
108
0
Camps Cleared
0
610,291
Distance Traveled
547,957
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,326
848
30
3
0
209,526
0
W
Danzaburou
9,492
863
75
7
0
211,476
2
W
Nu Wa
8,038
731
45
4
0
189,289
5
L
Kuzenbo
7,932
721
25
2
0
165,163
2
L
Neith
7,766
706
50
5
0
172,573
1
L
Loki
8,278
753
33
3
0
210,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role