Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Barvictos
Bacchus
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 33L
1,694 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Gutturals
Tsukuyomi
Level 116
God Stats
2W - 2L
1,814 SR
Queue Stats
168W - 107L
1,594 Elo+
Party 3
King Arthur
King Arthur
StopOppressingMe
King Arthur
Level 25
God Stats
8W - 8L
1,394 SR
Queue Stats
324W - 208L
1,750 Elo+
Party 3
Neith
Neith
TheFrogZone
Neith
Level 40
God Stats
2W - 1L
1,621 SR
Queue Stats
61W - 28L
1,706 Elo+
Party 2
Team Averages
Level 78
1,566 SR
1,649 Elo+

VS

Team Averages
Level 73
1,516 SR
1,625 Elo+
Medusa
Medusa
Dekimashta
Medusa
Level 148
God Stats
0W - 3L
1,655 SR
Queue Stats
133W - 120L
1,689 Elo+
Party 1
Cthulhu
Cthulhu
Dythan
Cthulhu
Level 25
God Stats
0W - 2L
1,354 SR
Queue Stats
6W - 3L
1,640 Elo+
Party 1
Awilix
Awilix
Monsivais07
Awilix
Level 109
God Stats
5W - 3L
1,859 SR
Queue Stats
69W - 61L
1,588 Elo+
Solo
Nu Wa
Nu Wa
Muddyena
Nu Wa
Level 67
God Stats
0W - 1L
1,415 SR
Queue Stats
12W - 8L
1,676 Elo+
Party 1
Yemoja
Yemoja
Raihmus
Yemoja
Level 15
God Stats
0W - 1L
1,296 SR
Queue Stats
13W - 17L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
2 / 0 / 16
14,241
750
19,064
11,234
9,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Barvictos
Bacchus
18
4 / 0 / 15
13,511
711
11,645
23,689
41,797
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
Gutturals
Tsukuyomi
19
5 / 9 / 7
13,409
706
13,048
18,490
12,058
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
StopOppressingMe
King Arthur
20
10 / 2 / 12
16,715
880
26,750
26,014
29,490
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
11 / 2 / 11
16,019
843
26,643
17,927
9,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dekimashta
Medusa
20
6 / 7 / 4
14,164
745
23,103
23,350
10,652
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Dythan
Cthulhu
17
0 / 5 / 9
10,708
564
14,376
27,306
28,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Awilix
18
3 / 10 / 3
11,621
612
11,202
23,681
11,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Muddyena
Nu Wa
19
3 / 7 / 6
12,180
641
14,611
15,571
6,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Raihmus
Yemoja
18
1 / 3 / 6
12,279
646
4,425
19,055
18,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
41
32
Kills
13
13
Deaths
32
61
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
0
16
10
W
Bacchus
Barvictos
Bacchus
4
0
15
11.5
L
Medusa
Dekimashta
Medusa
6
7
4
1.14
L
Cthulhu
Dythan
Cthulhu
0
5
9
0.9
W
Tsukuyomi
Gutturals
Tsukuyomi
5
9
7
0.94
L
Awilix
3
10
3
0.45
L
Nu Wa
Muddyena
Nu Wa
3
7
6
0.86
L
Yemoja
Raihmus
Yemoja
1
3
6
1.33
W
King Arthur
StopOppressingMe
King Arthur
10
2
12
8
W
11
2
11
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,150
Damage
67,717
97,354
Taken
108,963
102,466
Mitigated
74,802
23,461
Healing
17,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
19,064
2,585
0
4,305
11,234
9,242
1,032
4,271
6,717
79,079
0
W
Bacchus
Barvictos
Bacchus
11,645
1,488
0
6,346
23,689
41,797
699
8,054
15,071
26,430
0
L
Medusa
Dekimashta
Medusa
23,103
7,972
0
985
23,350
10,652
0
3,295
19,408
0
88,659
L
Cthulhu
Dythan
Cthulhu
14,376
1,323
1,075
1,308
27,306
28,397
0
8,269
17,994
38,439
0
W
Tsukuyomi
Gutturals
Tsukuyomi
13,048
2,311
0
706
18,490
12,058
0
6,473
11,586
0
32,590
L
Awilix
11,202
5,113
0
1,927
23,681
11,111
0
4,997
17,949
0
37,352
L
Nu Wa
Muddyena
Nu Wa
14,611
3,222
0
1,268
15,571
6,261
0
5,187
9,805
42,781
0
L
Yemoja
Raihmus
Yemoja
4,425
1,972
8,624
2,448
19,055
18,381
0
7,999
10,345
11,995
0
W
King Arthur
StopOppressingMe
King Arthur
26,750
6,068
0
5,516
26,014
29,490
603
8,614
16,721
0
74,279
W
26,643
12,783
0
6,588
17,927
9,879
7,812
4,511
13,100
0
81,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,895
Gold Earned
60,952
448
Minions Killed
382
11
Camps Cleared
4
1,867,884
Distance Traveled
1,710,781
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,241
750
148
8
5
377,944
0
W
Bacchus
13,511
711
20
1
1
388,004
0
L
Medusa
14,164
745
164
9
1
353,717
1
L
Cthulhu
10,708
564
55
3
1
359,441
2
W
Tsukuyomi
13,409
706
48
3
1
337,363
0
L
Awilix
11,621
612
58
3
0
308,270
0
L
Nu Wa
12,180
641
76
4
1
321,741
0
L
Yemoja
12,279
646
29
2
1
367,612
7
W
King Arthur
16,715
880
113
6
2
401,900
0
W
Neith
16,019
843
119
6
2
362,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role