Player Matchup

Sobek
Sobek
Silver I
Avadrasteia
Sobek
Silver I
Level 129
God Stats
39W - 24L
1,714 SR
Queue Stats
111W - 80L
1,587 MMR
Party 2
Bellona
Bellona
Gold I
Its Frylock
Bellona
Gold I
Level 145
God Stats
19W - 14L
1,653 SR
Queue Stats
450W - 424L
1,666 MMR
Solo
Discordia
Discordia
Silver I
MajorSinclair
Discordia
Silver I
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
113W - 79L
1,587 MMR
Party 2
Neith
Neith
Platinum V
Tscriz33
Neith
Platinum V
Level 151
God Stats
7W - 6L
1,651 SR
Queue Stats
505W - 495L
1,624 MMR
Solo
Fenrir
Fenrir
Gold III
captinawsome7456
Fenrir
Gold III
Level 127
God Stats
6W - 8L
1,690 SR
Queue Stats
72W - 77L
1,675 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 142
1,642 SR
1,628 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 80
1,624 SR
1,626 MMR
Bastet
Bastet
Silver II
Blink310
Bastet
Silver II
Level 34
God Stats
1W - 1L
1,650 SR
Queue Stats
10W - 10L
1,582 MMR
Party 1
Chang'e
Chang'e
Platinum V
I--Kingslayer--l
Chang'e
Platinum V
Level 121
God Stats
2W - 3L
1,484 SR
Queue Stats
171W - 162L
1,688 MMR
Solo
Sol
Sol
Gold I
In_Finity7
Sol
Gold I
Level 64
God Stats
1W - 1L
1,668 SR
Queue Stats
104W - 100L
1,639 MMR
Solo
Sylvanus
Sylvanus
Silver I
Kingkotsu
Sylvanus
Silver I
Level 33
God Stats
22W - 19L
1,683 SR
Queue Stats
57W - 60L
1,582 MMR
Party 1
Hercules
Hercules
Platinum V
Terageous
Hercules
Platinum V
Level 149
God Stats
6W - 9L
1,633 SR
Queue Stats
252W - 242L
1,641 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 13
13,588
618
9,959
17,760
20,320
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Its Frylock
Bellona
20
7 / 2 / 5
14,904
677
14,938
22,660
18,370
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
MajorSinclair
Discordia
20
7 / 0 / 6
13,174
599
18,173
11,990
6,211
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Tscriz33
Neith
20
5 / 1 / 8
14,493
659
11,151
15,591
7,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
7 / 3 / 6
12,610
573
9,934
17,351
10,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SetRaijinCu ChulainnScyllaTsukuyomi

VS

Bans
DanzaburouApolloCthulhuJanusPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Blink310
Bastet
17
1 / 5 / 1
10,419
474
8,148
19,648
10,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 2 / 0
8,297
377
4,105
7,932
1,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
1 / 9 / 1
10,656
484
13,413
21,111
6,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Kingkotsu
Sylvanus
15
1 / 8 / 0
9,233
420
6,163
20,999
18,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
Terageous
Hercules
18
2 / 5 / 1
10,371
471
6,172
20,215
23,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
9
29
Kills
6
6
Deaths
29
38
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
13
9.5
L
Bastet
Blink310
Bastet
1
5
1
0.3
L
1
2
0
0.5
L
1
9
1
0.17
W
Bellona
Its Frylock
Bellona
7
2
5
4.75
L
Sylvanus
Kingkotsu
Sylvanus
1
8
0
0.13
W
Discordia
MajorSinclair
Discordia
7
0
6
10
L
Hercules
Terageous
Hercules
2
5
1
0.5
W
Neith
Tscriz33
Neith
5
1
8
9
W
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,155
Damage
38,001
85,352
Taken
89,905
62,874
Mitigated
60,441
40,393
Healing
25,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,959
1,460
0
8,312
17,760
20,320
552
5,565
11,556
35,954
0
L
Bastet
Blink310
Bastet
8,148
2,029
0
4,937
19,648
10,381
0
4,892
14,756
0
73,843
L
4,105
290
0
2,069
7,932
1,978
0
2,852
5,080
27,796
0
L
13,413
5,972
0
5,392
21,111
6,178
842
2,209
18,902
89,472
0
W
Bellona
Its Frylock
Bellona
14,938
8,536
0
12,409
22,660
18,370
4,015
5,695
14,471
205
104,859
L
Sylvanus
Kingkotsu
Sylvanus
6,163
460
1,814
4,286
20,999
18,466
0
12,458
8,541
35,916
0
W
Discordia
MajorSinclair
Discordia
18,173
2,236
0
6,306
11,990
6,211
3,284
4,287
7,478
126,330
0
L
Hercules
Terageous
Hercules
6,172
872
0
6,930
20,215
23,438
0
5,850
14,365
0
56,831
W
Neith
Tscriz33
Neith
11,151
5,891
0
7,287
15,591
7,259
6,895
5,398
10,168
0
128,041
W
9,934
1,769
0
6,079
17,351
10,714
2,382
2,316
14,913
0
71,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,769
Gold Earned
48,976
800
Minions Killed
518
0
Camps Cleared
0
2,092,775
Distance Traveled
1,643,126
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,588
618
40
2
0
457,874
1
L
Bastet
10,419
474
143
7
0
424,105
2
L
Chang'e
8,297
377
66
3
0
176,401
3
L
Sol
10,656
484
150
7
0
332,965
1
W
Bellona
14,904
677
228
10
0
422,848
5
L
Sylvanus
9,233
420
46
2
0
334,765
12
W
Discordia
13,174
599
230
10
0
401,609
5
L
Hercules
10,371
471
113
5
0
374,890
3
W
Neith
14,493
659
204
9
0
375,616
1
W
Fenrir
12,610
573
98
4
0
434,828
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role