Player Matchup

Nox
Nox
Aquaticdigi
Nox
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 142L
1,603 Elo+
Solo
Chernobog
Chernobog
Hibachii
Chernobog
Level 146
God Stats
4W - 3L
1,500 SR
Queue Stats
631W - 485L
1,634 Elo+
Party 1
Pele
Pele
MHAM
Pele
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
nomis379
Sun Wukong
Level 102
God Stats
28W - 25L
1,554 SR
Queue Stats
941W - 671L
1,551 Elo+
Party 1
Cerberus
Cerberus
robojam
Cerberus
Level 155
God Stats
1W - 5L
1,430 SR
Queue Stats
619W - 523L
1,657 Elo+
Party 1
Team Averages
Level 135
1,497 SR
1,589 Elo+

VS

Team Averages
Level 113
1,518 SR
1,639 Elo+
Janus
Janus
Homiemax97
Janus
Level 89
God Stats
39W - 35L
1,500 SR
Queue Stats
1,109W - 730L
1,664 Elo+
Party 2
Skadi
Skadi
KenTran
Skadi
Level 155
God Stats
4W - 1L
1,500 SR
Queue Stats
696W - 664L
1,629 Elo+
Solo
Nike
Nike
MyWarrior
Nike
Level 100
God Stats
21W - 16L
1,656 SR
Queue Stats
313W - 283L
1,589 Elo+
Solo
Arachne
Arachne
heinzosmashum125
Arachne
Level 136
God Stats
6W - 9L
1,228 SR
Queue Stats
587W - 350L
1,669 Elo+
Party 2
Hel
Hel
subjagater
Hel
Level 87
God Stats
28W - 12L
1,704 SR
Queue Stats
93W - 72L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
6,030
548
2,162
3,709
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
Hibachii
Chernobog
10
0 / 2 / 2
5,643
513
3,707
6,493
1,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
MHAM
Pele
9
2 / 2 / 0
5,570
506
4,264
7,880
2,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
nomis379
Sun Wukong
10
1 / 1 / 0
5,842
531
1,426
7,222
3,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
robojam
Cerberus
8
0 / 2 / 1
5,290
481
2,435
9,237
4,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
3 / 0 / 1
7,269
661
4,281
4,006
1,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
KenTran
Skadi
12
1 / 1 / 0
6,657
605
4,869
3,681
1,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nike
10
0 / 1 / 6
5,957
542
6,439
8,341
3,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 2 / 1
5,921
538
1,962
8,210
2,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
4 / 0 / 1
7,495
681
5,484
5,650
1,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
4
Kills
8
8
Deaths
4
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
L
Chernobog
Hibachii
Chernobog
0
2
2
0.5
W
Janus
3
0
1
3.5
W
Skadi
KenTran
Skadi
1
1
0
1
L
Pele
MHAM
Pele
2
2
0
1
W
Nike
0
1
6
3
W
0
2
1
0.25
L
Sun Wukong
nomis379
Sun Wukong
1
1
0
1
L
Cerberus
robojam
Cerberus
0
2
1
0.25
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,994
Damage
23,035
34,541
Taken
29,888
13,718
Mitigated
10,096
11,343
Healing
15,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,162
185
0
490
3,709
1,329
0
1,030
2,609
35,866
0
L
Chernobog
Hibachii
Chernobog
3,707
2,027
0
1,056
6,493
1,515
0
2,186
4,027
0
33,555
W
Janus
4,281
222
0
2,389
4,006
1,097
0
662
3,344
46,404
0
W
Skadi
KenTran
Skadi
4,869
2,173
0
1,675
3,681
1,630
678
244
3,337
0
38,039
L
Pele
MHAM
Pele
4,264
1,007
0
1,665
7,880
2,268
0
2,587
5,058
0
33,959
W
Nike
6,439
640
0
2,072
8,341
3,451
0
1,575
6,741
0
27,742
W
1,962
954
0
4,296
8,210
2,552
0
964
7,246
0
29,782
L
Sun Wukong
nomis379
Sun Wukong
1,426
105
0
3,865
7,222
3,949
0
338
6,794
0
27,180
L
Cerberus
robojam
Cerberus
2,435
66
0
4,267
9,237
4,657
0
3,081
5,823
20,589
0
W
5,484
732
1,145
3,678
5,650
1,366
644
1,152
4,498
50,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,375
Gold Earned
33,299
384
Minions Killed
397
0
Camps Cleared
0
1,117,287
Distance Traveled
1,165,005
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,030
548
96
9
0
197,870
4
L
Chernobog
5,643
513
79
7
0
226,854
4
W
Janus
7,269
661
112
10
0
239,730
4
W
Skadi
6,657
605
70
6
0
198,519
1
L
Pele
5,570
506
60
5
0
262,970
2
W
Nike
5,957
542
44
4
0
250,563
3
W
Arachne
5,921
538
61
6
0
237,832
3
L
Sun Wukong
5,842
531
70
6
0
232,137
5
L
Cerberus
5,290
481
79
7
0
197,456
3
W
Hel
7,495
681
110
10
0
238,361
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role