Player Matchup

Arachne
Arachne
NewtonsRailgun
Arachne
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 76L
1,598 Elo+
Solo
Scylla
Scylla
RemnantDaBoi38
Scylla
Level 13
God Stats
1W - 1L
1,373 SR
Queue Stats
2W - 5L
1,544 Elo+
Solo
Anhur
Anhur
TRSAVAG33
Anhur
Level 25
God Stats
20W - 17L
1,787 SR
Queue Stats
114W - 106L
1,540 Elo+
Solo
Horus
Horus
o7akira
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,351 Elo+
Solo
Tiamat
Tiamat
worldillusionist
Tiamat
Level 29
God Stats
112W - 138L
1,555 SR
Queue Stats
499W - 529L
1,476 Elo+
Solo
Team Averages
Level 20
1,543 SR
1,502 Elo+

VS

Team Averages
Level 15
1,601 SR
1,495 Elo+
Tsukuyomi
Tsukuyomi
CervixpounderX5D
Tsukuyomi
Level 14
God Stats
10W - 4L
1,475 SR
Queue Stats
94W - 73L
1,464 Elo+
Party 1
Achilles
Achilles
JacksonBrown43
Achilles
Level 38
God Stats
12W - 4L
1,783 SR
Queue Stats
120W - 121L
1,484 Elo+
Party 1
Ymir
Ymir
Nemeckej8708
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
iDrxp6006
Chang'e
Level 15
God Stats
2W - 0L
1,748 SR
Queue Stats
88W - 89L
1,695 Elo+
Solo
Neith
Neith
ship-superior880
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 10 / 3
10,148
423
9,081
23,116
8,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 8 / 1
9,448
394
4,928
14,709
4,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
TRSAVAG33
Anhur
17
4 / 5 / 1
10,898
454
8,739
16,979
6,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
o7akira
Horus
15
1 / 8 / 3
9,812
409
5,827
19,452
17,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
1 / 2 / 2
10,263
428
14,344
9,778
7,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
20
12 / 0 / 9
13,910
580
15,936
19,598
9,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
18
11 / 1 / 13
11,963
498
11,478
23,862
30,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

3
0 / 3 / 0
6,660
278
0
2,246
601
Chang'e
iDrxp6006
Chang'e
19
6 / 0 / 12
12,546
523
22,004
15,040
6,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 7 / 6
10,540
439
9,367
14,399
4,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
72
10
Kills
32
33
Deaths
11
10
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
12
0
9
16.5
W
Achilles
11
1
13
17.5
W
0
3
0
0
L
3
10
3
0.45
L
1
8
1
0.19
L
Anhur
TRSAVAG33
Anhur
4
5
1
0.9
W
Chang'e
iDrxp6006
Chang'e
6
0
12
12
L
Horus
o7akira
Horus
1
8
3
0.31
W
3
7
6
0.86
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,919
Damage
58,785
84,034
Taken
75,145
45,039
Mitigated
51,052
15,569
Healing
35,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
15,936
3,315
0
12,406
19,598
9,464
1,176
4,566
14,982
0
123,591
W
Achilles
11,478
2,237
0
6,827
23,862
30,327
98
6,122
17,315
0
42,932
W
0
0
0
0
2,246
601
0
457
1,789
1,117
0
L
9,081
7,862
0
5,146
23,116
8,077
108
5,768
17,046
0
57,394
L
4,928
974
0
1,204
14,709
4,888
328
6,097
8,207
43,165
0
L
Anhur
TRSAVAG33
Anhur
8,739
5,329
0
3,674
16,979
6,890
1,878
2,175
14,726
0
79,240
W
Chang'e
iDrxp6006
Chang'e
22,004
2,010
3,613
9,879
15,040
6,319
2,114
5,848
9,117
96,225
0
L
Horus
o7akira
Horus
5,827
2,408
0
2,851
19,452
17,837
0
4,169
15,081
0
36,176
W
9,367
4,722
0
3,103
14,399
4,341
399
2,279
12,020
0
50,351
L
14,344
1,189
534
2,160
9,778
7,347
132
2,685
6,970
70,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,569
Gold Earned
55,619
456
Minions Killed
513
0
Camps Cleared
0
2,088,137
Distance Traveled
1,965,155
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,910
580
178
7
0
558,520
0
W
Achilles
11,963
498
68
3
0
459,924
0
W
Ymir
6,660
278
3
0
0
81,611
1
L
Arachne
10,148
423
103
4
0
465,905
0
L
Scylla
9,448
394
86
4
0
402,355
0
L
Anhur
10,898
454
110
5
0
411,843
0
W
Chang'e
12,546
523
180
8
0
459,688
1
L
Horus
9,812
409
67
3
0
363,395
0
W
Neith
10,540
439
84
4
0
405,412
0
L
Tiamat
10,263
428
90
4
0
444,639
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role