Player Matchup

Cerberus
Cerberus
Copp VLKN
Cerberus
Level 11
God Stats
2W - 6L
1,449 SR
Queue Stats
4W - 8L
1,358 Elo+
Party 2
Baron Samedi
Baron Samedi
Don Pollo VLKN
Baron Samedi
Level 27
God Stats
4W - 1L
1,462 SR
Queue Stats
20W - 24L
1,407 Elo+
Party 2
Chang'e
Chang'e
Markush VLKN
Chang'e
Level 40
God Stats
4W - 5L
1,609 SR
Queue Stats
220W - 219L
1,454 Elo+
Party 2
Artemis
Artemis
alan0168
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,704 Elo+
Party 2
Mulan
Mulan
otakuboy523
Mulan
Level 25
God Stats
12W - 6L
1,616 SR
Queue Stats
35W - 37L
1,389 Elo+
Solo
Team Averages
Level 22
1,528 SR
1,462 Elo+

VS

Team Averages
Level 60
1,538 SR
1,359 Elo+
Apollo
Apollo
DJ Reddd
Apollo
Level 141
God Stats
1W - 0L
1,615 SR
Queue Stats
6W - 2L
1,665 Elo+
Party 3
Cthulhu
Cthulhu
EchoFading
Cthulhu
Level 12
God Stats
17W - 26L
1,514 SR
Queue Stats
20W - 32L
1,368 Elo+
Party 1
Chernobog
Chernobog
Gelidoreon
Chernobog
Level 17
God Stats
22W - 42L
1,472 SR
Queue Stats
98W - 144L
1,348 Elo+
Solo
Nu Wa
Nu Wa
V9Queen
Nu Wa
Level 125
God Stats
41W - 24L
1,589 SR
Queue Stats
129W - 127L
1,443 Elo+
Party 1
Thanatos
Thanatos
xHorchataPapixx
Thanatos
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
972 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Copp VLKN
Cerberus
16
6 / 4 / 9
11,166
508
7,323
19,555
17,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
Don Pollo VLKN
Baron Samedi
14
2 / 8 / 7
9,413
428
8,421
15,945
5,477
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Markush VLKN
Chang'e
19
10 / 5 / 5
12,268
558
20,392
20,126
6,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
alan0168
Artemis
11
1 / 12 / 8
8,013
364
5,102
14,695
4,748
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 4 / 7
10,597
482
10,771
16,250
11,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DJ Reddd
Apollo
18
19 / 3 / 7
13,229
601
23,993
24,239
10,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
EchoFading
Cthulhu
14
7 / 3 / 5
10,991
500
12,021
13,129
12,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chernobog
Gelidoreon
Chernobog
15
1 / 8 / 10
10,344
470
6,380
15,428
5,916
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
V9Queen
Nu Wa
16
0 / 5 / 13
10,559
480
13,249
12,865
5,007
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
18
6 / 3 / 6
11,814
537
7,467
16,998
6,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
74
22
Kills
33
33
Deaths
22
36
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Copp VLKN
Cerberus
6
4
9
2.63
W
Apollo
DJ Reddd
Apollo
19
3
7
7.5
L
Baron Samedi
Don Pollo VLKN
Baron Samedi
2
8
7
0.69
W
Cthulhu
EchoFading
Cthulhu
7
3
5
3.17
W
Chernobog
Gelidoreon
Chernobog
1
8
10
0.75
L
Chang'e
Markush VLKN
Chang'e
10
5
5
2.5
W
Nu Wa
V9Queen
Nu Wa
0
5
13
1.3
L
Artemis
alan0168
Artemis
1
12
8
0.42
L
3
4
7
1.63
W
Thanatos
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,009
Damage
63,110
86,571
Taken
82,659
45,657
Mitigated
40,314
26,106
Healing
32,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Copp VLKN
Cerberus
7,323
1,123
0
2,660
19,555
17,427
779
6,502
13,053
31,541
0
W
Apollo
DJ Reddd
Apollo
23,993
15,911
0
13,916
24,239
10,561
5,528
6,921
17,143
0
108,120
L
Baron Samedi
Don Pollo VLKN
Baron Samedi
8,421
1,424
1,652
2,159
15,945
5,477
1,883
4,395
11,550
35,940
0
W
Cthulhu
EchoFading
Cthulhu
12,021
16
337
797
13,129
12,528
264
7,337
5,767
33,509
0
W
Chernobog
Gelidoreon
Chernobog
6,380
4,548
0
2,751
15,428
5,916
2,540
8,479
6,899
338
51,840
L
Chang'e
Markush VLKN
Chang'e
20,392
1,883
5,756
9,695
20,126
6,987
2,899
6,786
13,340
89,533
0
W
Nu Wa
V9Queen
Nu Wa
13,249
4,074
218
2,318
12,865
5,007
1,594
7,604
5,186
63,201
0
L
Artemis
alan0168
Artemis
5,102
2,744
0
831
14,695
4,748
1,320
4,815
9,880
0
22,323
L
10,771
2,266
0
3,353
16,250
11,018
0
3,042
13,208
0
47,679
W
Thanatos
7,467
2,745
0
11,903
16,998
6,302
1,670
5,956
10,917
0
64,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,457
Gold Earned
56,937
352
Minions Killed
469
0
Camps Cleared
0
1,915,108
Distance Traveled
1,830,871
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,166
508
48
2
0
428,417
0
W
Apollo
13,229
601
137
6
0
393,077
1
L
Baron Samedi
9,413
428
49
2
0
369,347
1
W
Cthulhu
10,991
500
39
2
0
390,778
0
W
Chernobog
10,344
470
87
4
0
317,752
0
L
Chang'e
12,268
558
136
6
0
375,797
1
W
Nu Wa
10,559
480
101
5
0
321,580
0
L
Artemis
8,013
364
31
1
0
309,836
2
L
Mulan
10,597
482
88
4
0
431,711
2
W
Thanatos
11,814
537
105
5
0
407,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role