Player Matchup

Chernobog
Chernobog
Biballux
Chernobog
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,505 Elo+
Solo
Anubis
Anubis
GreedyIKS
Anubis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Swiiftzy
Yemoja
Level 6
God Stats
2W - 0L
1,813 SR
Queue Stats
3W - 1L
1,586 Elo+
Solo
Achilles
Achilles
Zccbook
Achilles
Level 28
God Stats
4W - 5L
1,503 SR
Queue Stats
52W - 54L
1,501 Elo+
Solo
Arachne
Arachne
stfubabe
Arachne
Level 19
God Stats
7W - 0L
1,719 SR
Queue Stats
44W - 35L
1,437 Elo+
Solo
Team Averages
Level 17
1,607 SR
1,506 Elo+

VS

Team Averages
Level 19
1,445 SR
1,445 Elo+
Cerberus
Cerberus
Dariusakalam
Cerberus
Level 22
God Stats
25W - 21L
1,565 SR
Queue Stats
76W - 70L
1,350 Elo+
Party 1
Set
Set
DenierCage
Set
Level 18
God Stats
2W - 6L
1,302 SR
Queue Stats
26W - 33L
1,346 Elo+
Party 1
Yemoja
Yemoja
DonmigCage
Yemoja
Level 14
God Stats
1W - 3L
1,359 SR
Queue Stats
21W - 22L
1,308 Elo+
Party 1
Ullr
Ullr
Reepatz
Ullr
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
indianindiaepic
Ratatoskr
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,720 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Biballux
Chernobog
19
7 / 1 / 9
12,291
559
20,426
16,171
7,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
GreedyIKS
Anubis
19
3 / 4 / 3
12,216
555
11,007
13,188
6,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Swiiftzy
Yemoja
16
2 / 1 / 13
11,303
514
9,973
10,298
8,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
Zccbook
Achilles
18
3 / 1 / 2
12,167
553
7,965
20,923
21,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
stfubabe
Arachne
18
4 / 2 / 3
11,627
529
12,016
24,197
9,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dariusakalam
Cerberus
14
1 / 5 / 4
8,692
395
11,276
23,180
19,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
0 / 6 / 2
8,992
409
6,641
16,640
12,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
DonmigCage
Yemoja
13
1 / 4 / 3
9,372
426
9,143
19,307
14,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
Reepatz
Ullr
18
7 / 3 / 1
11,533
524
14,659
16,614
8,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Ratatoskr
indianindiaepic
Ratatoskr
3
0 / 1 / 0
5,911
269
580
3,011
763
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
19
Kills
9
9
Deaths
19
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Biballux
Chernobog
7
1
9
11.5
L
Cerberus
Dariusakalam
Cerberus
1
5
4
0.6
L
0
6
2
0.17
L
Yemoja
DonmigCage
Yemoja
1
4
3
0.63
W
Anubis
GreedyIKS
Anubis
3
4
3
1.13
L
Ullr
Reepatz
Ullr
7
3
1
2.5
W
Yemoja
Swiiftzy
Yemoja
2
1
13
8.5
W
Achilles
Zccbook
Achilles
3
1
2
4
L
Ratatoskr
indianindiaepic
Ratatoskr
0
1
0
0
W
Arachne
stfubabe
Arachne
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,387
Damage
42,299
84,777
Taken
78,752
54,431
Mitigated
55,793
46,497
Healing
13,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Biballux
Chernobog
20,426
12,887
0
9,185
16,171
7,578
6,206
5,582
10,589
0
92,016
L
Cerberus
Dariusakalam
Cerberus
11,276
472
422
7,770
23,180
19,431
216
6,327
16,687
49,370
0
L
6,641
3,336
0
1,162
16,640
12,710
0
3,681
12,649
0
57,614
L
Yemoja
DonmigCage
Yemoja
9,143
931
1,007
1,070
19,307
14,843
189
6,182
12,811
33,839
0
W
Anubis
GreedyIKS
Anubis
11,007
460
0
6,308
13,188
6,752
1,187
3,134
10,054
90,498
0
L
Ullr
Reepatz
Ullr
14,659
6,222
0
1,088
16,614
8,046
571
4,012
12,223
0
85,200
W
Yemoja
Swiiftzy
Yemoja
9,973
2,298
9,122
4,004
10,298
8,805
2,212
5,218
5,080
22,021
0
W
Achilles
Zccbook
Achilles
7,965
1,737
0
8,403
20,923
21,762
843
4,943
15,980
61
70,759
L
Ratatoskr
indianindiaepic
Ratatoskr
580
49
0
530
3,011
763
0
167
2,844
0
5,311
W
Arachne
stfubabe
Arachne
12,016
9,004
0
9,475
24,197
9,534
1,051
6,539
17,658
0
100,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,604
Gold Earned
44,500
592
Minions Killed
407
0
Camps Cleared
0
1,980,828
Distance Traveled
1,654,616
27
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,291
559
151
7
0
366,589
3
L
Cerberus
8,692
395
96
4
0
375,609
1
L
Set
8,992
409
95
4
0
404,890
0
L
Yemoja
9,372
426
43
2
0
426,740
1
W
Anubis
12,216
555
146
7
0
369,387
5
L
Ullr
11,533
524
155
7
0
386,495
5
W
Yemoja
11,303
514
19
1
0
392,160
7
W
Achilles
12,167
553
152
7
0
433,371
5
L
Ratatoskr
5,911
269
18
1
0
60,882
1
W
Arachne
11,627
529
124
6
0
419,321
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role