Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
BoyzInBlue81
Arachne
Level 118
God Stats
2W - 0L
1,854 SR
Queue Stats
18W - 25L
1,706 Elo+
Party 3
Cu Chulainn
Cu Chulainn
CorruptionVII
Cu Chulainn
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
DeadHiv3Mind
Yemoja
Level 28
God Stats
20W - 23L
1,390 SR
Queue Stats
68W - 105L
1,319 Elo+
Party 1
Nu Wa
Nu Wa
Unkle Sledge
Nu Wa
Level 13
God Stats
17W - 13L
1,587 SR
Queue Stats
30W - 38L
1,653 Elo+
Party 3
Team Averages
Level 46
1,566 SR
1,536 Elo+

VS

Team Averages
Level 46
1,580 SR
1,440 Elo+
Scylla
Scylla
ElCerdoAlmendra
Scylla
Level 66
God Stats
6W - 4L
1,747 SR
Queue Stats
193W - 207L
1,458 Elo+
Party 2
Cupid
Cupid
Lil Syco259
Cupid
Level 29
God Stats
3W - 8L
1,248 SR
Queue Stats
19W - 40L
1,289 Elo+
Party 2
Ares
Ares
Shaady61
Ares
Level 33
God Stats
19W - 18L
1,648 SR
Queue Stats
332W - 313L
1,534 Elo+
Solo
Susano
Susano
Wikiwamba
Susano
Level 40
God Stats
40W - 55L
1,413 SR
Queue Stats
109W - 139L
1,429 Elo+
Solo
King Arthur
King Arthur
beamerbum
King Arthur
Level 60
God Stats
1W - 1L
1,841 SR
Queue Stats
145W - 172L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
2 / 1 / 1
5,092
509
3,817
7,436
1,997
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
BoyzInBlue81
Arachne
11
6 / 1 / 0
6,412
641
5,425
6,391
1,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
CorruptionVII
Cu Chulainn
12
6 / 1 / 0
6,959
696
6,012
7,280
2,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
10
1 / 0 / 5
6,053
605
2,846
1,651
738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 1
5,314
531
1,679
3,660
957
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,268
527
5,552
4,872
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 4 / 1
5,028
503
1,896
5,442
1,578
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
6
1 / 2 / 1
4,836
484
2,046
6,257
2,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Susano
Wikiwamba
Susano
9
0 / 2 / 1
5,053
505
1,907
6,544
2,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
beamerbum
King Arthur
8
1 / 5 / 0
4,788
479
1,990
8,199
2,994
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
15
Kills
4
4
Deaths
15
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
1
1
2.5
W
Arachne
BoyzInBlue81
Arachne
6
1
0
6
W
Cu Chulainn
CorruptionVII
Cu Chulainn
6
1
0
6
W
Yemoja
1
0
5
3.5
L
1
2
0
0.5
L
1
4
1
0.38
L
Ares
1
2
1
0.75
W
0
1
1
0.5
L
Susano
Wikiwamba
Susano
0
2
1
0.25
L
King Arthur
beamerbum
King Arthur
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,779
Damage
13,391
26,418
Taken
31,314
8,239
Mitigated
10,960
12,236
Healing
6,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,817
1,905
0
3,061
7,436
1,997
712
1,451
5,985
0
25,451
W
Arachne
BoyzInBlue81
Arachne
5,425
3,611
0
2,596
6,391
1,896
0
2,609
3,564
0
28,528
W
Cu Chulainn
CorruptionVII
Cu Chulainn
6,012
1,778
0
5,276
7,280
2,651
1,286
0
7,280
0
33,910
W
Yemoja
2,846
410
713
590
1,651
738
234
254
1,397
15,490
0
L
5,552
391
0
913
4,872
1,451
185
905
3,967
28,241
0
L
1,896
881
157
710
5,442
1,578
0
1,794
3,648
0
18,596
L
Ares
2,046
74
0
1,158
6,257
2,818
0
1,223
5,034
10,616
0
W
1,679
428
0
0
3,660
957
916
2,788
594
24,798
0
L
Susano
Wikiwamba
Susano
1,907
210
0
2,720
6,544
2,119
265
603
5,941
0
26,090
L
King Arthur
beamerbum
King Arthur
1,990
499
138
1,072
8,199
2,994
0
0
8,199
0
13,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,830
Gold Earned
24,973
227
Minions Killed
207
0
Camps Cleared
0
901,396
Distance Traveled
892,500
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,092
509
44
4
0
156,143
1
W
Arachne
6,412
641
49
5
0
204,104
2
W
Cu Chulainn
6,959
696
68
7
0
184,297
2
W
Yemoja
6,053
605
19
2
0
178,788
0
L
Scylla
5,268
527
64
6
0
173,304
2
L
Cupid
5,028
503
41
4
0
149,369
0
L
Ares
4,836
484
14
1
0
186,901
4
W
Nu Wa
5,314
531
47
5
0
178,064
3
L
Susano
5,053
505
67
7
0
194,543
1
L
King Arthur
4,788
479
21
2
0
188,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role