Player Matchup

Tiamat
Tiamat
DeeshTheAardwolf
Tiamat
Level 66
God Stats
16W - 12L
1,594 SR
Queue Stats
105W - 82L
1,513 Elo+
Party 2
Ganesha
Ganesha
Flylph
Ganesha
Level 65
God Stats
6W - 3L
1,539 SR
Queue Stats
35W - 34L
1,395 Elo+
Party 2
Cerberus
Cerberus
MysteryGum
Cerberus
Level 88
God Stats
6W - 9L
1,119 SR
Queue Stats
415W - 373L
1,505 Elo+
Solo
Ratatoskr
Ratatoskr
Veggimo
Ratatoskr
Level 142
God Stats
5W - 5L
1,476 SR
Queue Stats
298W - 282L
1,492 Elo+
Solo
Danzaburou
Danzaburou
kobbler1
Danzaburou
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
251W - 231L
1,473 Elo+
Solo
Team Averages
Level 94
1,446 SR
1,476 Elo+

VS

Team Averages
Level 72
1,579 SR
1,478 Elo+
Geb
Geb
SirNugNug
Geb
Level 57
God Stats
4W - 2L
1,957 SR
Queue Stats
23W - 24L
1,501 Elo+
Party 1
Jing Wei
Jing Wei
SnootyDeath
Jing Wei
Level 108
God Stats
6W - 14L
1,437 SR
Queue Stats
462W - 505L
1,458 Elo+
Solo
Sun Wukong
Sun Wukong
TheMasterOfAnal
Sun Wukong
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
liluzivrt
Nu Wa
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 38L
1,469 Elo+
Party 1
Cerberus
Cerberus
wincys
Cerberus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 38L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 3
9,890
549
10,992
8,954
3,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Flylph
Ganesha
13
0 / 1 / 9
8,808
489
7,022
9,675
7,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cerberus
MysteryGum
Cerberus
17
4 / 1 / 3
10,359
576
15,419
12,429
10,242
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ratatoskr
Veggimo
Ratatoskr
17
2 / 1 / 4
9,649
536
4,892
11,873
4,320
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
kobbler1
Danzaburou
17
5 / 0 / 1
10,404
578
9,781
10,994
5,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,219
401
4,577
12,451
5,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
SnootyDeath
Jing Wei
13
0 / 3 / 1
7,130
396
3,759
12,679
3,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
TheMasterOfAnal
Sun Wukong
13
0 / 3 / 0
7,386
410
4,456
14,417
6,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
liluzivrt
Nu Wa
14
1 / 4 / 1
8,096
450
8,904
7,999
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
wincys
Cerberus
13
2 / 3 / 0
8,113
451
5,961
16,465
6,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
16
Kills
3
3
Deaths
16
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
W
Ganesha
Flylph
Ganesha
0
1
9
4.5
W
Cerberus
MysteryGum
Cerberus
4
1
3
5.5
L
0
3
0
0
L
Jing Wei
SnootyDeath
Jing Wei
0
3
1
0.17
L
Sun Wukong
TheMasterOfAnal
Sun Wukong
0
3
0
0
W
Ratatoskr
Veggimo
Ratatoskr
2
1
4
4
W
Danzaburou
kobbler1
Danzaburou
5
0
1
5.5
L
Nu Wa
liluzivrt
Nu Wa
1
4
1
0.38
L
Cerberus
wincys
Cerberus
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,106
Damage
27,657
53,925
Taken
64,011
31,707
Mitigated
24,726
24,095
Healing
15,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,992
1,095
0
3,795
8,954
3,741
567
5,309
3,346
61,513
0
W
Ganesha
Flylph
Ganesha
7,022
411
0
2,131
9,675
7,873
39
3,341
6,180
22,497
0
W
Cerberus
MysteryGum
Cerberus
15,419
1,275
0
4,791
12,429
10,242
364
3,490
8,189
83,952
0
L
4,577
118
0
1,873
12,451
5,645
0
6,443
5,888
24,687
0
L
Jing Wei
SnootyDeath
Jing Wei
3,759
2,528
0
5,547
12,679
3,570
421
3,602
9,045
0
43,437
L
Sun Wukong
TheMasterOfAnal
Sun Wukong
4,456
409
0
4,480
14,417
6,127
0
10,399
3,998
0
40,701
W
Ratatoskr
Veggimo
Ratatoskr
4,892
1,427
0
6,056
11,873
4,320
602
3,395
8,086
0
72,732
W
Danzaburou
kobbler1
Danzaburou
9,781
4,350
0
7,322
10,994
5,531
648
2,766
8,082
0
88,999
L
Nu Wa
liluzivrt
Nu Wa
8,904
3,694
0
53
7,999
2,420
0
6,008
1,535
42,619
0
L
Cerberus
wincys
Cerberus
5,961
1,080
0
3,769
16,465
6,964
0
6,287
10,112
54,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,110
Gold Earned
37,944
615
Minions Killed
447
0
Camps Cleared
0
1,729,339
Distance Traveled
1,684,319
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,890
549
125
7
0
339,199
1
W
Ganesha
8,808
489
4
0
0
363,161
3
W
Cerberus
10,359
576
203
11
0
310,012
2
L
Geb
7,219
401
20
1
0
341,216
8
L
Jing Wei
7,130
396
114
6
0
304,530
5
L
Sun Wukong
7,386
410
81
5
0
361,420
4
W
Ratatoskr
9,649
536
124
7
0
386,147
1
W
Danzaburou
10,404
578
159
9
0
330,820
1
L
Nu Wa
8,096
450
94
5
0
307,909
2
L
Cerberus
8,113
451
138
8
0
369,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role