Player Matchup

Vamana
Vamana
AzDead_GoldenT
Vamana
Level 25
God Stats
9W - 10L
1,243 SR
Queue Stats
128W - 202L
1,293 Elo+
Solo
Hades
Hades
Shizane93
Hades
Level 29
God Stats
6W - 5L
1,613 SR
Queue Stats
196W - 192L
1,194 Elo+
Solo
Ra
Ra
ZhukovRus
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,069 Elo+
Solo
Danzaburou
Danzaburou
flavius_1992
Danzaburou
Level 29
God Stats
34W - 43L
1,500 SR
Queue Stats
307W - 333L
1,347 Elo+
Solo
Neith
Neith
nocktaa
Neith
Level 28
God Stats
67W - 84L
1,502 SR
Queue Stats
76W - 89L
1,447 Elo+
Solo
Team Averages
Level 23
1,472 SR
1,270 Elo+

VS

Team Averages
Level 24
1,563 SR
1,432 Elo+
Horus
Horus
 
Horus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
OfuturismaO
Amaterasu
Level 24
God Stats
1W - 1L
1,711 SR
Queue Stats
17W - 16L
1,579 Elo+
Solo
Neith
Neith
Rickless-Q
Neith
Level 25
God Stats
7W - 12L
1,405 SR
Queue Stats
104W - 108L
1,381 Elo+
Solo
Tiamat
Tiamat
Y_ali05
Tiamat
Level 27
God Stats
8W - 10L
1,468 SR
Queue Stats
38W - 47L
1,309 Elo+
Solo
Hun Batz
Hun Batz
jessethart2
Hun Batz
Level 18
God Stats
1W - 1L
1,728 SR
Queue Stats
61W - 52L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 4
9,686
538
4,953
16,057
12,539
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hades
Shizane93
Hades
17
8 / 2 / 5
10,945
608
11,152
12,398
6,906
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
2 / 5 / 2
8,732
485
4,252
8,332
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
flavius_1992
Danzaburou
13
2 / 2 / 4
8,650
481
6,283
9,423
3,285
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
nocktaa
Neith
16
5 / 1 / 0
10,050
558
12,225
4,766
2,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
2 / 3 / 4
8,078
449
4,052
13,192
10,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Amaterasu
OfuturismaO
Amaterasu
12
1 / 5 / 3
7,818
434
2,097
16,415
7,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
12
1 / 5 / 2
7,263
404
5,903
8,947
3,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
Y_ali05
Tiamat
15
5 / 4 / 2
9,488
527
10,201
11,874
7,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
jessethart2
Hun Batz
6
0 / 3 / 1
5,925
329
1,759
5,520
1,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
20
Kills
9
12
Deaths
20
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
3
4
1.33
W
3
2
4
2.5
L
Amaterasu
OfuturismaO
Amaterasu
1
5
3
0.5
L
Neith
1
5
2
0.4
W
Hades
Shizane93
Hades
8
2
5
5.25
L
Tiamat
Y_ali05
Tiamat
5
4
2
1.5
W
2
5
2
0.6
W
Danzaburou
flavius_1992
Danzaburou
2
2
4
2
L
Hun Batz
jessethart2
Hun Batz
0
3
1
0.17
W
Neith
nocktaa
Neith
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,865
Damage
24,012
50,976
Taken
55,948
27,764
Mitigated
29,063
18,783
Healing
13,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,052
1,489
194
3,950
13,192
10,002
0
3,227
9,965
0
33,075
W
4,953
3,119
198
3,810
16,057
12,539
4,867
1,541
14,289
0
51,846
L
Amaterasu
OfuturismaO
Amaterasu
2,097
1,128
0
3,216
16,415
7,515
377
2,708
13,707
0
19,108
L
Neith
5,903
2,767
0
1,265
8,947
3,203
590
3,423
5,524
0
33,622
W
Hades
Shizane93
Hades
11,152
1,193
541
7,600
12,398
6,906
2,161
1,642
10,484
61,520
0
L
Tiamat
Y_ali05
Tiamat
10,201
1,180
0
3,377
11,874
7,020
346
5,103
6,771
42,109
0
W
4,252
404
435
1,368
8,332
2,999
1,296
2,578
5,409
35,175
0
W
Danzaburou
flavius_1992
Danzaburou
6,283
3,039
0
3,773
9,423
3,285
2,255
1,658
6,805
0
30,414
L
Hun Batz
jessethart2
Hun Batz
1,759
422
0
1,284
5,520
1,323
0
943
4,577
0
13,471
W
Neith
nocktaa
Neith
12,225
6,997
0
1,058
4,766
2,035
1,431
1,794
2,759
0
54,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,063
Gold Earned
38,572
393
Minions Killed
261
0
Camps Cleared
0
1,565,645
Distance Traveled
1,342,303
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,078
449
73
4
0
310,252
0
W
Vamana
9,686
538
91
5
0
360,213
2
L
Amaterasu
7,818
434
39
2
0
300,031
1
L
Neith
7,263
404
52
3
0
296,081
0
W
Hades
10,945
608
101
6
0
307,799
2
L
Tiamat
9,488
527
63
4
0
301,451
2
W
Ra
8,732
485
68
4
0
334,600
1
W
Danzaburou
8,650
481
43
2
0
261,884
0
L
Hun Batz
5,925
329
34
2
0
134,488
0
W
Neith
10,050
558
90
5
0
301,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role