Player Matchup

Mercury
Mercury
AlexanderP9090
Mercury
Level 20
God Stats
40W - 26L
1,746 SR
Queue Stats
217W - 220L
1,484 Elo+
Solo
Sobek
Sobek
Qixzu
Sobek
Level 18
God Stats
6W - 5L
1,500 SR
Queue Stats
628W - 655L
1,445 Elo+
Solo
Bellona
Bellona
ShmebuIok
Bellona
Level 3
God Stats
7W - 3L
1,822 SR
Queue Stats
9W - 8L
1,802 Elo+
Party 1
Pele
Pele
Yezzzzzzzzzir19
Pele
Level 20
God Stats
9W - 11L
1,572 SR
Queue Stats
80W - 70L
1,658 Elo+
Solo
Janus
Janus
skirg
Janus
Level 77
God Stats
70W - 58L
1,670 SR
Queue Stats
632W - 635L
1,558 Elo+
Party 1
Team Averages
Level 28
1,662 SR
1,589 Elo+

VS

Team Averages
Level 23
1,517 SR
1,476 Elo+
Cupid
Cupid
BigFatNuts21
Cupid
Level 24
God Stats
19W - 23L
1,707 SR
Queue Stats
92W - 118L
1,432 Elo+
Party 2
Nemesis
Nemesis
BrianTheRealist
Nemesis
Level 29
God Stats
3W - 5L
1,349 SR
Queue Stats
108W - 127L
1,388 Elo+
Party 2
Xing Tian
Xing Tian
FernyTheRealist
Xing Tian
Level 39
God Stats
5W - 6L
1,769 SR
Queue Stats
140W - 151L
1,456 Elo+
Party 2
Nu Wa
Nu Wa
NotNoSkills
Nu Wa
Level 18
God Stats
2W - 4L
1,259 SR
Queue Stats
34W - 28L
1,693 Elo+
Solo
Bellona
Bellona
iTz TANE
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
6 / 1 / 4
6,264
626
1,594
4,664
1,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sobek
Qixzu
Sobek
8
0 / 1 / 4
4,751
475
1,900
6,533
3,320
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
ShmebuIok
Bellona
10
3 / 0 / 4
5,843
584
4,843
5,808
3,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
3 / 0 / 6
7,172
717
3,216
6,311
1,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
skirg
Janus
12
2 / 0 / 5
6,674
667
3,475
2,847
765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,345
535
1,554
4,024
1,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 3 / 0
5,055
506
2,240
5,773
1,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Xing Tian
FernyTheRealist
Xing Tian
9
1 / 3 / 1
5,860
586
1,681
6,375
2,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 1
5,349
535
3,481
3,876
1,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
iTz TANE
Bellona
8
0 / 4 / 0
4,969
497
1,678
6,397
4,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
14
Kills
2
2
Deaths
14
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
L
1
2
1
0.75
L
0
3
0
0
L
Xing Tian
FernyTheRealist
Xing Tian
1
3
1
0.5
L
0
2
1
0.25
W
Sobek
Qixzu
Sobek
0
1
4
2
W
Bellona
ShmebuIok
Bellona
3
0
4
5
W
3
0
6
6
L
Bellona
iTz TANE
Bellona
0
4
0
0
W
Janus
skirg
Janus
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,028
Damage
10,634
26,163
Taken
26,445
11,041
Mitigated
11,333
7,015
Healing
2,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,594
1,103
0
871
4,664
1,301
281
1,013
3,651
0
19,365
L
1,554
1,147
135
915
4,024
1,021
1,525
1,515
2,497
0
18,930
L
2,240
1,159
0
424
5,773
1,855
0
0
5,623
0
22,360
L
Xing Tian
FernyTheRealist
Xing Tian
1,681
437
0
636
6,375
2,679
510
1,803
4,568
20,436
0
L
3,481
502
0
156
3,876
1,034
1,162
1,488
2,284
26,441
0
W
Sobek
Qixzu
Sobek
1,900
349
42
1,509
6,533
3,320
0
1,543
4,990
10,225
0
W
Bellona
ShmebuIok
Bellona
4,843
1,477
0
502
5,808
3,838
465
618
5,190
0
19,149
W
3,216
802
0
3,177
6,311
1,817
280
647
5,664
0
49,580
L
Bellona
iTz TANE
Bellona
1,678
516
0
428
6,397
4,744
0
445
5,723
0
8,694
W
Janus
skirg
Janus
3,475
328
0
914
2,847
765
627
1,341
1,506
43,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,704
Gold Earned
26,578
286
Minions Killed
193
0
Camps Cleared
0
1,080,600
Distance Traveled
959,935
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,264
626
41
4
0
224,077
0
L
Cupid
5,345
535
53
5
0
180,346
0
L
Nemesis
5,055
506
52
5
0
196,115
0
L
Xing Tian
5,860
586
32
3
0
218,609
0
L
Nu Wa
5,349
535
46
5
0
184,224
3
W
Sobek
4,751
475
14
1
0
187,577
0
W
Bellona
5,843
584
38
4
0
199,988
2
W
Pele
7,172
717
96
10
0
252,607
1
L
Bellona
4,969
497
10
1
0
180,641
0
W
Janus
6,674
667
97
10
0
216,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role