Player Matchup

Hercules
Hercules
Silver I
Ganjaman19ru
Hercules
Silver I
Level 148
God Stats
3W - 2L
1,796 SR
Queue Stats
21W - 24L
1,491 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
cedazmaj1234
Sun Wukong
Gold V
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Bronze III
griezkax
Anubis
Bronze III
Level 86
God Stats
4W - 2L
1,838 SR
Queue Stats
44W - 44L
1,525 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 99
1,711 SR
1,505 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 137
1,588 SR
1,578 MMR
Raijin
Raijin
Gold III
Shishl
Raijin
Gold III
Level 160
God Stats
11W - 10L
1,735 SR
Queue Stats
108W - 90L
1,830 MMR
Solo
Tyr
Tyr
Gold V
cesaryalba1999x
Tyr
Gold V
Level 129
God Stats
68W - 57L
1,499 SR
Queue Stats
1,005W - 1,133L
1,381 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze III
rodrigo0
Cu Chulainn
Bronze III
Level 122
God Stats
4W - 3L
1,531 SR
Queue Stats
25W - 38L
1,523 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ganjaman19ru
Hercules
12
0 / 4 / 7
9,519
595
7,102
18,392
18,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
cedazmaj1234
Sun Wukong
14
7 / 7 / 0
11,113
695
10,858
18,069
13,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
griezkax
Anubis
13
1 / 6 / 4
9,542
596
8,818
11,204
5,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AresPersephoneAphroditeGuan YuCthulhu

VS

Bans
ThothMedusaAnhurCupidHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Shishl
Raijin
15
5 / 6 / 7
11,296
706
17,979
12,390
4,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 2 / 14
10,885
680
8,294
13,650
8,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cu Chulainn
rodrigo0
Cu Chulainn
16
10 / 0 / 7
12,427
777
13,688
10,824
10,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
8
Kills
17
17
Deaths
8
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hercules
Ganjaman19ru
Hercules
0
4
7
0.88
W
Raijin
Shishl
Raijin
5
6
7
1.42
L
Sun Wukong
cedazmaj1234
Sun Wukong
7
7
0
1
W
2
2
14
4.5
L
Anubis
griezkax
Anubis
1
6
4
0.5
W
Cu Chulainn
rodrigo0
Cu Chulainn
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,778
Damage
39,961
47,665
Taken
36,864
37,634
Mitigated
23,346
9,860
Healing
12,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Ganjaman19ru
Hercules
7,102
714
0
5,057
18,392
18,552
0
6,610
11,782
0
25,883
W
Raijin
Shishl
Raijin
17,979
1,389
0
4,215
12,390
4,393
273
2,773
8,966
80,501
0
L
Sun Wukong
cedazmaj1234
Sun Wukong
10,858
1,911
0
2,089
18,069
13,976
0
10,238
7,831
5,225
30,476
W
8,294
1,504
0
3,967
13,650
8,648
1,251
4,374
8,494
0
26,752
L
Anubis
griezkax
Anubis
8,818
158
175
2,539
11,204
5,106
0
3,658
7,546
46,947
0
W
Cu Chulainn
rodrigo0
Cu Chulainn
13,688
1,663
0
4,047
10,824
10,305
775
2,971
7,288
12,819
44,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,174
Gold Earned
34,608
171
Minions Killed
211
0
Camps Cleared
0
855,142
Distance Traveled
910,298
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,519
595
44
3
0
311,194
5
W
Raijin
11,296
706
112
7
0
259,991
5
L
Sun Wukong
11,113
695
48
3
0
289,113
4
W
Tyr
10,885
680
34
2
0
329,158
1
L
Anubis
9,542
596
79
5
0
254,835
4
W
Cu Chulainn
12,427
777
65
4
0
321,149
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role