Player Matchup

Danzaburou
Danzaburou
IcarusTheWest
Danzaburou
Level 128
God Stats
4W - 1L
1,736 SR
Queue Stats
162W - 115L
1,710 Elo+
Solo
Thoth
Thoth
ProjectNox5
Thoth
Level 139
God Stats
5W - 5L
1,500 SR
Queue Stats
236W - 239L
1,579 Elo+
Party 2
Chaac
Chaac
TallWhiteMan
Chaac
Level 141
God Stats
8W - 14L
1,465 SR
Queue Stats
457W - 451L
1,536 Elo+
Solo
Awilix
Awilix
Wkeywarrior
Awilix
Level 149
God Stats
7W - 3L
1,513 SR
Queue Stats
331W - 305L
1,606 Elo+
Party 2
Sylvanus
Sylvanus
anttam95
Sylvanus
Level 108
God Stats
12W - 19L
1,490 SR
Queue Stats
240W - 232L
1,568 Elo+
Solo
Team Averages
Level 133
1,541 SR
1,600 Elo+

VS

Team Averages
Level 119
1,557 SR
1,581 Elo+
Ullr
Ullr
GmBalla
Ullr
Level 160
God Stats
8W - 3L
1,611 SR
Queue Stats
44W - 40L
1,588 Elo+
Solo
Horus
Horus
Invincius
Horus
Level 124
God Stats
0W - 1L
1,267 SR
Queue Stats
37W - 29L
1,500 Elo+
Solo
Thor
Thor
LEVIheco
Thor
Level 122
God Stats
3W - 4L
1,535 SR
Queue Stats
394W - 366L
1,532 Elo+
Solo
Discordia
Discordia
SenpaiGirl
Discordia
Level 122
God Stats
3W - 2L
1,616 SR
Queue Stats
100W - 86L
1,653 Elo+
Party 1
Cthulhu
Cthulhu
oxKami
Cthulhu
Level 67
God Stats
46W - 24L
1,755 SR
Queue Stats
351W - 331L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IcarusTheWest
Danzaburou
15
7 / 0 / 2
9,373
670
9,327
5,710
2,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 0 / 1
7,964
569
3,476
6,432
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 0 / 2
8,058
576
5,998
12,743
8,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Awilix
14
5 / 2 / 3
8,158
583
5,119
11,271
4,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
anttam95
Sylvanus
13
3 / 0 / 9
8,228
588
6,213
8,554
6,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
GmBalla
Ullr
9
0 / 6 / 1
5,559
397
1,470
6,895
2,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Horus
Invincius
Horus
8
1 / 6 / 0
5,273
377
4,008
13,404
8,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thor
10
0 / 2 / 1
6,100
436
3,698
8,546
2,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
SenpaiGirl
Discordia
14
0 / 1 / 0
7,481
534
5,902
6,277
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
oxKami
Cthulhu
13
1 / 2 / 0
7,394
528
9,554
8,557
6,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
17
Kills
2
2
Deaths
17
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ullr
GmBalla
Ullr
0
6
1
0.08
W
Danzaburou
IcarusTheWest
Danzaburou
7
0
2
8
L
Horus
Invincius
Horus
1
6
0
0.17
L
Thor
0
2
1
0.25
W
0
0
1
0.5
L
Discordia
SenpaiGirl
Discordia
0
1
0
0
W
2
0
2
3
W
Awilix
5
2
3
3.25
W
Sylvanus
anttam95
Sylvanus
3
0
9
7.5
L
Cthulhu
oxKami
Cthulhu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,133
Damage
24,632
44,710
Taken
43,679
23,748
Mitigated
22,083
20,064
Healing
15,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
GmBalla
Ullr
1,470
879
0
530
6,895
2,423
0
1,393
5,502
0
25,301
W
Danzaburou
IcarusTheWest
Danzaburou
9,327
4,648
0
4,277
5,710
2,737
3,254
0
5,635
0
64,736
L
Horus
Invincius
Horus
4,008
1,800
820
5,323
13,404
8,982
0
3,859
9,376
0
13,425
L
Thor
3,698
1,119
0
3,195
8,546
2,621
0
763
7,653
0
34,304
W
3,476
47
0
1,757
6,432
1,975
74
3,332
2,677
56,957
0
L
Discordia
SenpaiGirl
Discordia
5,902
413
0
1,489
6,277
1,960
0
2,404
3,665
57,489
0
W
5,998
1,027
0
6,410
12,743
8,192
589
5,714
6,591
0
46,910
W
Awilix
5,119
2,248
0
2,346
11,271
4,185
0
3,456
7,565
0
51,612
W
Sylvanus
anttam95
Sylvanus
6,213
2,094
1,103
4,171
8,554
6,659
383
1,824
6,311
19,693
0
L
Cthulhu
oxKami
Cthulhu
9,554
1,580
0
4,021
8,557
6,097
0
936
7,276
51,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,781
Gold Earned
31,807
469
Minions Killed
371
0
Camps Cleared
0
1,390,653
Distance Traveled
1,263,159
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,559
397
48
3
0
173,298
0
W
Danzaburou
9,373
670
114
8
0
240,276
8
L
Horus
5,273
377
18
1
0
246,411
2
L
Thor
6,100
436
86
6
0
298,409
3
W
Thoth
7,964
569
125
9
0
265,200
0
L
Discordia
7,481
534
115
8
0
256,336
7
W
Chaac
8,058
576
108
8
0
278,325
1
W
Awilix
8,158
583
86
6
0
335,336
2
W
Sylvanus
8,228
588
36
3
0
271,516
2
L
Cthulhu
7,394
528
104
7
0
288,705
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role