Player Matchup

Aphrodite
Aphrodite
DasDolli
Aphrodite
Level 144
God Stats
3W - 9L
1,311 SR
Queue Stats
838W - 828L
1,585 Elo+
Solo
Kukulkan
Kukulkan
ElRichar1996
Kukulkan
Level 138
God Stats
5W - 5L
1,500 SR
Queue Stats
105W - 112L
1,588 Elo+
Solo
Vamana
Vamana
FVGSY
Vamana
Level 159
God Stats
4W - 1L
1,834 SR
Queue Stats
32W - 25L
1,611 Elo+
Solo
Rama
Rama
Intrah
Rama
Level 129
God Stats
7W - 5L
1,508 SR
Queue Stats
141W - 135L
1,619 Elo+
Solo
Artio
Artio
Storkman101
Artio
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 79L
1,570 Elo+
Solo
Team Averages
Level 144
1,531 SR
1,595 Elo+

VS

Team Averages
Level 127
1,500 SR
1,552 Elo+
Ullr
Ullr
Camiloaia
Ullr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,663 Elo+
Solo
Nu Wa
Nu Wa
MahoneSmurf
Nu Wa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Minoslo
Fafnir
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 217L
1,531 Elo+
Solo
Mercury
Mercury
Rafynodon
Mercury
Level 148
God Stats
6W - 7L
1,500 SR
Queue Stats
250W - 222L
1,567 Elo+
Solo
Cu Chulainn
Cu Chulainn
SkrepotPlus
Cu Chulainn
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DasDolli
Aphrodite
11
1 / 1 / 5
7,213
515
3,539
6,943
5,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
ElRichar1996
Kukulkan
15
4 / 0 / 5
8,519
609
4,468
4,221
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
FVGSY
Vamana
14
7 / 1 / 5
8,305
593
10,427
10,511
5,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
Intrah
Rama
14
4 / 2 / 0
8,733
624
7,252
8,574
3,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 1 / 3
6,835
488
6,066
13,195
9,531
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
10
1 / 4 / 0
6,300
450
3,510
9,356
2,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 5 / 0
7,180
513
4,379
7,628
2,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
Minoslo
Fafnir
10
0 / 1 / 3
6,276
448
3,869
9,495
6,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
Rafynodon
Mercury
13
1 / 2 / 3
7,299
521
4,167
8,517
3,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
SkrepotPlus
Cu Chulainn
13
2 / 4 / 1
7,451
532
8,931
14,711
7,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
16
Kills
5
5
Deaths
16
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ullr
1
4
0
0.25
W
Aphrodite
DasDolli
Aphrodite
1
1
5
3.5
W
Kukulkan
ElRichar1996
Kukulkan
4
0
5
6.5
W
Vamana
FVGSY
Vamana
7
1
5
9.5
W
Rama
Intrah
Rama
4
2
0
2
L
1
5
0
0.2
L
Fafnir
Minoslo
Fafnir
0
1
3
1.5
L
Mercury
Rafynodon
Mercury
1
2
3
1.25
L
Cu Chulainn
SkrepotPlus
Cu Chulainn
2
4
1
0.63
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,752
Damage
24,856
43,444
Taken
49,707
25,003
Mitigated
22,535
25,534
Healing
13,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
3,510
1,790
99
3,246
9,356
2,586
60
1,296
8,012
0
33,502
W
Aphrodite
DasDolli
Aphrodite
3,539
729
2,631
4,338
6,943
5,327
0
1,543
5,286
23,614
0
W
Kukulkan
ElRichar1996
Kukulkan
4,468
613
0
1,924
4,221
1,591
0
832
3,345
58,749
0
W
Vamana
FVGSY
Vamana
10,427
6,669
0
5,357
10,511
5,266
0
1,844
8,521
0
48,678
W
Rama
Intrah
Rama
7,252
6,274
0
4,126
8,574
3,288
0
1,962
6,558
0
60,799
L
4,379
941
25
1,652
7,628
2,410
226
2,298
5,175
49,711
0
L
Fafnir
Minoslo
Fafnir
3,869
975
0
2,073
9,495
6,973
38
1,730
7,737
21,254
0
L
Mercury
Rafynodon
Mercury
4,167
1,497
0
3,220
8,517
3,046
141
3,001
5,442
0
49,506
L
Cu Chulainn
SkrepotPlus
Cu Chulainn
8,931
2,134
0
3,667
14,711
7,520
29
5,387
9,268
0
47,603
W
6,066
1,090
280
6,878
13,195
9,531
0
1,819
11,336
38,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,605
Gold Earned
34,506
423
Minions Killed
403
0
Camps Cleared
0
1,346,497
Distance Traveled
1,336,287
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,300
450
61
4
0
249,087
1
W
Aphrodite
7,213
515
33
2
0
278,144
5
W
Kukulkan
8,519
609
122
9
0
268,911
2
W
Vamana
8,305
593
70
5
0
292,645
1
W
Rama
8,733
624
129
9
0
219,842
3
L
Nu Wa
7,180
513
103
7
0
244,210
5
L
Fafnir
6,276
448
41
3
0
247,738
2
L
Mercury
7,299
521
102
7
0
341,057
7
L
Cu Chulainn
7,451
532
96
7
0
254,195
3
W
Artio
6,835
488
69
5
0
286,955
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role