Player Matchup

Neith
Neith
PrimordialBoop
Neith
Level 29
God Stats
12W - 8L
1,618 SR
Queue Stats
86W - 115L
1,374 Elo+
Solo
Ares
Ares
RecklessResolve
Ares
Level 28
God Stats
9W - 5L
1,775 SR
Queue Stats
306W - 284L
1,762 Elo+
Solo
Fenrir
Fenrir
RogueRibosome
Fenrir
Level 28
God Stats
2W - 3L
1,173 SR
Queue Stats
117W - 101L
1,520 Elo+
Solo
Set
Set
YoPlerre
Set
Level 19
God Stats
4W - 2L
1,760 SR
Queue Stats
267W - 182L
1,708 Elo+
Solo
Poseidon
Poseidon
xxDethampxx
Poseidon
Level 13
God Stats
3W - 3L
1,500 SR
Queue Stats
66W - 56L
1,695 Elo+
Solo
Team Averages
Level 23
1,565 SR
1,612 Elo+

VS

Team Averages
Level 19
1,486 SR
1,537 Elo+
Danzaburou
Danzaburou
Bunjiix
Danzaburou
Level 8
God Stats
4W - 3L
1,670 SR
Queue Stats
33W - 26L
1,599 Elo+
Solo
Baron Samedi
Baron Samedi
HayaHakai3
Baron Samedi
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 75L
1,674 Elo+
Solo
Tsukuyomi
Tsukuyomi
KwestBandedUp
Tsukuyomi
Level 29
God Stats
2W - 7L
1,363 SR
Queue Stats
82W - 84L
1,449 Elo+
Solo
Amaterasu
Amaterasu
TheTrueChamp
Amaterasu
Level 27
God Stats
22W - 28L
1,349 SR
Queue Stats
238W - 277L
1,428 Elo+
Solo
Artio
Artio
xPeithox
Artio
Level 15
God Stats
24W - 24L
1,549 SR
Queue Stats
36W - 47L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 4
4,362
545
2,403
2,405
394
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
2 / 0 / 3
4,300
538
1,602
4,089
1,262
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
2 / 0 / 1
4,956
620
1,584
3,763
1,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
4 / 0 / 1
5,701
713
4,593
4,077
2,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poseidon
xxDethampxx
Poseidon
10
3 / 0 / 1
5,589
699
2,684
2,465
740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bunjiix
Danzaburou
6
0 / 2 / 0
3,968
496
2,915
3,670
980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
HayaHakai3
Baron Samedi
7
0 / 3 / 0
4,351
544
1,870
5,822
2,780
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Tsukuyomi
KwestBandedUp
Tsukuyomi
6
0 / 2 / 0
3,752
469
1,866
5,746
1,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
TheTrueChamp
Amaterasu
5
0 / 3 / 0
3,850
481
1,107
5,243
2,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artio
xPeithox
Artio
2
0 / 1 / 0
3,174
397
336
1,395
529

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
11
Kills
0
1
Deaths
11
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bunjiix
Danzaburou
0
2
0
0
L
Baron Samedi
HayaHakai3
Baron Samedi
0
3
0
0
L
Tsukuyomi
KwestBandedUp
Tsukuyomi
0
2
0
0
W
0
1
4
2
W
2
0
3
3.5
W
2
0
1
2.5
L
Amaterasu
TheTrueChamp
Amaterasu
0
3
0
0
W
4
0
1
4.5
L
Artio
xPeithox
Artio
0
1
0
0
W
Poseidon
xxDethampxx
Poseidon
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,866
Damage
8,094
16,799
Taken
21,876
5,810
Mitigated
7,817
6,222
Healing
7,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bunjiix
Danzaburou
2,915
898
0
1,273
3,670
980
0
864
2,753
0
16,095
L
Baron Samedi
HayaHakai3
Baron Samedi
1,870
139
0
1,766
5,822
2,780
0
1,318
4,322
20,519
0
L
Tsukuyomi
KwestBandedUp
Tsukuyomi
1,866
490
0
2,346
5,746
1,406
0
328
5,267
0
12,252
W
2,403
673
0
639
2,405
394
0
0
2,405
0
17,274
W
1,602
29
210
1,520
4,089
1,262
0
0
4,089
7,240
0
W
1,584
485
0
1,373
3,763
1,060
0
611
3,152
0
22,964
L
Amaterasu
TheTrueChamp
Amaterasu
1,107
458
0
1,631
5,243
2,122
0
1,539
3,678
0
8,258
W
4,593
1,908
0
1,730
4,077
2,354
0
401
3,676
0
28,614
L
Artio
xPeithox
Artio
336
31
0
534
1,395
529
0
0
1,345
2,892
0
W
Poseidon
xxDethampxx
Poseidon
2,684
752
0
750
2,465
740
0
1,194
1,271
29,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,908
Gold Earned
19,095
234
Minions Killed
140
0
Camps Cleared
0
712,241
Distance Traveled
555,003
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,968
496
40
5
0
129,758
4
L
Baron Samedi
4,351
544
47
6
0
111,079
0
L
Tsukuyomi
3,752
469
30
4
0
142,937
0
W
Neith
4,362
545
39
5
0
134,627
1
W
Ares
4,300
538
14
2
0
155,498
2
W
Fenrir
4,956
620
52
7
0
149,572
0
L
Amaterasu
3,850
481
15
2
0
142,283
1
W
Set
5,701
713
57
7
0
125,415
0
L
Artio
3,174
397
8
1
0
28,946
0
W
Poseidon
5,589
699
72
9
0
147,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role