Player Matchup

Heimdallr
Heimdallr
Arkdyn
Heimdallr
Level 16
God Stats
9W - 6L
1,596 SR
Queue Stats
139W - 64L
1,660 Elo+
Solo
Freya
Freya
Finessa_Williams
Freya
Level 27
God Stats
3W - 0L
1,413 SR
Queue Stats
42W - 14L
1,881 Elo+
Solo
Neith
Neith
Lords Blade Z
Neith
Level 16
God Stats
1W - 5L
1,063 SR
Queue Stats
1W - 5L
1,116 Elo+
Solo
Aphrodite
Aphrodite
SrCalu
Aphrodite
Level 28
God Stats
6W - 4L
1,693 SR
Queue Stats
21W - 19L
1,644 Elo+
Solo
Pele
Pele
tootrashforu
Pele
Level 22
God Stats
5W - 3L
1,610 SR
Queue Stats
10W - 8L
1,585 Elo+
Solo
Team Averages
Level 22
1,475 SR
1,577 Elo+

VS

Team Averages
Level 23
1,442 SR
1,511 Elo+
Izanami
Izanami
Prandi03
Izanami
Level 17
God Stats
2W - 8L
1,203 SR
Queue Stats
32W - 37L
1,510 Elo+
Party 1
Fenrir
Fenrir
aleman7273
Fenrir
Level 26
God Stats
6W - 12L
1,354 SR
Queue Stats
55W - 56L
1,494 Elo+
Party 1
Scylla
Scylla
chiaravaninet739
Scylla
Level 26
God Stats
20W - 14L
1,558 SR
Queue Stats
56W - 54L
1,516 Elo+
Party 1
Ymir
Ymir
farby03
Ymir
Level 19
God Stats
2W - 4L
1,641 SR
Queue Stats
38W - 36L
1,526 Elo+
Party 1
Baron Samedi
Baron Samedi
pusterla_oggio
Baron Samedi
Level 28
God Stats
6W - 4L
1,455 SR
Queue Stats
65W - 57L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Arkdyn
Heimdallr
18
13 / 2 / 6
11,889
626
25,753
17,439
9,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 3 / 5
11,489
605
16,848
17,513
9,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 4 / 5
9,406
495
6,117
10,162
3,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
SrCalu
Aphrodite
18
10 / 0 / 4
11,878
625
11,003
12,199
4,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 4 / 4
11,434
602
5,916
13,159
7,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Prandi03
Izanami
15
1 / 11 / 1
8,583
452
3,624
13,405
3,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
aleman7273
Fenrir
17
8 / 5 / 0
10,558
556
11,652
18,788
8,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 6 / 2
8,754
461
6,856
11,945
4,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
farby03
Ymir
13
2 / 5 / 2
8,246
434
8,424
22,046
14,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
pusterla_oggio
Baron Samedi
14
1 / 8 / 4
8,387
441
9,124
14,524
6,640
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
35
Kills
13
13
Deaths
35
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Arkdyn
Heimdallr
13
2
6
8
W
6
3
5
2.83
W
1
4
5
0.88
L
Izanami
Prandi03
Izanami
1
11
1
0.14
W
Aphrodite
SrCalu
Aphrodite
10
0
4
12
L
Fenrir
aleman7273
Fenrir
8
5
0
1.6
L
1
6
2
0.33
L
Ymir
farby03
Ymir
2
5
2
0.6
L
Baron Samedi
pusterla_oggio
Baron Samedi
1
8
4
0.38
W
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,637
Damage
39,680
70,472
Taken
80,708
34,771
Mitigated
37,926
38,115
Healing
5,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Arkdyn
Heimdallr
25,753
13,940
0
7,075
17,439
9,005
1,566
5,902
11,537
0
84,039
W
16,848
6,404
0
9,971
17,513
9,854
2,221
7,027
10,486
56,607
4,461
W
6,117
3,014
0
1,482
10,162
3,617
3,093
4,497
5,665
0
42,183
L
Izanami
Prandi03
Izanami
3,624
2,388
0
0
13,405
3,916
1,300
1,885
11,520
0
40,555
W
Aphrodite
SrCalu
Aphrodite
11,003
1,377
5,402
10,526
12,199
4,688
2,321
1,628
10,571
76,539
0
L
Fenrir
aleman7273
Fenrir
11,652
1,451
0
2,060
18,788
8,097
0
6,168
12,620
0
58,664
L
6,856
998
0
588
11,945
4,571
28
9,059
2,886
49,314
0
L
Ymir
farby03
Ymir
8,424
643
0
660
22,046
14,702
0
4,711
17,330
28,821
0
L
Baron Samedi
pusterla_oggio
Baron Samedi
9,124
443
280
2,151
14,524
6,640
593
5,405
9,119
37,548
0
W
5,916
1,401
0
3,659
13,159
7,607
1,311
5,350
7,809
0
86,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,096
Gold Earned
44,528
579
Minions Killed
348
0
Camps Cleared
0
1,587,038
Distance Traveled
1,849,449
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,889
626
123
6
0
270,740
2
W
Freya
11,489
605
109
6
0
321,725
0
W
Neith
9,406
495
75
4
0
296,881
1
L
Izanami
8,583
452
79
4
0
329,426
0
W
Aphrodite
11,878
625
120
6
0
345,872
3
L
Fenrir
10,558
556
94
5
0
424,528
0
L
Scylla
8,754
461
88
5
0
320,604
5
L
Ymir
8,246
434
31
2
0
449,505
0
L
Baron Samedi
8,387
441
56
3
0
325,386
6
W
Pele
11,434
602
152
8
0
351,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role