Player Matchup

Anhur
Anhur
Bige6912
Anhur
Level 128
God Stats
11W - 9L
1,719 SR
Queue Stats
316W - 312L
1,502 Elo+
Party 2
Tsukuyomi
Tsukuyomi
WHISKYDRUNK2DAY
Tsukuyomi
Level 145
God Stats
8W - 13L
1,052 SR
Queue Stats
461W - 437L
1,500 Elo+
Party 2
Tiamat
Tiamat
XxFeyrahxX
Tiamat
Level 135
God Stats
6W - 6L
1,578 SR
Queue Stats
178W - 147L
1,562 Elo+
Solo
Anubis
Anubis
sacez
Anubis
Level 158
God Stats
10W - 14L
1,461 SR
Queue Stats
26W - 30L
1,544 Elo+
Solo
Kukulkan
Kukulkan
vivekananda
Kukulkan
Level 67
God Stats
4W - 6L
1,763 SR
Queue Stats
238W - 286L
1,445 Elo+
Solo
Team Averages
Level 127
1,515 SR
1,511 Elo+

VS

Team Averages
Level 97
1,500 SR
1,501 Elo+
Jing Wei
Jing Wei
C0nn3r
Jing Wei
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 15L
1,346 Elo+
Solo
Cabrakan
Cabrakan
Derkus97
Cabrakan
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
431W - 556L
1,473 Elo+
Solo
Anhur
Anhur
HollowZP
Anhur
Level 123
God Stats
12W - 9L
1,501 SR
Queue Stats
259W - 243L
1,572 Elo+
Party 1
Ullr
Ullr
StainedPainter7
Ullr
Level 155
God Stats
5W - 4L
1,500 SR
Queue Stats
323W - 303L
1,569 Elo+
Party 1
Sol
Sol
col justin555
Sol
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bige6912
Anhur
14
3 / 4 / 7
8,686
457
10,377
12,590
3,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
WHISKYDRUNK2DAY
Tsukuyomi
12
3 / 4 / 1
8,243
434
4,925
8,373
2,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
XxFeyrahxX
Tiamat
14
6 / 4 / 6
9,772
514
12,583
16,094
19,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
sacez
Anubis
17
2 / 7 / 1
10,139
534
10,956
15,211
6,603
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
vivekananda
Kukulkan
15
3 / 8 / 3
9,685
510
5,199
11,499
4,277
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
C0nn3r
Jing Wei
16
4 / 6 / 4
10,224
538
6,381
13,473
3,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
Derkus97
Cabrakan
12
1 / 5 / 5
8,552
450
6,396
15,185
12,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
HollowZP
Anhur
18
5 / 3 / 4
10,308
543
9,041
15,802
6,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
11 / 0 / 9
12,832
675
16,989
11,661
5,363
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
6 / 4 / 5
11,235
591
9,042
11,654
4,404
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
54
17
Kills
27
27
Deaths
18
18
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anhur
Bige6912
Anhur
3
4
7
1.63
W
Jing Wei
C0nn3r
Jing Wei
4
6
4
1
W
Cabrakan
Derkus97
Cabrakan
1
5
5
0.7
W
Anhur
HollowZP
Anhur
5
3
4
2.33
W
11
0
9
15.5
L
Tsukuyomi
WHISKYDRUNK2DAY
Tsukuyomi
3
4
1
0.88
L
Tiamat
XxFeyrahxX
Tiamat
6
4
6
2.25
W
6
4
5
2.13
L
Anubis
sacez
Anubis
2
7
1
0.36
L
Kukulkan
vivekananda
Kukulkan
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,040
Damage
47,849
63,767
Taken
67,775
37,461
Mitigated
32,528
16,189
Healing
18,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Bige6912
Anhur
10,377
4,253
0
4,580
12,590
3,781
633
1,900
10,690
0
48,383
W
Jing Wei
C0nn3r
Jing Wei
6,381
5,017
0
6,144
13,473
3,992
4,073
6,008
7,465
0
66,574
W
Cabrakan
Derkus97
Cabrakan
6,396
689
0
1,247
15,185
12,390
403
5,394
9,791
18,818
0
W
Anhur
HollowZP
Anhur
9,041
2,587
0
4,123
15,802
6,379
444
8,653
7,149
0
47,508
W
16,989
10,000
0
1,985
11,661
5,363
830
3,589
8,072
0
101,464
L
Tsukuyomi
WHISKYDRUNK2DAY
Tsukuyomi
4,925
988
0
524
8,373
2,861
0
696
7,677
0
45,414
L
Tiamat
XxFeyrahxX
Tiamat
12,583
1,672
0
6,311
16,094
19,939
40
6,801
9,293
45,344
0
W
9,042
88
0
4,714
11,654
4,404
3,023
5,094
6,560
57,202
0
L
Anubis
sacez
Anubis
10,956
163
0
4,454
15,211
6,603
243
606
14,605
75,242
0
L
Kukulkan
vivekananda
Kukulkan
5,199
404
0
320
11,499
4,277
0
5,435
6,064
52,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,525
Gold Earned
53,151
506
Minions Killed
519
0
Camps Cleared
0
1,570,806
Distance Traveled
1,753,436
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,686
457
92
5
0
332,183
1
W
Jing Wei
10,224
538
131
7
0
325,743
0
W
Cabrakan
8,552
450
25
1
0
353,939
5
W
Anhur
10,308
543
81
4
0
335,507
5
W
Ullr
12,832
675
161
8
0
388,805
3
L
Tsukuyomi
8,243
434
88
5
0
277,542
4
L
Tiamat
9,772
514
61
3
0
342,621
2
W
Sol
11,235
591
121
6
0
349,442
1
L
Anubis
10,139
534
147
8
0
271,366
3
L
Kukulkan
9,685
510
118
6
0
347,094
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role