Player Matchup

Medusa
Medusa
GudNeim
Medusa
Level 119
God Stats
8W - 6L
1,500 SR
Queue Stats
277W - 234L
1,557 Elo+
Solo
Scylla
Scylla
JanndosAbricos
Scylla
Level 84
God Stats
15W - 13L
1,329 SR
Queue Stats
224W - 213L
1,497 Elo+
Party 1
Tiamat
Tiamat
WTFuture
Tiamat
Level 116
God Stats
4W - 11L
1,432 SR
Queue Stats
131W - 134L
1,536 Elo+
Solo
Horus
Horus
Walle555556
Horus
Level 79
God Stats
5W - 6L
1,705 SR
Queue Stats
260W - 247L
1,523 Elo+
Solo
Thor
Thor
dutzuuu
Thor
Level 67
God Stats
1W - 1L
1,272 SR
Queue Stats
131W - 144L
1,523 Elo+
Party 1
Team Averages
Level 93
1,448 SR
1,527 Elo+

VS

Team Averages
Level 80
1,538 SR
1,493 Elo+
Ah Muzen Cab
Ah Muzen Cab
JaviROHAN_22
Ah Muzen Cab
Level 143
God Stats
4W - 4L
1,677 SR
Queue Stats
253W - 235L
1,478 Elo+
Solo
Persephone
Persephone
Minuro
Persephone
Level 159
God Stats
0W - 1L
1,640 SR
Queue Stats
129W - 117L
1,598 Elo+
Solo
Artio
Artio
TheKindGentleman
Artio
Level 56
God Stats
0W - 3L
1,373 SR
Queue Stats
5W - 9L
1,445 Elo+
Party 2
Neith
Neith
pegnlr
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Scylla
Scylla
sc3thevyse
Scylla
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 18L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GudNeim
Medusa
20
19 / 2 / 6
13,644
650
27,816
18,509
11,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
17 / 4 / 6
11,979
570
21,663
11,299
4,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
WTFuture
Tiamat
17
3 / 3 / 6
11,503
548
10,892
11,970
10,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

15
3 / 5 / 21
11,210
534
7,194
19,632
21,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
dutzuuu
Thor
15
4 / 7 / 13
10,379
494
8,367
16,163
5,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JaviROHAN_22
Ah Muzen Cab
5
0 / 2 / 3
6,181
294
1,205
4,421
1,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
Minuro
Persephone
14
2 / 14 / 8
8,901
424
5,333
15,181
4,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
10 / 8 / 5
11,763
560
12,742
37,190
39,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
pegnlr
Neith
13
0 / 12 / 9
8,035
383
5,517
13,268
4,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
sc3thevyse
Scylla
16
8 / 10 / 4
11,022
525
16,762
18,038
6,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
49
46
Kills
20
21
Deaths
46
52
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Medusa
GudNeim
Medusa
19
2
6
11
W
17
4
6
5
L
Ah Muzen Cab
JaviROHAN_22
Ah Muzen Cab
0
2
3
0.75
L
Persephone
Minuro
Persephone
2
14
8
0.43
L
10
8
5
1.56
W
Tiamat
WTFuture
Tiamat
3
3
6
2
W
3
5
21
2.7
W
Thor
dutzuuu
Thor
4
7
13
1.5
L
Neith
pegnlr
Neith
0
12
9
0.38
L
Scylla
sc3thevyse
Scylla
8
10
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,932
Damage
41,559
77,573
Taken
88,098
53,632
Mitigated
55,317
25,805
Healing
13,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
GudNeim
Medusa
27,816
15,934
0
10,471
18,509
11,330
8,956
8,091
10,336
0
111,200
W
21,663
2,640
0
750
11,299
4,652
0
6,033
5,180
75,685
0
L
Ah Muzen Cab
JaviROHAN_22
Ah Muzen Cab
1,205
640
0
1,291
4,421
1,204
0
2,300
2,103
0
4,695
L
Persephone
Minuro
Persephone
5,333
427
0
647
15,181
4,590
0
6,362
8,633
19,563
0
L
12,742
2,046
202
10,070
37,190
39,122
0
11,715
25,301
33,724
0
W
Tiamat
WTFuture
Tiamat
10,892
2,873
0
4,637
11,970
10,510
5,510
5,626
6,302
78,493
0
W
7,194
3,185
1,037
5,502
19,632
21,298
1,828
7,668
11,892
0
23,211
W
Thor
dutzuuu
Thor
8,367
1,501
0
3,408
16,163
5,842
903
7,091
9,026
0
49,799
L
Neith
pegnlr
Neith
5,517
2,120
0
328
13,268
4,031
0
4,485
8,619
0
25,721
L
Scylla
sc3thevyse
Scylla
16,762
1,917
0
677
18,038
6,370
0
6,865
10,887
57,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,715
Gold Earned
45,902
518
Minions Killed
208
0
Camps Cleared
0
1,781,332
Distance Traveled
1,373,800
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,644
650
179
9
0
331,451
2
W
Scylla
11,979
570
107
5
0
383,979
1
L
Ah Muzen Cab
6,181
294
11
1
0
120,556
0
L
Persephone
8,901
424
29
1
0
212,813
0
L
Artio
11,763
560
29
1
0
424,841
4
W
Tiamat
11,503
548
137
7
0
322,335
3
W
Horus
11,210
534
27
1
0
360,874
2
W
Thor
10,379
494
68
3
0
382,693
1
L
Neith
8,035
383
53
3
0
279,021
2
L
Scylla
11,022
525
86
4
0
336,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role